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Remove GameWindow.Visible property (is there a use case for this, or is it just feature creep?)
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@ -387,7 +387,7 @@ namespace OpenTK
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#endregion
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#region public bool Visible
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#if false
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/// <summary>
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/// TODO: This property is not implemented
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/// Gets or sets a value indicating whether the GameWindow is visible.
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@ -405,7 +405,7 @@ namespace OpenTK
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//glWindow.Visible = value;
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}
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}
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#endif
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#endregion
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#region public IWindowInfo WindowInfo
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