mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-26 04:45:38 +00:00
Added discovery of default color depth.
This commit is contained in:
parent
c0984b7741
commit
a61852838a
|
@ -32,12 +32,17 @@ namespace OpenTK.Platform.X11
|
|||
List<DisplayResolution> available_res;
|
||||
int[] depths;
|
||||
float refreshRate;
|
||||
int currentDepth;
|
||||
|
||||
FindAvailableDepths(screen, out depths);
|
||||
FindCurrentRefreshRate(screen, out refreshRate);
|
||||
FindAvailableResolutions(screen, depths, out available_res);
|
||||
FindCurrentRefreshRate(screen, out refreshRate);
|
||||
FindCurrentDepth(screen, out currentDepth);
|
||||
|
||||
// The default resolution (but not refresh rate) is the first one in available_res.
|
||||
// Its refresh rate is discovered by the FindCurrentRefreshRate call.
|
||||
new DisplayDevice(new DisplayResolution(available_res[0].Width, available_res[0].Height, 24, refreshRate),
|
||||
// Its depth is discovered by the FindCurrentDepth call.
|
||||
new DisplayDevice(new DisplayResolution(available_res[0].Width, available_res[0].Height, currentDepth, refreshRate),
|
||||
screen == API.DefaultScreen, available_res);
|
||||
}
|
||||
}
|
||||
|
@ -77,6 +82,8 @@ namespace OpenTK.Platform.X11
|
|||
|
||||
#endregion
|
||||
|
||||
#region static void FindCurrentRefreshRate(int screen, out float refreshRate)
|
||||
|
||||
static void FindCurrentRefreshRate(int screen, out float refreshRate)
|
||||
{
|
||||
IntPtr screen_config_ptr = Functions.XRRGetScreenInfo(API.DefaultDisplay, API.RootWindow);
|
||||
|
@ -88,6 +95,10 @@ namespace OpenTK.Platform.X11
|
|||
refreshRate = (float)rate;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region private static void FindAvailableDepths(int screen, out int[] depths)
|
||||
|
||||
private static void FindAvailableDepths(int screen, out int[] depths)
|
||||
{
|
||||
depths = Functions.XListDepths(API.DefaultDisplay, screen);
|
||||
|
@ -95,6 +106,17 @@ namespace OpenTK.Platform.X11
|
|||
|
||||
#endregion
|
||||
|
||||
#region private static void FindCurrentDepth(int screen, out int current_depth)
|
||||
|
||||
private static void FindCurrentDepth(int screen, out int current_depth)
|
||||
{
|
||||
current_depth = (int)Functions.XDefaultDepth(API.DefaultDisplay, screen);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#endregion
|
||||
|
||||
#region --- IDisplayDeviceDriver Members ---
|
||||
|
||||
public bool TryChangeResolution(DisplayDevice device, DisplayResolution resolution)
|
||||
|
|
Loading…
Reference in a new issue