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Deleted some unused code.
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@ -14,8 +14,6 @@ namespace OpenTK
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{
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class TexturePacker<T> where T : IPackable<T>
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{
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//Dictionary<T, Node> items = new Dictionary<T, Node>();
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Node root;
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#region --- Constructors ---
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@ -59,32 +57,11 @@ namespace OpenTK
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//items.Add(item, node);
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return node.Rect;
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}
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throw new ArgumentException("The item already exists in the TexturePacker.", "item");
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//throw new ArgumentException("The item already exists in the TexturePacker.", "item");
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}
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#endregion
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#region public bool Find(T item, out Rectangle rect)
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/// <summary>
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/// Searches for the item given and returns its bounding rectangle if it exists.
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/// </summary>
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/// <param name="item">The item to search for.</param>
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/// <param name="rect">The bounding box of the item, if the item exists.</param>
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/// <returns>True if the item exists, false otherwise.</returns>
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//public bool Find(T item, out Rectangle rect)
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//{
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// Node node;
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// bool found = items.TryGetValue(item, out node);
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// if (found)
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// rect = node.Rect;
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// else
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// rect = new Rectangle();
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// return found;
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//}
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#endregion
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#region public void Clear()
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/// <summary>
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@ -109,8 +86,7 @@ namespace OpenTK
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/// <seealso cref="Clear"/>
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public void ChangeSize(int new_width, int new_height)
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{
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Clear();
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root.Rect = new Rectangle(0, 0, new_width, new_height);
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throw new NotImplementedException();
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}
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#endregion
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