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Added DEBUGPROCKHR for the KHR_debug extension. Added
CompressedTextureARB that is encountered in the new gl.xml registry.
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@ -30,6 +30,9 @@ GLhalfARB, Half
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GLhalfNV, Half
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GLcharARB, Char
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# ARB_texture_compression (introduced in 1.3)
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CompressedTextureARB, IntPtr
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# 64 bit types (introduced in 2.1)
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GLint64EXT, Int64
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GLuint64EXT, UInt64
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@ -40,6 +43,15 @@ GLuint64, UInt64
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sync, IntPtr
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GLsync, IntPtr
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# Debug callbacks
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GLDEBUGPROC, DebugProc
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GLDEBUGPROCAMD, DebugProcAmd
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GLDEBUGPROCARB, DebugProcArb
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GLDEBUGPROCKHR, DebugProcKhr
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# NV_vdpau
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GLvdpauSurfaceNV, IntPtr
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# Wgl types.
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PROC, IntPtr
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LPCSTR, String
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@ -63,10 +75,6 @@ VoidPointer, void*
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float, float
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int, int
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#void, *
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GLDEBUGPROC, DebugProc
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GLDEBUGPROCARB, DebugProcArb
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GLDEBUGPROCAMD, DebugProcAmd
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GLvdpauSurfaceNV, IntPtr
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# Glu types.
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Float64 double
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