mirror of
https://github.com/Ryujinx/Opentk.git
synced 2025-07-08 23:00:38 +00:00
Updated examples to use GraphicsFormat instead of DisplayMode.
Improved S04_Input_Logger and W03_Extensions shutdown.
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parent
9abcb5d92e
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9145d0b6ca
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@ -29,7 +29,7 @@ namespace Examples.Tests
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{
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{
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using (Form f = new Form())
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using (Form f = new Form())
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{
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{
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context = new GraphicsContext(new OpenTK.DisplayMode(), new OpenTK.Platform.WindowInfo(f));
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//context = new GraphicsContext(new OpenTK.DisplayMode(), new OpenTK.Platform.WindowInfo(f));
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context.CreateContext();
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context.CreateContext();
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Trace.WriteLine(String.Format("Number of calls: {0}", num_calls));
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Trace.WriteLine(String.Format("Number of calls: {0}", num_calls));
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@ -35,7 +35,7 @@ namespace Examples.Tests
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void LaunchGameWindow()
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void LaunchGameWindow()
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{
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{
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hidden = new GameWindow(new DisplayMode(30, 30), "OpenTK | Hidden input window");
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hidden = new GameWindow("OpenTK | Hidden input window", 16, 16);
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hidden.Load += hidden_Load;
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hidden.Load += hidden_Load;
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hidden.Unload += hidden_Unload;
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hidden.Unload += hidden_Unload;
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hidden.Run(60.0, 1.0);
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hidden.Run(60.0, 1.0);
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@ -64,7 +64,7 @@ namespace Examples.Tests
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while (!start)
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while (!start)
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Thread.Sleep(100);
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Thread.Sleep(100);
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WindowInfo info = new WindowInfo(this);
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//WindowInfo info = new WindowInfo(this);
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keyboardListBoxes.Add(hidden.Keyboard.DeviceID, listBox1);
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keyboardListBoxes.Add(hidden.Keyboard.DeviceID, listBox1);
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@ -84,7 +84,8 @@ namespace Examples.Tests
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{
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{
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base.OnClosing(e);
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base.OnClosing(e);
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hidden.Exit();
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hidden.ExitAsync();
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while (hidden.Exists)
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while (hidden.Exists)
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Thread.Sleep(100);
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Thread.Sleep(100);
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@ -64,7 +64,6 @@ namespace Examples.Tutorial
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MessageBox.Show("You need at least OpenGL 2.0 to run this example. Aborting.", "GLSL not supported",
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MessageBox.Show("You need at least OpenGL 2.0 to run this example. Aborting.", "GLSL not supported",
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MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
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MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
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this.Exit();
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this.Exit();
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return;
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}
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}
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GL.ClearColor(Color.SteelBlue);
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GL.ClearColor(Color.SteelBlue);
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@ -159,11 +158,16 @@ namespace Examples.Tutorial
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public override void OnUnload(EventArgs e)
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public override void OnUnload(EventArgs e)
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{
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{
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GL.DeleteProgram(shader_program);
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if (shader_program != 0)
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GL.DeleteShader(fragment_shader_object);
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GL.DeleteProgram(shader_program);
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GL.DeleteShader(vertex_shader_object);
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if (fragment_shader_object != 0)
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GL.DeleteBuffers(1, ref vertex_buffer_object);
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GL.DeleteShader(fragment_shader_object);
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GL.DeleteBuffers(1, ref element_buffer_object);
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if (vertex_shader_object != 0)
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GL.DeleteShader(vertex_shader_object);
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if (vertex_buffer_object != 0)
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GL.DeleteBuffers(1, ref vertex_buffer_object);
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if (element_buffer_object != 0)
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GL.DeleteBuffers(1, ref element_buffer_object);
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}
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}
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#endregion
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#endregion
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@ -27,16 +27,7 @@ namespace Examples.WinForms
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{
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{
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public W01_First_Window()
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public W01_First_Window()
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{
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{
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try
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InitializeComponent();
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{
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InitializeComponent();
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}
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catch (Exception e)
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{
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System.Diagnostics.Trace.WriteLine("Exception during initialization, aborting: {0}", e.ToString());
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this.Close();
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return;
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}
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}
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}
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#region Events
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#region Events
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@ -24,8 +24,7 @@ namespace Examples.WinForms
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[Example("Extensions", ExampleCategory.WinForms, 3)]
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[Example("Extensions", ExampleCategory.WinForms, 3)]
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public partial class W03_Extensions : Form
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public partial class W03_Extensions : Form
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{
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{
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//GLControl glControl = new GLControl();
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GLControl glControl = new GLControl(GraphicsFormat.Default);
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GraphicsContext context;
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Type glClass;
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Type glClass;
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Type delegatesClass;
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Type delegatesClass;
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Type importsClass;
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Type importsClass;
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@ -40,19 +39,19 @@ namespace Examples.WinForms
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delegatesClass = glClass.GetNestedType("Delegates", BindingFlags.Static | BindingFlags.NonPublic);
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delegatesClass = glClass.GetNestedType("Delegates", BindingFlags.Static | BindingFlags.NonPublic);
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importsClass = glClass.GetNestedType("Imports", BindingFlags.Static | BindingFlags.NonPublic);
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importsClass = glClass.GetNestedType("Imports", BindingFlags.Static | BindingFlags.NonPublic);
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//glControl.CreateControl();
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glControl.CreateControl();
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Application.Idle += StartAsync;
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Application.Idle += StartAsync;
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}
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}
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protected override void OnClosed(EventArgs e)
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{
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glControl.Dispose();
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}
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void StartAsync(object sender, EventArgs e)
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void StartAsync(object sender, EventArgs e)
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{
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{
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Application.Idle -= StartAsync;
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Application.Idle -= StartAsync;
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context = new GraphicsContext(new DisplayMode(), new OpenTK.Platform.WindowInfo(this));
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context.CreateContext();
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//while (!glControl.Created)
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driver =
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driver =
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GL.GetString(StringName.Vendor) + " " +
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GL.GetString(StringName.Vendor) + " " +
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GL.GetString(StringName.Renderer) + " " +
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GL.GetString(StringName.Renderer) + " " +
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