Added DEBUGPROCKHR for the KHR_debug extension. Added

CompressedTextureARB that is encountered in the new gl.xml registry.
This commit is contained in:
Stefanos A. 2013-10-25 08:47:17 +02:00
parent e08baaa624
commit a162ee5b1b

View file

@ -30,6 +30,9 @@ GLhalfARB, Half
GLhalfNV, Half
GLcharARB, Char
# ARB_texture_compression (introduced in 1.3)
CompressedTextureARB, IntPtr
# 64 bit types (introduced in 2.1)
GLint64EXT, Int64
GLuint64EXT, UInt64
@ -40,6 +43,15 @@ GLuint64, UInt64
sync, IntPtr
GLsync, IntPtr
# Debug callbacks
GLDEBUGPROC, DebugProc
GLDEBUGPROCAMD, DebugProcAmd
GLDEBUGPROCARB, DebugProcArb
GLDEBUGPROCKHR, DebugProcKhr
# NV_vdpau
GLvdpauSurfaceNV, IntPtr
# Wgl types.
PROC, IntPtr
LPCSTR, String
@ -63,10 +75,6 @@ VoidPointer, void*
float, float
int, int
#void, *
GLDEBUGPROC, DebugProc
GLDEBUGPROCARB, DebugProcArb
GLDEBUGPROCAMD, DebugProcAmd
GLvdpauSurfaceNV, IntPtr
# Glu types.
Float64 double