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[OpenTK] Fix UpdateFrame quantization error
The UpdateFrame event rate will now match TargetUpdatePeriod even if vsync is enabled. Previously, it would be quantized to a multiple or integer fraction of of the vsync rate.
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@ -90,6 +90,8 @@ namespace OpenTK
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double update_timestamp; // timestamp of last UpdateFrame event
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double render_timestamp; // timestamp of last RenderFrame event
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double update_epsilon; // quantization error for UpdateFrame events
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VSyncMode vsync;
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FrameEventArgs update_args = new FrameEventArgs();
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@ -439,26 +441,22 @@ namespace OpenTK
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void DispatchUpdateAndRenderFrame(object sender, EventArgs e)
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{
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double timestamp = watch.Elapsed.TotalSeconds;
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double elapsed = ClampElapsed(timestamp - update_timestamp);
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double elapsed = 0;
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// Calculate how many update events we need to execute in order to reach
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// our desired TargetUpdateFrequency
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int update_count = TargetUpdatePeriod != 0 ?
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(int)(elapsed / TargetUpdatePeriod) :
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1;
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while (update_count > 0)
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elapsed = ClampElapsed(timestamp - update_timestamp);
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while (elapsed > 0 && elapsed + update_epsilon >= TargetUpdatePeriod)
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{
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// Raise UpdateFrame events until we catch up with our target update rate.
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if (elapsed > 0)
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{
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RaiseUpdateFrame(elapsed, ref timestamp);
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--update_count;
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}
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RaiseUpdateFrame(elapsed, ref timestamp);
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// Calculate difference (positive or negative) between
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// actual elapsed time and target elapsed time. We must
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// compensate for this difference.
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update_epsilon += elapsed - TargetUpdatePeriod;
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// Prepare for next loop
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elapsed = ClampElapsed(timestamp - update_timestamp);
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}
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//timestamp = watch.Elapsed.TotalSeconds;
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elapsed = ClampElapsed(timestamp - render_timestamp);
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if (elapsed > 0 && elapsed >= TargetRenderPeriod)
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{
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