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Display renderer information
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@ -218,7 +218,10 @@ namespace Examples.Tests
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gfx.Clear(Color.Black);
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gfx.Clear(Color.Black);
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gfx.TextRenderingHint = System.Drawing.Text.TextRenderingHint.ClearTypeGridFit;
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gfx.TextRenderingHint = System.Drawing.Text.TextRenderingHint.ClearTypeGridFit;
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DrawString(gfx, GL.GetString(StringName.Vendor), line++);
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DrawString(gfx, GL.GetString(StringName.Version), line++);
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DrawString(gfx, GL.GetString(StringName.Renderer), line++);
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DrawString(gfx, Context.GraphicsMode.ToString(), line++);
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DrawString(gfx, Context.GraphicsMode.ToString(), line++);
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DrawString(gfx, String.Format("[1 - 4]: change WindowState (current: {0}).", this.WindowState), line++);
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DrawString(gfx, String.Format("[1 - 4]: change WindowState (current: {0}).", this.WindowState), line++);
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