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Minor cosmetic fixes. Removed unused code.
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3a57aa777a
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9150a99252
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@ -49,9 +49,11 @@ namespace OpenTK.Platform.Windows
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const ExtendedWindowStyle ParentStyleEx = ExtendedWindowStyle.WindowEdge | ExtendedWindowStyle.ApplicationWindow;
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const ExtendedWindowStyle ChildStyleEx = 0;
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static readonly WinKeyMap KeyMap = new WinKeyMap();
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readonly IntPtr Instance = Marshal.GetHINSTANCE(typeof(WinGLNative).Module);
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readonly IntPtr ClassName = Marshal.StringToHGlobalAuto(Guid.NewGuid().ToString());
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readonly WindowProcedure WindowProcedureDelegate;
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readonly uint ModalLoopTimerPeriod = 1;
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UIntPtr timer_handle;
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readonly Functions.TimerProc ModalLoopCallback;
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@ -78,16 +80,12 @@ namespace OpenTK.Platform.Windows
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const ClassStyle DefaultClassStyle = ClassStyle.OwnDC;
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readonly IntPtr DefaultWindowProcedure =
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Marshal.GetFunctionPointerForDelegate(new WindowProcedure(Functions.DefWindowProc));
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// Used for IInputDriver implementation
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WinMMJoystick joystick_driver = new WinMMJoystick();
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KeyboardDevice keyboard = new KeyboardDevice();
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MouseDevice mouse = new MouseDevice();
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IList<KeyboardDevice> keyboards = new List<KeyboardDevice>(1);
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IList<MouseDevice> mice = new List<MouseDevice>(1);
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internal static readonly WinKeyMap KeyMap = new WinKeyMap();
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const long ExtendedBit = 1 << 24; // Used to distinguish left and right control, alt and enter keys.
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static readonly uint ShiftRightScanCode = Functions.MapVirtualKey(VirtualKeys.RSHIFT, 0); // Used to distinguish left and right shift keys.
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@ -95,44 +93,49 @@ namespace OpenTK.Platform.Windows
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int cursor_visible_count = 0;
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static readonly object SyncRoot = new object();
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#endregion
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#region Contructors
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public WinGLNative(int x, int y, int width, int height, string title, GameWindowFlags options, DisplayDevice device)
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{
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// This is the main window procedure callback. We need the callback in order to create the window, so
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// don't move it below the CreateWindow calls.
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WindowProcedureDelegate = WindowProcedure;
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lock (SyncRoot)
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{
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// This is the main window procedure callback. We need the callback in order to create the window, so
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// don't move it below the CreateWindow calls.
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WindowProcedureDelegate = WindowProcedure;
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//// This timer callback is called periodically when the window enters a sizing / moving modal loop.
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//ModalLoopCallback = delegate(IntPtr handle, WindowMessage msg, UIntPtr eventId, int time)
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//{
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// // Todo: find a way to notify the frontend that it should process queued up UpdateFrame/RenderFrame events.
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// if (Move != null)
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// Move(this, EventArgs.Empty);
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//};
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//// This timer callback is called periodically when the window enters a sizing / moving modal loop.
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//ModalLoopCallback = delegate(IntPtr handle, WindowMessage msg, UIntPtr eventId, int time)
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//{
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// // Todo: find a way to notify the frontend that it should process queued up UpdateFrame/RenderFrame events.
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// if (Move != null)
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// Move(this, EventArgs.Empty);
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//};
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// To avoid issues with Ati drivers on Windows 6+ with compositing enabled, the context will not be
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// bound to the top-level window, but rather to a child window docked in the parent.
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window = new WinWindowInfo(
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CreateWindow(x, y, width, height, title, options, device, IntPtr.Zero), null);
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child_window = new WinWindowInfo(
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CreateWindow(0, 0, ClientSize.Width, ClientSize.Height, title, options, device, window.WindowHandle), window);
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// To avoid issues with Ati drivers on Windows 6+ with compositing enabled, the context will not be
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// bound to the top-level window, but rather to a child window docked in the parent.
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window = new WinWindowInfo(
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CreateWindow(x, y, width, height, title, options, device, IntPtr.Zero), null);
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child_window = new WinWindowInfo(
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CreateWindow(0, 0, ClientSize.Width, ClientSize.Height, title, options, device, window.WindowHandle), window);
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exists = true;
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exists = true;
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keyboard.Description = "Standard Windows keyboard";
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keyboard.NumberOfFunctionKeys = 12;
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keyboard.NumberOfKeys = 101;
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keyboard.NumberOfLeds = 3;
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keyboard.Description = "Standard Windows keyboard";
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keyboard.NumberOfFunctionKeys = 12;
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keyboard.NumberOfKeys = 101;
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keyboard.NumberOfLeds = 3;
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mouse.Description = "Standard Windows mouse";
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mouse.NumberOfButtons = 3;
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mouse.NumberOfWheels = 1;
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mouse.Description = "Standard Windows mouse";
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mouse.NumberOfButtons = 3;
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mouse.NumberOfWheels = 1;
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keyboards.Add(keyboard);
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mice.Add(mouse);
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keyboards.Add(keyboard);
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mice.Add(mouse);
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}
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}
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#endregion
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@ -405,14 +408,14 @@ namespace OpenTK.Platform.Windows
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return IntPtr.Zero;
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default:
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if (!WMInput.KeyMap.ContainsKey((VirtualKeys)wParam))
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if (!KeyMap.ContainsKey((VirtualKeys)wParam))
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{
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Debug.Print("Virtual key {0} ({1}) not mapped.", (VirtualKeys)wParam, (long)lParam);
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break;
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}
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else
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{
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keyboard[WMInput.KeyMap[(VirtualKeys)wParam]] = pressed;
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keyboard[KeyMap[(VirtualKeys)wParam]] = pressed;
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}
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return IntPtr.Zero;
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}
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@ -644,7 +647,7 @@ namespace OpenTK.Platform.Windows
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Marshal.GetLastWin32Error()));
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}
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static void UngrabCursor()
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void UngrabCursor()
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{
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if (!Functions.ClipCursor(IntPtr.Zero))
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Debug.WriteLine(String.Format("Failed to ungrab cursor. Error: {0}",
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@ -1117,31 +1120,20 @@ namespace OpenTK.Platform.Windows
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#region Events
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public event EventHandler<EventArgs> Move = delegate { };
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public event EventHandler<EventArgs> Resize = delegate { };
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public event EventHandler<System.ComponentModel.CancelEventArgs> Closing = delegate { };
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public event EventHandler<EventArgs> Closed = delegate { };
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public event EventHandler<EventArgs> Disposed = delegate { };
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public event EventHandler<EventArgs> IconChanged = delegate { };
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public event EventHandler<EventArgs> TitleChanged = delegate { };
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public event EventHandler<EventArgs> VisibleChanged = delegate { };
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public event EventHandler<EventArgs> FocusedChanged = delegate { };
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public event EventHandler<EventArgs> WindowBorderChanged = delegate { };
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public event EventHandler<EventArgs> WindowStateChanged = delegate { };
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public event EventHandler<OpenTK.Input.KeyboardKeyEventArgs> KeyDown = delegate { };
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public event EventHandler<KeyPressEventArgs> KeyPress = delegate { };
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public event EventHandler<OpenTK.Input.KeyboardKeyEventArgs> KeyUp = delegate { };
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public event EventHandler<EventArgs> MouseEnter = delegate { };
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public event EventHandler<EventArgs> MouseLeave = delegate { };
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#endregion
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