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Added new OpenGL 3.x tokens to GenerateMipmap. Fixes issue [#1162]: "GL.GenerateMipmap argument".
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@ -7721,7 +7721,11 @@ BufferPointerNameARB enum:
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GenerateMipmapTarget enum:
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GenerateMipmapTarget enum:
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use TextureTarget TEXTURE_1D
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use TextureTarget TEXTURE_1D
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use TextureTarget TEXTURE_1D_ARRAY
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use TextureTarget TEXTURE_2D
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use TextureTarget TEXTURE_2D
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use TextureTarget TEXTURE_2D_ARRAY
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use TextureTarget TEXTURE_2D_MULTISAMPLE
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use TextureTarget TEXTURE_2D_MULTISAMPLE_ARRAY
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use TextureTarget TEXTURE_3D
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use TextureTarget TEXTURE_3D
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use TextureTarget TEXTURE_CUBE_MAP
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use TextureTarget TEXTURE_CUBE_MAP
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@ -7839,7 +7843,9 @@ GetTextureParameter enum:
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TextureTarget enum:
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TextureTarget enum:
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TEXTURE_2D_MULTISAMPLE = 0x9100
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TEXTURE_2D_MULTISAMPLE = 0x9100
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PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
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TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
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TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
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PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
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ActiveUniformType enum:
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ActiveUniformType enum:
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SAMPLER_2D_MULTISAMPLE = 0x9108
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SAMPLER_2D_MULTISAMPLE = 0x9108
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@ -7016,6 +7016,10 @@ namespace OpenTK.Graphics.OpenGL
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Texture2D = ((int)0x0DE1),
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Texture2D = ((int)0x0DE1),
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Texture3D = ((int)0x806F),
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Texture3D = ((int)0x806F),
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TextureCubeMap = ((int)0x8513),
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TextureCubeMap = ((int)0x8513),
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Texture1DArray = ((int)0x8C18),
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Texture2DArray = ((int)0x8C1A),
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Texture2DMultisample = ((int)0x9100),
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Texture2DMultisampleArray = ((int)0x9102),
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}
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}
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public enum GetColorTableParameterPName : int
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public enum GetColorTableParameterPName : int
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@ -10457,7 +10461,9 @@ namespace OpenTK.Graphics.OpenGL
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ProxyTexture2DArray = ((int)0x8C1B),
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ProxyTexture2DArray = ((int)0x8C1B),
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TextureBuffer = ((int)0x8C2A),
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TextureBuffer = ((int)0x8C2A),
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Texture2DMultisample = ((int)0x9100),
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Texture2DMultisample = ((int)0x9100),
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ProxyTexture2DMultisample = ((int)0x9101),
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Texture2DMultisampleArray = ((int)0x9102),
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Texture2DMultisampleArray = ((int)0x9102),
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ProxyTexture2DMultisampleArray = ((int)0x9103),
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}
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}
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public enum TextureTargetMultisample : int
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public enum TextureTargetMultisample : int
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