mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-24 18:15:38 +00:00
Refactored input drivers in terms of WinInputBase to reduce code duplication.
This commit is contained in:
parent
6e00ecefa1
commit
9eeac5d40b
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@ -27,269 +27,160 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Windows.Forms;
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using OpenTK.Input;
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using System.Diagnostics;
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using System.Drawing;
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using System.Threading;
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using System.Text;
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using OpenTK.Input;
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namespace OpenTK.Platform.Windows
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{
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// Input driver for legacy (pre XP) Windows platforms.
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sealed class WMInput : System.Windows.Forms.NativeWindow, IInputDriver2
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// Supports a single mouse and keyboard through WM_MOUSE* and WM_KEY* events.
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// Supports multiple joysticks through WinMM.
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sealed class WMInput :
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#if !ASYNC_INPUT
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WinInputBase,
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#else
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IInputDriver2,
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#endif
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IMouseDriver2, IKeyboardDriver2, IGamePadDriver
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{
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#region --- Fields ---
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#region Fields
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WinMMJoystick gamepad_driver = new WinMMJoystick();
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// Driver supports only one keyboard and mouse;
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KeyboardDevice keyboard = new KeyboardDevice();
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MouseDevice mouse = new MouseDevice();
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IList<KeyboardDevice> keyboards = new List<KeyboardDevice>(1);
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IList<MouseDevice> mice = new List<MouseDevice>(1);
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internal static readonly WinKeyMap KeyMap = new WinKeyMap();
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// Used to distinguish left and right control, alt and enter keys.
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const long ExtendedBit = 1 << 24;
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// Used to distinguish left and right shift keys.
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static readonly uint ShiftRightScanCode = Functions.MapVirtualKey(VirtualKeys.RSHIFT, 0);
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readonly WinMMJoystick gamepad_driver = new WinMMJoystick();
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KeyboardState keyboard = new KeyboardState();
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MouseState mouse = new MouseState();
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readonly WinKeyMap KeyMap = new WinKeyMap();
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#endregion
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#region --- Constructor ---
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#region Constructor
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public WMInput(WinWindowInfo parent)
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public WMInput()
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: base()
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{
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Debug.WriteLine("Initalizing WMInput driver.");
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Debug.Indent();
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AssignHandle(parent.WindowHandle);
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Debug.Print("Input window attached to parent {0}", parent);
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Debug.Unindent();
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keyboard.Description = "Standard Windows keyboard";
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keyboard.NumberOfFunctionKeys = 12;
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keyboard.NumberOfKeys = 101;
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keyboard.NumberOfLeds = 3;
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mouse.Description = "Standard Windows mouse";
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mouse.NumberOfButtons = 3;
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mouse.NumberOfWheels = 1;
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keyboards.Add(keyboard);
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mice.Add(mouse);
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Debug.WriteLine("Using WMInput.");
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}
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#endregion
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#region protected override void WndProc(ref Message msg)
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bool mouse_about_to_enter = false;
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protected override void WndProc(ref Message msg)
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#region Private Members
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#if ASYNC_INPUT
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void UpdateKeyboard()
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{
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UIntPtr lparam, wparam;
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unsafe
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for (int i = 0; i < 256; i++)
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{
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lparam = (UIntPtr)(void*)msg.LParam;
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wparam = (UIntPtr)(void*)msg.WParam;
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}
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switch ((WindowMessage)msg.Msg)
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{
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// Mouse events:
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case WindowMessage.NCMOUSEMOVE:
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mouse_about_to_enter = true; // Used to simulate a mouse enter event.
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break;
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case WindowMessage.MOUSEMOVE:
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mouse.Position = new Point(
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(int)(lparam.ToUInt32() & 0x0000FFFF),
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(int)(lparam.ToUInt32() & 0xFFFF0000) >> 16);
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if (mouse_about_to_enter)
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{
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Cursor.Current = Cursors.Default;
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mouse_about_to_enter = false;
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}
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return;
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case WindowMessage.MOUSEWHEEL:
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// This is due to inconsistent behavior of the WParam value on 64bit arch, whese
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// wparam = 0xffffffffff880000 or wparam = 0x00000000ff100000
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mouse.Wheel += (int)((long)msg.WParam << 32 >> 48) / 120;
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return;
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case WindowMessage.LBUTTONDOWN:
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mouse[MouseButton.Left] = true;
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return;
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case WindowMessage.MBUTTONDOWN:
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mouse[MouseButton.Middle] = true;
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return;
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case WindowMessage.RBUTTONDOWN:
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mouse[MouseButton.Right] = true;
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return;
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case WindowMessage.XBUTTONDOWN:
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mouse[((wparam.ToUInt32() & 0xFFFF0000) >> 16) != (int)MouseKeys.XButton1 ? MouseButton.Button1 : MouseButton.Button2] = true;
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return;
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case WindowMessage.LBUTTONUP:
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mouse[MouseButton.Left] = false;
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return;
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case WindowMessage.MBUTTONUP:
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mouse[MouseButton.Middle] = false;
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return;
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case WindowMessage.RBUTTONUP:
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mouse[MouseButton.Right] = false;
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return;
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case WindowMessage.XBUTTONUP:
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// TODO: Is this correct?
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mouse[((wparam.ToUInt32() & 0xFFFF0000) >> 16) != (int)MouseKeys.XButton1 ? MouseButton.Button1 : MouseButton.Button2] = false;
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return;
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// Keyboard events:
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case WindowMessage.KEYDOWN:
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case WindowMessage.KEYUP:
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case WindowMessage.SYSKEYDOWN:
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case WindowMessage.SYSKEYUP:
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bool pressed = (WindowMessage)msg.Msg == WindowMessage.KEYDOWN ||
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(WindowMessage)msg.Msg == WindowMessage.SYSKEYDOWN;
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// Shift/Control/Alt behave strangely when e.g. ShiftRight is held down and ShiftLeft is pressed
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// and released. It looks like neither key is released in this case, or that the wrong key is
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// released in the case of Control and Alt.
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// To combat this, we are going to release both keys when either is released. Hacky, but should work.
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// Win95 does not distinguish left/right key constants (GetAsyncKeyState returns 0).
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// In this case, both keys will be reported as pressed.
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bool extended = (msg.LParam.ToInt64() & ExtendedBit) != 0;
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switch ((VirtualKeys)wparam)
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{
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case VirtualKeys.SHIFT:
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// The behavior of this key is very strange. Unlike Control and Alt, there is no extended bit
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// to distinguish between left and right keys. Moreover, pressing both keys and releasing one
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// may result in both keys being held down (but not always).
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// The only reliably way to solve this was reported by BlueMonkMN at the forums: we should
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// check the scancodes. It looks like GLFW does the same thing, so it should be reliable.
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// TODO: Not 100% reliable, when both keys are pressed at once.
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if (ShiftRightScanCode != 0)
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{
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unchecked
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{
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if (((lparam.ToUInt32() >> 16) & 0xFF) == ShiftRightScanCode)
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keyboard[Input.Key.ShiftRight] = pressed;
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else
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keyboard[Input.Key.ShiftLeft] = pressed;
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}
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}
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else
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{
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// Should only fall here on Windows 9x and NT4.0-
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keyboard[Input.Key.ShiftLeft] = pressed;
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}
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return;
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case VirtualKeys.CONTROL:
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if (extended)
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keyboard[Input.Key.ControlRight] = pressed;
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else
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keyboard[Input.Key.ControlLeft] = pressed;
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return;
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case VirtualKeys.MENU:
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if (extended)
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keyboard[Input.Key.AltRight] = pressed;
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else
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keyboard[Input.Key.AltLeft] = pressed;
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return;
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case VirtualKeys.RETURN:
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if (extended)
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keyboard[Key.KeypadEnter] = pressed;
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else
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keyboard[Key.Enter] = pressed;
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return;
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default:
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if (!WMInput.KeyMap.ContainsKey((VirtualKeys)msg.WParam))
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{
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Debug.Print("Virtual key {0} ({1}) not mapped.", (VirtualKeys)msg.WParam, (int)msg.WParam);
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break;
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}
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else
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{
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keyboard[WMInput.KeyMap[(VirtualKeys)msg.WParam]] = pressed;
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return;
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}
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}
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break;
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case WindowMessage.KILLFOCUS:
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keyboard.ClearKeys();
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break;
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case WindowMessage.DESTROY:
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Debug.Print("Input window detached from parent {0}.", Handle);
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ReleaseHandle();
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break;
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case WindowMessage.QUIT:
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Debug.WriteLine("Input window quit.");
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this.Dispose();
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break;
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}
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base.WndProc(ref msg);
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}
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#endregion
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#region --- IDisposable Members ---
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private bool disposed;
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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private void Dispose(bool manual)
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{
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if (!disposed)
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{
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if (manual)
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this.ReleaseHandle();
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disposed = true;
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VirtualKeys key = (VirtualKeys)i;
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bool pressed = (Functions.GetAsyncKeyState(key) >> 8) != 0;
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if (KeyMap.ContainsKey(key))
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{
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keyboard[KeyMap[key]] = pressed;
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}
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}
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}
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~WMInput()
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void UpdateMouse()
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{
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Dispose(false);
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POINT p = new POINT();
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Functions.GetCursorPos(ref p);
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// Note: we cannot poll the mouse wheel
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mouse[MouseButton.Left] = (Functions.GetAsyncKeyState(VirtualKeys.LBUTTON) >> 8) != 0;
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mouse[MouseButton.Middle] = (Functions.GetAsyncKeyState(VirtualKeys.RBUTTON) >> 8) != 0;
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mouse[MouseButton.Right] = (Functions.GetAsyncKeyState(VirtualKeys.MBUTTON) >> 8) != 0;
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mouse[MouseButton.Button1] = (Functions.GetAsyncKeyState(VirtualKeys.XBUTTON1) >> 8) != 0;
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mouse[MouseButton.Button2] = (Functions.GetAsyncKeyState(VirtualKeys.XBUTTON2) >> 8) != 0;
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}
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#endif
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#endregion
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#region Protected Members
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protected override IntPtr WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam)
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{
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return base.WindowProcedure(handle, message, wParam, lParam);
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}
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protected override void CreateDrivers()
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{
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//keyboard.IsConnected = true;
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//Native.KeyDown += delegate(object sender, KeyboardKeyEventArgs e)
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//{
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// keyboard.EnableBit((int)e.Key);
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//};
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//Native.KeyUp += delegate(object sender, KeyboardKeyEventArgs e)
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//{
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// keyboard.DisableBit((int)e.Key);
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//};
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//mouse.IsConnected = false;
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// Todo: implement and hook INativeWindow.Mouse* events.
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//Native.MouseMove += delegate(object sender, MouseMoveEventArgs e)
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//{
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//};
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}
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#endregion
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public IMouseDriver2 MouseDriver
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#region IInputDriver2 Members
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public override IKeyboardDriver2 KeyboardDriver
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{
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get { throw new NotImplementedException(); }
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get { return this; }
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}
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public IKeyboardDriver2 KeyboardDriver
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public override IMouseDriver2 MouseDriver
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{
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get { throw new NotImplementedException(); }
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get { return this; }
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}
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public IGamePadDriver GamePadDriver
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public override IGamePadDriver GamePadDriver
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{
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get { throw new NotImplementedException(); }
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get { return this; }
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}
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#endregion
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#region IMouseDriver2 Members
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public MouseState GetState()
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{
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return mouse;
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}
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public MouseState GetState(int index)
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{
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if (index == 0)
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return mouse;
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else
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return new MouseState();
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}
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#endregion
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#region IKeyboardDriver2 Members
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KeyboardState IKeyboardDriver2.GetState()
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{
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return keyboard;
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}
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KeyboardState IKeyboardDriver2.GetState(int index)
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{
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if (index == 0)
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return keyboard;
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else
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return new KeyboardState();
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}
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string IKeyboardDriver2.GetDeviceName(int index)
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{
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return "Default Windows Keyboard";
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}
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#endregion
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}
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}
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@ -25,50 +25,132 @@
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//
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#endregion
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#region --- Using directives ---
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Runtime.InteropServices;
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using System.Diagnostics;
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using System.Windows.Forms;
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using OpenTK.Input;
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using System.Runtime.InteropServices;
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using System.Threading;
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#endregion
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using OpenTK.Input;
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namespace OpenTK.Platform.Windows
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{
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// Not complete.
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sealed class WinRawInput : IInputDriver2
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sealed class WinRawInput : WinInputBase
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{
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#region Fields
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// Input event data.
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static RawInput data = new RawInput();
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static readonly int rawInputStructSize = API.RawInputSize;
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static readonly Thread InputThread = new Thread(ProcessEvents);
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static WinRawKeyboard keyboardDriver;
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static WinRawMouse mouseDriver;
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static readonly WinMMJoystick joystickDriver = new WinMMJoystick();
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WinRawKeyboard keyboard_driver;
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WinRawMouse mouse_driver;
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WinMMJoystick joystick_driver;
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static INativeWindow Native;
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static WinWindowInfo Parent { get { return Native.WindowInfo as WinWindowInfo; } }
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static readonly WindowProcedure WndProc = WindowProcedureImplementation;
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static IntPtr OldWndProc;
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static IntPtr DevNotifyHandle;
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IntPtr DevNotifyHandle;
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static readonly Guid DeviceInterfaceHid = new Guid("4D1E55B2-F16F-11CF-88CB-001111000030");
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#endregion
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#region Constructors
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public WinRawInput()
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: base()
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{
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InputThread.IsBackground = true;
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InputThread.Start();
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Debug.WriteLine("Using WinRawInput.");
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}
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while (mouseDriver == null || keyboardDriver == null)
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Thread.Sleep(0);
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#endregion
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#region Private Members
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static IntPtr RegisterForDeviceNotifications(WinWindowInfo parent)
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{
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IntPtr dev_notify_handle;
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BroadcastDeviceInterface bdi = new BroadcastDeviceInterface();
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bdi.Size = BlittableValueType.StrideOf(bdi);
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bdi.DeviceType = DeviceBroadcastType.INTERFACE;
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bdi.ClassGuid = DeviceInterfaceHid;
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unsafe
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{
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dev_notify_handle = Functions.RegisterDeviceNotification(parent.WindowHandle,
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new IntPtr((void*)&bdi), DeviceNotification.WINDOW_HANDLE);
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}
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if (dev_notify_handle == IntPtr.Zero)
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Debug.Print("[Warning] Failed to register for device notifications. Error: {0}", Marshal.GetLastWin32Error());
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return dev_notify_handle;
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}
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#endregion
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#region Protected Members
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#region WindowProcedure
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// Processes the input Windows Message, routing the buffer to the correct Keyboard, Mouse or HID.
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protected override IntPtr WindowProcedure(
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IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam)
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{
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switch (message)
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{
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case WindowMessage.INPUT:
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int size = 0;
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// Get the size of the input buffer
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Functions.GetRawInputData(lParam, GetRawInputDataEnum.INPUT,
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IntPtr.Zero, ref size, API.RawInputHeaderSize);
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// Read the actual raw input structure
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if (size == Functions.GetRawInputData(lParam, GetRawInputDataEnum.INPUT,
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out data, ref size, API.RawInputHeaderSize))
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{
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switch (data.Header.Type)
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{
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case RawInputDeviceType.KEYBOARD:
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if (((WinRawKeyboard)KeyboardDriver).ProcessKeyboardEvent(data))
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return IntPtr.Zero;
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break;
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case RawInputDeviceType.MOUSE:
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if (((WinRawMouse)MouseDriver).ProcessMouseEvent(data))
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return IntPtr.Zero;
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break;
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case RawInputDeviceType.HID:
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break;
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}
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}
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break;
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case WindowMessage.DEVICECHANGE:
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((WinRawKeyboard)KeyboardDriver).RefreshDevices();
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((WinRawMouse)MouseDriver).RefreshDevices();
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break;
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}
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return base.WindowProcedure(handle, message, wParam, lParam);
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}
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#endregion
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#region CreateDrivers
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protected override void CreateDrivers()
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{
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keyboard_driver = new WinRawKeyboard(Parent.WindowHandle);
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mouse_driver = new WinRawMouse(Parent.WindowHandle);
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joystick_driver = new WinMMJoystick();
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DevNotifyHandle = RegisterForDeviceNotifications(Parent);
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}
|
||||
|
||||
#endregion
|
||||
|
||||
protected override void Dispose(bool manual)
|
||||
{
|
||||
if (!Disposed)
|
||||
{
|
||||
Functions.UnregisterDeviceNotification(DevNotifyHandle);
|
||||
base.Dispose(manual);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -91,166 +173,21 @@ namespace OpenTK.Platform.Windows
|
|||
|
||||
#endregion
|
||||
|
||||
#region Private Members
|
||||
|
||||
#region ConstructMessageWindow
|
||||
|
||||
static INativeWindow ConstructMessageWindow()
|
||||
{
|
||||
Debug.WriteLine("Initializing windows raw input driver.");
|
||||
Debug.Indent();
|
||||
|
||||
// Create a new message-only window to retrieve WM_INPUT messages.
|
||||
Native = new NativeWindow();
|
||||
Native.ProcessEvents();
|
||||
Functions.SetParent(Parent.WindowHandle, Constants.MESSAGE_ONLY);
|
||||
Native.ProcessEvents();
|
||||
RegisterForDeviceNotifications();
|
||||
|
||||
// Subclass the window to retrieve the events we are interested in.
|
||||
OldWndProc = Functions.SetWindowLong(Parent.WindowHandle, WndProc);
|
||||
|
||||
Debug.Print("Input window attached to parent {0}", Parent);
|
||||
keyboardDriver = new WinRawKeyboard(Parent.WindowHandle);
|
||||
mouseDriver = new WinRawMouse(Parent.WindowHandle);
|
||||
|
||||
Debug.Unindent();
|
||||
return Native;
|
||||
}
|
||||
|
||||
static void RegisterForDeviceNotifications()
|
||||
{
|
||||
BroadcastDeviceInterface bdi = new BroadcastDeviceInterface();
|
||||
bdi.Size = BlittableValueType.StrideOf(bdi);
|
||||
bdi.DeviceType = DeviceBroadcastType.INTERFACE;
|
||||
bdi.ClassGuid = DeviceInterfaceHid;
|
||||
unsafe
|
||||
{
|
||||
DevNotifyHandle = Functions.RegisterDeviceNotification(Parent.WindowHandle,
|
||||
new IntPtr((void*)&bdi), DeviceNotification.WINDOW_HANDLE);
|
||||
}
|
||||
if (DevNotifyHandle == IntPtr.Zero)
|
||||
Debug.Print("[Warning] Failed to register for device notifications. Error: {0}", Marshal.GetLastWin32Error());
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region WindowProcedureImplementation
|
||||
|
||||
// Processes the input Windows Message, routing the buffer to the correct Keyboard, Mouse or HID.
|
||||
static IntPtr WindowProcedureImplementation(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam)
|
||||
{
|
||||
switch (message)
|
||||
{
|
||||
case WindowMessage.INPUT:
|
||||
int size = 0;
|
||||
// Get the size of the input buffer
|
||||
Functions.GetRawInputData(lParam, GetRawInputDataEnum.INPUT,
|
||||
IntPtr.Zero, ref size, API.RawInputHeaderSize);
|
||||
|
||||
// Read the actual raw input structure
|
||||
if (size == Functions.GetRawInputData(lParam, GetRawInputDataEnum.INPUT,
|
||||
out data, ref size, API.RawInputHeaderSize))
|
||||
{
|
||||
switch (data.Header.Type)
|
||||
{
|
||||
case RawInputDeviceType.KEYBOARD:
|
||||
if (keyboardDriver.ProcessKeyboardEvent(data))
|
||||
return IntPtr.Zero;
|
||||
break;
|
||||
|
||||
case RawInputDeviceType.MOUSE:
|
||||
if (mouseDriver.ProcessMouseEvent(data))
|
||||
return IntPtr.Zero;
|
||||
break;
|
||||
|
||||
case RawInputDeviceType.HID:
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case WindowMessage.DEVICECHANGE:
|
||||
mouseDriver.RefreshDevices();
|
||||
break;
|
||||
}
|
||||
return Functions.CallWindowProc(OldWndProc, handle, message, wParam, lParam);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ProcessEvents
|
||||
|
||||
static void ProcessEvents()
|
||||
{
|
||||
INativeWindow native = ConstructMessageWindow();
|
||||
|
||||
MSG msg = new MSG();
|
||||
while (native.Exists)
|
||||
{
|
||||
int ret = Functions.GetMessage(ref msg, Parent.WindowHandle, 0, 0);
|
||||
if (ret == -1)
|
||||
{
|
||||
throw new PlatformException(String.Format(
|
||||
"An error happened while processing the message queue. Windows error: {0}",
|
||||
Marshal.GetLastWin32Error()));
|
||||
}
|
||||
|
||||
Functions.TranslateMessage(ref msg);
|
||||
Functions.DispatchMessage(ref msg);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#endregion
|
||||
|
||||
#region IInputDriver2 Members
|
||||
|
||||
public IMouseDriver2 MouseDriver
|
||||
public override IKeyboardDriver2 KeyboardDriver
|
||||
{
|
||||
get { return mouseDriver; }
|
||||
get { return keyboard_driver; }
|
||||
}
|
||||
|
||||
public IKeyboardDriver2 KeyboardDriver
|
||||
public override IMouseDriver2 MouseDriver
|
||||
{
|
||||
get { return keyboardDriver; }
|
||||
get { return mouse_driver; }
|
||||
}
|
||||
|
||||
public IGamePadDriver GamePadDriver
|
||||
public override IGamePadDriver GamePadDriver
|
||||
{
|
||||
get { return joystickDriver; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IDisposable Members
|
||||
|
||||
private bool disposed;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
private void Dispose(bool manual)
|
||||
{
|
||||
if (!disposed)
|
||||
{
|
||||
if (manual)
|
||||
{
|
||||
}
|
||||
|
||||
Functions.UnregisterDeviceNotification(DevNotifyHandle);
|
||||
disposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
~WinRawInput()
|
||||
{
|
||||
Debug.Print("[Warning] Resource leaked: {0}.", this);
|
||||
Dispose(false);
|
||||
get { return joystick_driver; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
|
@ -36,6 +36,7 @@ namespace OpenTK.Platform.Windows
|
|||
{
|
||||
sealed class WinRawKeyboard : IKeyboardDriver2
|
||||
{
|
||||
static readonly WinKeyMap KeyMap = new WinKeyMap();
|
||||
readonly List<KeyboardState> keyboards = new List<KeyboardState>();
|
||||
readonly List<string> names = new List<string>();
|
||||
readonly Dictionary<ContextHandle, int> rawids = new Dictionary<ContextHandle, int>();
|
||||
|
@ -46,7 +47,7 @@ namespace OpenTK.Platform.Windows
|
|||
|
||||
public WinRawKeyboard(IntPtr windowHandle)
|
||||
{
|
||||
Debug.WriteLine("Initializing keyboard driver (WinRawKeyboard).");
|
||||
Debug.WriteLine("Using WinRawKeyboard.");
|
||||
Debug.Indent();
|
||||
|
||||
this.window = windowHandle;
|
||||
|
@ -157,14 +158,14 @@ namespace OpenTK.Platform.Windows
|
|||
break;
|
||||
|
||||
default:
|
||||
if (!WMInput.KeyMap.ContainsKey(rin.Data.Keyboard.VKey))
|
||||
if (!KeyMap.ContainsKey(rin.Data.Keyboard.VKey))
|
||||
{
|
||||
Debug.Print("Virtual key {0} ({1}) not mapped.",
|
||||
rin.Data.Keyboard.VKey, (int)rin.Data.Keyboard.VKey);
|
||||
}
|
||||
else
|
||||
{
|
||||
keyboard[WMInput.KeyMap[rin.Data.Keyboard.VKey]] = pressed;
|
||||
keyboard[KeyMap[rin.Data.Keyboard.VKey]] = pressed;
|
||||
processed = true;
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -50,7 +50,7 @@ namespace OpenTK.Platform.Windows
|
|||
|
||||
public WinRawMouse(IntPtr window)
|
||||
{
|
||||
Debug.WriteLine("Initializing mouse driver (WinRawMouse).");
|
||||
Debug.WriteLine("Using WinRawMouse.");
|
||||
Debug.Indent();
|
||||
|
||||
if (window == IntPtr.Zero)
|
||||
|
|
Loading…
Reference in a new issue