mirror of
https://github.com/Ryujinx/Opentk.git
synced 2025-01-11 15:25:31 +00:00
Use namespaces instead of structs, since C++ does not support partial structures (which are necessary for the core/compatibility split).
This commit is contained in:
parent
fed983f51f
commit
9664a2a57e
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@ -44,6 +44,16 @@ namespace Bind
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readonly char[] numbers = "0123456789".ToCharArray();
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const string AllowDeprecated = "ALLOW_DEPRECATED_GL";
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const string DigitPrefix = "T"; // Prefix for identifiers that start with a digit
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const string OutputFileCpp = "glcore++.cpp";
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const string OutputFileHeader = "glcore++.h";
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const string OutputFileHeaderCompat = "glcompat++.h";
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const string OutputFileHeaderEnums = "glenums++.h";
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BindStreamWriter sw_h = new BindStreamWriter(Path.GetTempFileName());
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BindStreamWriter sw_cpp = new BindStreamWriter(Path.GetTempFileName());
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BindStreamWriter sw_h_compat = new BindStreamWriter(Path.GetTempFileName());
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BindStreamWriter sw_cpp_compat = new BindStreamWriter(Path.GetTempFileName());
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BindStreamWriter sw_h_enums = new BindStreamWriter(Path.GetTempFileName());
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#region WriteBindings
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@ -52,7 +62,7 @@ namespace Bind
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WriteBindings(generator.Delegates, generator.Wrappers, generator.Enums);
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}
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void WriteBindings(DelegateCollection delegates, FunctionCollection wrappers, EnumCollection enums)
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void WriteBindings(DelegateCollection delegates, FunctionCollection wrappers, EnumCollection enums)
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{
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Console.WriteLine("Writing bindings to {0}", Settings.OutputPath);
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if (!Directory.Exists(Settings.OutputPath))
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@ -68,102 +78,183 @@ namespace Bind
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Settings.DefaultOutputNamespace = "OpenTK";
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string temp_header_file = Path.GetTempFileName();
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string temp_cpp_file = Path.GetTempFileName();
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using (BindStreamWriter sw = new BindStreamWriter(temp_header_file))
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// Enums
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using (var sw = sw_h_enums)
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{
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sw.WriteLine("#ifndef GLDEFPP_H");
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sw.WriteLine("#define GLDEFPP_H");
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sw.WriteLine("#pragma once");
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WriteLicense(sw);
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sw.WriteLine("namespace {0}", Settings.OutputNamespace);
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sw.WriteLine("{");
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sw.Indent();
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WriteEnums(sw, enums);
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sw.WriteLine("struct {0}", Settings.GLClass);
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sw.WriteLine("{");
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sw.Indent();
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WriteWrappers(sw, wrappers, Type.CSTypes);
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sw.Unindent();
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sw.WriteLine("};");
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sw.Unindent();
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sw.WriteLine("}");
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sw.WriteLine("#endif");
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sw.Flush();
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sw.Close();
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}
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using (BindStreamWriter sw = new BindStreamWriter(temp_cpp_file))
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// Core definitions
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using (var sw = sw_h)
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{
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WriteLicense(sw);
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sw.WriteLine("namespace {0}", Settings.OutputNamespace);
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sw.WriteLine("{");
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sw.Indent();
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WriteLoader(sw, wrappers, Type.CSTypes);
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sw.Unindent();
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sw.WriteLine("}");
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WriteDefinitions(sw, enums, wrappers, Type.CSTypes, false);
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sw.Flush();
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sw.Close();
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}
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string output_header = Path.Combine(Settings.OutputPath, "gldef++.h");
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string output_cpp = Path.Combine(Settings.OutputPath, "gldef++.cpp");
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if (File.Exists(output_header))
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File.Delete(output_header);
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File.Move(temp_header_file, output_header);
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if (File.Exists(output_cpp))
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File.Delete(output_cpp);
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File.Move(temp_cpp_file, output_cpp);
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// Compatibility definitions
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using (var sw = sw_h_compat)
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{
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WriteDefinitions(sw, enums, wrappers, Type.CSTypes, true);
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sw.Flush();
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sw.Close();
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}
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// Core & compatibility declarations
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using (var sw = sw_cpp)
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{
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WriteDeclarations(sw, wrappers, Type.CSTypes);
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sw.Flush();
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sw.Close();
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}
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string output_header = Path.Combine(Settings.OutputPath, OutputFileHeader);
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string output_cpp = Path.Combine(Settings.OutputPath, OutputFileCpp);
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string output_header_compat = Path.Combine(Settings.OutputPath, OutputFileHeaderCompat);
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string output_header_enums = Path.Combine(Settings.OutputPath, OutputFileHeaderEnums);
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Move(sw_h.File, output_header);
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Move(sw_cpp.File, output_cpp);
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Move(sw_h_compat.File, output_header_compat);
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Move(sw_h_enums.File, output_header_enums);
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}
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void Move(string file, string dest)
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{
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if (File.Exists(dest))
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File.Delete(dest);
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File.Move(file, dest);
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}
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#endregion
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#region WriteLoader
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#region WriteDefinitions
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void WriteLoader(BindStreamWriter sw, FunctionCollection wrappers,
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Dictionary<string, string> CSTypes)
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void WriteDefinitions(BindStreamWriter sw,
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EnumCollection enums, FunctionCollection wrappers,
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Dictionary<string, string> CSTypes, bool deprecated_only)
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{
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sw.WriteLine("#pragma once");
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if (!deprecated_only)
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{
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sw.WriteLine("#ifndef GLCOREPP_H");
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sw.WriteLine("#define GLCOREPP_H");
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}
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else
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{
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sw.WriteLine("#ifndef GLCOMPATPP_H");
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sw.WriteLine("#define GLCOMPATPP_H");
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}
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sw.WriteLine();
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WriteLicense(sw);
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sw.WriteLine("namespace {0}", Settings.OutputNamespace);
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sw.WriteLine("{");
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sw.Indent();
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sw.WriteLine("namespace {0}", Settings.GLClass);
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sw.WriteLine("{");
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sw.Indent();
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foreach (string extension in wrappers.Keys)
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{
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if (extension != "Core")
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{
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sw.WriteLine("namespace {0}", extension);
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sw.WriteLine("{");
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sw.Indent();
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}
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// Avoid multiple definitions of the same function
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Delegate last_delegate = null;
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// Write delegates
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sw.WriteLine("namespace Delegates");
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sw.WriteLine("{");
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sw.Indent();
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var functions = wrappers[extension].Where(f => f.Deprecated == deprecated_only);
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last_delegate = null;
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foreach (var f in functions)
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{
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WriteDelegate(sw, f.WrappedDelegate, ref last_delegate);
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}
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sw.Unindent();
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sw.WriteLine("};");
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// Write wrappers
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sw.WriteLine("void Init();");
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last_delegate = null;
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foreach (var f in functions)
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{
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if (last_delegate == f.WrappedDelegate)
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continue;
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last_delegate = f.WrappedDelegate;
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var parameters = f.WrappedDelegate.Parameters.ToString()
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.Replace("String[]", "String*")
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.Replace("[OutAttribute]", String.Empty);
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sw.WriteLine("inline {0} {1}{2}", f.WrappedDelegate.ReturnType,
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f.TrimmedName, parameters);
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sw.WriteLine("{");
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sw.Indent();
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WriteMethodBody(sw, f);
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sw.Unindent();
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sw.WriteLine("}");
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}
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if (extension != "Core")
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{
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sw.Unindent();
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sw.WriteLine("};");
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}
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}
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sw.Unindent();
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sw.WriteLine("};");
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sw.Unindent();
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sw.WriteLine("}");
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sw.WriteLine("#endif");
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}
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#endregion
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#region WriteDeclarations
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void WriteDeclarations(BindStreamWriter sw, FunctionCollection wrappers,
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Dictionary<string, string> CSTypes)
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{
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sw.WriteLine("#ifdef GLPP_INTERNAL_COMPILE_DECLARATIONS");
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WriteLicense(sw);
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sw.WriteLine("namespace {0}", Settings.OutputNamespace);
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sw.WriteLine("{");
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sw.Indent();
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sw.WriteLine("using namespace Internals;");
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// Used to avoid multiple declarations of the same function
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Delegate last_delegate = null;
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// Declare all functions
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// Declare all functions (deprecated and core).
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// This is necessary for projects that wish to move from
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// deprecated APIs to core piece-by-piece.
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foreach (var ext in wrappers.Keys)
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{
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var forward_compatible = wrappers[ext].Where(f => !f.Deprecated);
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var deprecated = wrappers[ext].Where(f => f.Deprecated);
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last_delegate = null;
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foreach (var current in new IEnumerable<Function>[] { forward_compatible, deprecated })
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var functions = wrappers[ext];
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foreach (var function in functions)
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{
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if (current == deprecated)
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{
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sw.WriteLine("#ifdef {0}", AllowDeprecated);
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sw.Indent();
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}
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if (function.WrappedDelegate == last_delegate)
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continue;
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last_delegate = function.WrappedDelegate;
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foreach (var function in current)
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{
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if (function.WrappedDelegate == last_delegate)
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continue;
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last_delegate = function.WrappedDelegate;
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string path = GetNamespace(ext);
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sw.WriteLine("{0}::Delegates::p{1} {0}::Delegates::{1} = 0;", path, function.Name);
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}
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if (current == deprecated)
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{
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sw.Unindent();
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sw.WriteLine("#endif");
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}
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string path = GetNamespace(ext);
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sw.WriteLine("{0}::Delegates::p{1} {0}::Delegates::{1} = 0;", path, function.Name);
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}
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}
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sw.WriteLine();
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@ -177,37 +268,25 @@ namespace Bind
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sw.WriteLine("{");
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sw.Indent();
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var forward_compatible = wrappers[ext].Where(f => !f.Deprecated);
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var deprecated = wrappers[ext].Where(f => f.Deprecated);
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foreach (var current in new IEnumerable<Function>[] { forward_compatible, deprecated })
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last_delegate = null;
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var functions = wrappers[ext];
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foreach (var function in functions)
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{
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if (current == deprecated)
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{
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sw.WriteLine("#ifdef {0}", AllowDeprecated);
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sw.Indent();
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}
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if (function.WrappedDelegate == last_delegate)
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continue;
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last_delegate = function.WrappedDelegate;
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last_delegate = null;
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foreach (var function in wrappers[ext])
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{
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if (function.WrappedDelegate == last_delegate)
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continue;
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last_delegate = function.WrappedDelegate;
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sw.WriteLine("{0}::Delegates::{1} = ({0}::Delegates::p{1})GetAddress(\"gl{1}\");",
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path, function.WrappedDelegate.Name);
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}
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if (current == deprecated)
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{
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sw.Unindent();
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sw.WriteLine("#endif");
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}
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sw.WriteLine("{0}::Delegates::{1} = ({0}::Delegates::p{1})GetAddress(\"gl{1}\");",
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path, function.WrappedDelegate.Name);
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}
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sw.Unindent();
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sw.WriteLine("}");
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}
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sw.Unindent();
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sw.WriteLine("}");
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sw.WriteLine("#endif");
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}
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static string GetNamespace(string ext)
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@ -220,6 +299,67 @@ namespace Bind
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#endregion
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#region ISpecWriter Members
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#region WriteEnums
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public void WriteEnums(BindStreamWriter sw, EnumCollection enums)
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{
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sw.WriteLine("#pragma once");
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sw.WriteLine("#ifndef GLENUMSPP_H");
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sw.WriteLine("#define GLENUMSPP_H");
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sw.WriteLine();
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WriteLicense(sw);
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sw.WriteLine("namespace {0}", Settings.OutputNamespace);
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sw.WriteLine("{");
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sw.Indent();
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foreach (Enum @enum in enums.Values)
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{
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sw.WriteLine("struct {0} : Enumeration<{0}>", @enum.Name);
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sw.WriteLine("{");
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sw.Indent();
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sw.WriteLine("inline {0}(int value) : Enumeration<{0}>(value) {{ }}", @enum.Name);
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sw.WriteLine("enum");
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sw.WriteLine("{");
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sw.Indent();
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foreach (var c in @enum.ConstantCollection.Values)
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{
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// C++ doesn't have the concept of "unchecked", so remove this.
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if (!c.Unchecked)
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sw.WriteLine("{0},", c);
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else
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sw.WriteLine("{0},", c.ToString().Replace("unchecked", String.Empty));
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}
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sw.Unindent();
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sw.WriteLine("};");
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sw.Unindent();
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sw.WriteLine("};");
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sw.WriteLine();
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}
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sw.Unindent();
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sw.WriteLine("}");
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sw.WriteLine("#endif");
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}
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#endregion
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#region WriteTypes
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public void WriteTypes(BindStreamWriter sw, Dictionary<string, string> CSTypes)
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{
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sw.WriteLine();
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foreach (string s in CSTypes.Keys)
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{
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sw.WriteLine("typedef {0} {1};", s, CSTypes[s]);
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}
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}
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#endregion
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#region WriteDelegates
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public void WriteDelegates(BindStreamWriter sw, DelegateCollection delegates)
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@ -237,7 +377,7 @@ namespace Bind
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.Replace("String[]", "String*")
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.Replace("[OutAttribute]", String.Empty);
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sw.WriteLine("typedef {0} (*p{1}){2};", d.ReturnType, d.Name, parameters);
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sw.WriteLine("static p{0} {0};", d.Name);
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sw.WriteLine("extern p{0} {0};", d.Name);
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}
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}
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@ -257,98 +397,12 @@ namespace Bind
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public void WriteWrappers(BindStreamWriter sw, FunctionCollection wrappers,
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Dictionary<string, string> CSTypes)
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{
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foreach (string extension in wrappers.Keys)
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{
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if (extension != "Core")
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{
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sw.WriteLine("struct {0}", extension);
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sw.WriteLine("{");
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sw.Indent();
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}
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// Avoid multiple definitions of the same function
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Delegate last_delegate = null;
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// Write forward-compatible functions
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var forward_compatible = wrappers[extension].Where(f => !f.Deprecated);
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var deprecated = wrappers[extension].Where(f => f.Deprecated);
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// Write delegates
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sw.WriteLine("private:");
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sw.WriteLine("struct Delegates");
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sw.WriteLine("{");
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sw.Indent();
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foreach (var current in new IEnumerable<Function>[] { forward_compatible, deprecated })
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{
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if (current == deprecated)
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{
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sw.WriteLine("#ifdef {0}", AllowDeprecated);
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sw.Indent();
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}
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last_delegate = null;
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foreach (var f in current)
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{
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WriteDelegate(sw, f.WrappedDelegate, ref last_delegate);
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}
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if (current == deprecated)
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{
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sw.Unindent();
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sw.WriteLine("#endif");
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}
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}
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sw.Unindent();
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sw.WriteLine("};");
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// Write wrappers
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sw.WriteLine("public:");
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sw.WriteLine("static void Init();");
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foreach (var current in new IEnumerable<Function>[] { forward_compatible, deprecated })
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{
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if (current == deprecated)
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{
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sw.WriteLine("#ifdef {0}", AllowDeprecated);
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sw.Indent();
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}
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last_delegate = null;
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foreach (var f in current)
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{
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if (last_delegate == f.WrappedDelegate)
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continue;
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last_delegate = f.WrappedDelegate;
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var parameters = f.WrappedDelegate.Parameters.ToString()
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.Replace("String[]", "String*")
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.Replace("[OutAttribute]", String.Empty);
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sw.WriteLine("static inline {0} {1}{2}", f.WrappedDelegate.ReturnType,
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f.TrimmedName, parameters);
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sw.WriteLine("{");
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sw.Indent();
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WriteMethodBody(sw, f);
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sw.Unindent();
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sw.WriteLine("}");
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}
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if (current == deprecated)
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{
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sw.Unindent();
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sw.WriteLine("#endif");
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}
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}
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if (extension != "Core")
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{
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sw.Unindent();
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sw.WriteLine("};");
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}
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}
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throw new NotSupportedException();
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}
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static void WriteMethodBody(BindStreamWriter sw, Function f)
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{
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var callstring = f.Parameters.CallString()
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var callstring = f.Parameters.CallString()
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.Replace("String[]", "String*");
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if (f.ReturnType != null && !f.ReturnType.ToString().ToLower().Contains("void"))
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sw.WriteLine("return Delegates::{0}{1};", f.WrappedDelegate.Name, callstring);
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@ -421,48 +475,6 @@ namespace Bind
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#endregion
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#region WriteTypes
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public void WriteTypes(BindStreamWriter sw, Dictionary<string, string> CSTypes)
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{
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sw.WriteLine();
|
||||
foreach (string s in CSTypes.Keys)
|
||||
{
|
||||
sw.WriteLine("typedef {0} {1};", s, CSTypes[s]);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region WriteEnums
|
||||
|
||||
public void WriteEnums(BindStreamWriter sw, EnumCollection enums)
|
||||
{
|
||||
foreach (Enum @enum in enums.Values)
|
||||
{
|
||||
sw.WriteLine("struct {0} : Enumeration<{0}>", @enum.Name);
|
||||
sw.WriteLine("{");
|
||||
sw.Indent();
|
||||
sw.WriteLine("inline {0}(int value) : Enumeration<{0}>(value) {{ }}", @enum.Name);
|
||||
sw.WriteLine("enum");
|
||||
sw.WriteLine("{");
|
||||
sw.Indent();
|
||||
foreach (var c in @enum.ConstantCollection.Values)
|
||||
{
|
||||
// C++ doesn't have the concept of "unchecked", so remove this.
|
||||
if (!c.Unchecked)
|
||||
sw.WriteLine("{0},", c);
|
||||
else
|
||||
sw.WriteLine("{0},", c.ToString().Replace("unchecked", String.Empty));
|
||||
}
|
||||
sw.Unindent();
|
||||
sw.WriteLine("};");
|
||||
sw.Unindent();
|
||||
sw.WriteLine("};");
|
||||
sw.WriteLine();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region WriteLicense
|
||||
|
|
Loading…
Reference in a new issue