VertexAttribIPointer should take the integer subset (VertexAttribIPointerType) of VertexAttribPointerType. Fixes issue [#1166]: "VertexAttribIPointer pointer type parameter".

This commit is contained in:
the_fiddler 2009-11-16 15:13:57 +00:00
parent fa2cdee5ef
commit 9d3c251c75
6 changed files with 44 additions and 23 deletions

View file

@ -7937,4 +7937,15 @@ GetPName enum:
# ARB_draw_elements_base_vertex tokens
# http://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt
# VertexAttribIPointerType (see OpenGL 3.2 reference card)
# Note: the underscore is there to avoid changing IPointer to Ipointer.
VertexAttribI_PointerType enum:
use DataType BYTE
use DataType UNSIGNED_BYTE
use DataType SHORT
use DataType UNSIGNED_SHORT
use DataType INT
use DataType UNSIGNED_INT
# End (don't remove, or the last token may be removed!)

View file

@ -247,7 +247,7 @@
</function>
<function name="VertexAttribIPointer" extension="Core">
<param name="type"><type>VertexAttribParameter</type></param>
<param name="type"><type>VertexAttribIPointerType</type></param>
</function>
<function name="BeginConditionalRender" extension="Core">

View file

@ -80549,7 +80549,7 @@ namespace OpenTK.Graphics.OpenGL
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer<T4>(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribParameter type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer)
void VertexAttribIPointer<T4>(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer)
where T4 : struct
{
#if DEBUG
@ -80559,7 +80559,7 @@ namespace OpenTK.Graphics.OpenGL
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
pointer = (T4)pointer_ptr.Target;
}
finally
@ -80573,7 +80573,7 @@ namespace OpenTK.Graphics.OpenGL
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer<T4>(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribParameter type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer)
void VertexAttribIPointer<T4>(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer)
where T4 : struct
{
#if DEBUG
@ -80583,7 +80583,7 @@ namespace OpenTK.Graphics.OpenGL
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
@ -80596,7 +80596,7 @@ namespace OpenTK.Graphics.OpenGL
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer<T4>(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribParameter type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer)
void VertexAttribIPointer<T4>(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer)
where T4 : struct
{
#if DEBUG
@ -80606,7 +80606,7 @@ namespace OpenTK.Graphics.OpenGL
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
@ -80619,7 +80619,7 @@ namespace OpenTK.Graphics.OpenGL
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer<T4>(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribParameter type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer)
void VertexAttribIPointer<T4>(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer)
where T4 : struct
{
#if DEBUG
@ -80629,7 +80629,7 @@ namespace OpenTK.Graphics.OpenGL
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
@ -80642,13 +80642,13 @@ namespace OpenTK.Graphics.OpenGL
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribParameter type, Int32 stride, IntPtr pointer)
void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer);
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif
@ -80657,7 +80657,7 @@ namespace OpenTK.Graphics.OpenGL
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer<T4>(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribParameter type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer)
void VertexAttribIPointer<T4>(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer)
where T4 : struct
{
#if DEBUG
@ -80667,7 +80667,7 @@ namespace OpenTK.Graphics.OpenGL
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
pointer = (T4)pointer_ptr.Target;
}
finally
@ -80682,7 +80682,7 @@ namespace OpenTK.Graphics.OpenGL
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer<T4>(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribParameter type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer)
void VertexAttribIPointer<T4>(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer)
where T4 : struct
{
#if DEBUG
@ -80692,7 +80692,7 @@ namespace OpenTK.Graphics.OpenGL
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
@ -80706,7 +80706,7 @@ namespace OpenTK.Graphics.OpenGL
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer<T4>(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribParameter type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer)
void VertexAttribIPointer<T4>(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer)
where T4 : struct
{
#if DEBUG
@ -80716,7 +80716,7 @@ namespace OpenTK.Graphics.OpenGL
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
@ -80730,7 +80730,7 @@ namespace OpenTK.Graphics.OpenGL
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer<T4>(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribParameter type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer)
void VertexAttribIPointer<T4>(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer)
where T4 : struct
{
#if DEBUG
@ -80740,7 +80740,7 @@ namespace OpenTK.Graphics.OpenGL
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
try
{
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
}
finally
{
@ -80754,13 +80754,13 @@ namespace OpenTK.Graphics.OpenGL
[System.CLSCompliant(false)]
[AutoGenerated(Category = "Version30", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
public static
void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribParameter type, Int32 stride, IntPtr pointer)
void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, IntPtr pointer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribParameter)type, (Int32)stride, (IntPtr)pointer);
Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer);
#if DEBUG
}
#endif

View file

@ -5339,7 +5339,7 @@ namespace OpenTK.Graphics.OpenGL
internal extern static unsafe void VertexAttribI4usvEXT(UInt32 index, UInt16* v);
[System.Security.SuppressUnmanagedCodeSecurity()]
[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribIPointer", ExactSpelling = true)]
internal extern static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribParameter type, Int32 stride, IntPtr pointer);
internal extern static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, IntPtr pointer);
[System.Security.SuppressUnmanagedCodeSecurity()]
[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribIPointerEXT", ExactSpelling = true)]
internal extern static void VertexAttribIPointerEXT(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexProgram4 type, Int32 stride, IntPtr pointer);

View file

@ -5337,7 +5337,7 @@ namespace OpenTK.Graphics.OpenGL
internal unsafe delegate void VertexAttribI4usvEXT(UInt32 index, UInt16* v);
internal unsafe static VertexAttribI4usvEXT glVertexAttribI4usvEXT;
[System.Security.SuppressUnmanagedCodeSecurity()]
internal delegate void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribParameter type, Int32 stride, IntPtr pointer);
internal delegate void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, IntPtr pointer);
internal static VertexAttribIPointer glVertexAttribIPointer;
[System.Security.SuppressUnmanagedCodeSecurity()]
internal delegate void VertexAttribIPointerEXT(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexProgram4 type, Int32 stride, IntPtr pointer);

View file

@ -11884,6 +11884,16 @@ namespace OpenTK.Graphics.OpenGL
TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF),
}
public enum VertexAttribIPointerType : int
{
Byte = ((int)0x1400),
UnsignedByte = ((int)0x1401),
Short = ((int)0x1402),
UnsignedShort = ((int)0x1403),
Int = ((int)0x1404),
UnsignedInt = ((int)0x1405),
}
public enum VertexAttribParameter : int
{
ArrayEnabled = ((int)0x8622),