[Graphics] Synced with May 2014 Khronos spec

This commit is contained in:
thefiddler 2014-05-19 23:03:39 +02:00
parent 4dea46bca0
commit a6bdd2840c
8 changed files with 6703 additions and 1886 deletions

View file

@ -5767,9 +5767,11 @@
<token name="LINE_STRIP_ADJACENCY_ARB" value="0x000B" /> <token name="LINE_STRIP_ADJACENCY_ARB" value="0x000B" />
<token name="LINE_STRIP_ADJACENCY_EXT" value="0x000B" /> <token name="LINE_STRIP_ADJACENCY_EXT" value="0x000B" />
<token name="PATCHES" value="0x000E" /> <token name="PATCHES" value="0x000E" />
<token name="PATCHES_EXT" value="0x000E" />
<token name="POINTS" value="0x0000" /> <token name="POINTS" value="0x0000" />
<token name="POLYGON" value="0x0009" deprecated="3.2" /> <token name="POLYGON" value="0x0009" deprecated="3.2" />
<token name="QUADS" value="0x0007" /> <token name="QUADS" value="0x0007" />
<token name="QUADS_EXT" value="0x0007" />
<token name="QUAD_STRIP" value="0x0008" deprecated="3.2" /> <token name="QUAD_STRIP" value="0x0008" deprecated="3.2" />
<token name="TRIANGLES" value="0x0004" /> <token name="TRIANGLES" value="0x0004" />
<token name="TRIANGLES_ADJACENCY" value="0x000C" /> <token name="TRIANGLES_ADJACENCY" value="0x000C" />
@ -6394,8 +6396,11 @@
<token name="FRAGMENT_SHADER_BIT" value="0x00000002" /> <token name="FRAGMENT_SHADER_BIT" value="0x00000002" />
<token name="FRAGMENT_SHADER_BIT_EXT" value="0x00000002" /> <token name="FRAGMENT_SHADER_BIT_EXT" value="0x00000002" />
<token name="GEOMETRY_SHADER_BIT" value="0x00000004" /> <token name="GEOMETRY_SHADER_BIT" value="0x00000004" />
<token name="GEOMETRY_SHADER_BIT_EXT" value="0x00000004" />
<token name="TESS_CONTROL_SHADER_BIT" value="0x00000008" /> <token name="TESS_CONTROL_SHADER_BIT" value="0x00000008" />
<token name="TESS_CONTROL_SHADER_BIT_EXT" value="0x00000008" />
<token name="TESS_EVALUATION_SHADER_BIT" value="0x00000010" /> <token name="TESS_EVALUATION_SHADER_BIT" value="0x00000010" />
<token name="TESS_EVALUATION_SHADER_BIT_EXT" value="0x00000010" />
<token name="COMPUTE_SHADER_BIT" value="0x00000020" /> <token name="COMPUTE_SHADER_BIT" value="0x00000020" />
<token name="ALL_SHADER_BITS" value="0xFFFFFFFF" /> <token name="ALL_SHADER_BITS" value="0xFFFFFFFF" />
<token name="ALL_SHADER_BITS_EXT" value="0xFFFFFFFF" /> <token name="ALL_SHADER_BITS_EXT" value="0xFFFFFFFF" />
@ -29018,8 +29023,10 @@
<token name="LINE_STRIP_ADJACENCY_ARB" value="0x000B" /> <token name="LINE_STRIP_ADJACENCY_ARB" value="0x000B" />
<token name="LINE_STRIP_ADJACENCY_EXT" value="0x000B" /> <token name="LINE_STRIP_ADJACENCY_EXT" value="0x000B" />
<token name="PATCHES" value="0x000E" /> <token name="PATCHES" value="0x000E" />
<token name="PATCHES_EXT" value="0x000E" />
<token name="POINTS" value="0x0000" /> <token name="POINTS" value="0x0000" />
<token name="QUADS" value="0x0007" /> <token name="QUADS" value="0x0007" />
<token name="QUADS_EXT" value="0x0007" />
<token name="TRIANGLES" value="0x0004" /> <token name="TRIANGLES" value="0x0004" />
<token name="TRIANGLES_ADJACENCY" value="0x000C" /> <token name="TRIANGLES_ADJACENCY" value="0x000C" />
<token name="TRIANGLES_ADJACENCY_ARB" value="0x000C" /> <token name="TRIANGLES_ADJACENCY_ARB" value="0x000C" />
@ -29224,8 +29231,11 @@
<token name="FRAGMENT_SHADER_BIT" value="0x00000002" /> <token name="FRAGMENT_SHADER_BIT" value="0x00000002" />
<token name="FRAGMENT_SHADER_BIT_EXT" value="0x00000002" /> <token name="FRAGMENT_SHADER_BIT_EXT" value="0x00000002" />
<token name="GEOMETRY_SHADER_BIT" value="0x00000004" /> <token name="GEOMETRY_SHADER_BIT" value="0x00000004" />
<token name="GEOMETRY_SHADER_BIT_EXT" value="0x00000004" />
<token name="TESS_CONTROL_SHADER_BIT" value="0x00000008" /> <token name="TESS_CONTROL_SHADER_BIT" value="0x00000008" />
<token name="TESS_CONTROL_SHADER_BIT_EXT" value="0x00000008" />
<token name="TESS_EVALUATION_SHADER_BIT" value="0x00000010" /> <token name="TESS_EVALUATION_SHADER_BIT" value="0x00000010" />
<token name="TESS_EVALUATION_SHADER_BIT_EXT" value="0x00000010" />
<token name="COMPUTE_SHADER_BIT" value="0x00000020" /> <token name="COMPUTE_SHADER_BIT" value="0x00000020" />
<token name="ALL_SHADER_BITS" value="0xFFFFFFFF" /> <token name="ALL_SHADER_BITS" value="0xFFFFFFFF" />
<token name="ALL_SHADER_BITS_EXT" value="0xFFFFFFFF" /> <token name="ALL_SHADER_BITS_EXT" value="0xFFFFFFFF" />
@ -38768,9 +38778,11 @@
<token name="LINE_STRIP_ADJACENCY_ARB" value="0x000B" /> <token name="LINE_STRIP_ADJACENCY_ARB" value="0x000B" />
<token name="LINE_STRIP_ADJACENCY_EXT" value="0x000B" /> <token name="LINE_STRIP_ADJACENCY_EXT" value="0x000B" />
<token name="PATCHES" value="0x000E" /> <token name="PATCHES" value="0x000E" />
<token name="PATCHES_EXT" value="0x000E" />
<token name="POINTS" value="0x0000" /> <token name="POINTS" value="0x0000" />
<token name="POLYGON" value="0x0009" deprecated="3.2" /> <token name="POLYGON" value="0x0009" deprecated="3.2" />
<token name="QUADS" value="0x0007" deprecated="3.2" /> <token name="QUADS" value="0x0007" deprecated="3.2" />
<token name="QUADS_EXT" value="0x0007" />
<token name="QUAD_STRIP" value="0x0008" deprecated="3.2" /> <token name="QUAD_STRIP" value="0x0008" deprecated="3.2" />
<token name="TRIANGLES" value="0x0004" /> <token name="TRIANGLES" value="0x0004" />
<token name="TRIANGLES_ADJACENCY" value="0x000C" /> <token name="TRIANGLES_ADJACENCY" value="0x000C" />
@ -39057,8 +39069,11 @@
<token name="FRAGMENT_SHADER_BIT" value="0x00000002" /> <token name="FRAGMENT_SHADER_BIT" value="0x00000002" />
<token name="FRAGMENT_SHADER_BIT_EXT" value="0x00000002" /> <token name="FRAGMENT_SHADER_BIT_EXT" value="0x00000002" />
<token name="GEOMETRY_SHADER_BIT" value="0x00000004" /> <token name="GEOMETRY_SHADER_BIT" value="0x00000004" />
<token name="GEOMETRY_SHADER_BIT_EXT" value="0x00000004" />
<token name="TESS_CONTROL_SHADER_BIT" value="0x00000008" /> <token name="TESS_CONTROL_SHADER_BIT" value="0x00000008" />
<token name="TESS_CONTROL_SHADER_BIT_EXT" value="0x00000008" />
<token name="TESS_EVALUATION_SHADER_BIT" value="0x00000010" /> <token name="TESS_EVALUATION_SHADER_BIT" value="0x00000010" />
<token name="TESS_EVALUATION_SHADER_BIT_EXT" value="0x00000010" />
<token name="COMPUTE_SHADER_BIT" value="0x00000020" /> <token name="COMPUTE_SHADER_BIT" value="0x00000020" />
<token name="ALL_SHADER_BITS" value="0xFFFFFFFF" /> <token name="ALL_SHADER_BITS" value="0xFFFFFFFF" />
<token name="ALL_SHADER_BITS_EXT" value="0xFFFFFFFF" /> <token name="ALL_SHADER_BITS_EXT" value="0xFFFFFFFF" />
@ -42067,6 +42082,7 @@
<token name="FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT" value="0x8211" /> <token name="FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT" value="0x8211" />
<token name="UNSIGNED_NORMALIZED_EXT" value="0x8C17" /> <token name="UNSIGNED_NORMALIZED_EXT" value="0x8C17" />
</enum> </enum>
<enum name="EXT_copy_image" />
<enum name="EXT_debug_label"> <enum name="EXT_debug_label">
<token name="PROGRAM_PIPELINE_OBJECT_EXT" value="0x8A4F" /> <token name="PROGRAM_PIPELINE_OBJECT_EXT" value="0x8A4F" />
<token name="PROGRAM_OBJECT_EXT" value="0x8B40" /> <token name="PROGRAM_OBJECT_EXT" value="0x8B40" />
@ -42128,7 +42144,73 @@
<token name="COLOR_ATTACHMENT14_EXT" value="0x8CEE" /> <token name="COLOR_ATTACHMENT14_EXT" value="0x8CEE" />
<token name="COLOR_ATTACHMENT15_EXT" value="0x8CEF" /> <token name="COLOR_ATTACHMENT15_EXT" value="0x8CEF" />
</enum> </enum>
<enum name="EXT_draw_buffers_indexed">
<token name="BLEND_EQUATION_RGB" value="0x8009" />
<token name="BLEND_EQUATION_ALPHA" value="0x883D" />
<token name="BLEND_SRC_RGB" value="0x80C9" />
<token name="BLEND_SRC_ALPHA" value="0x80CB" />
<token name="BLEND_DST_RGB" value="0x80C8" />
<token name="BLEND_DST_ALPHA" value="0x80CA" />
<token name="COLOR_WRITEMASK" value="0x0C23" />
<token name="BLEND" value="0x0BE2" />
<token name="FUNC_ADD" value="0x8006" />
<token name="FUNC_SUBTRACT" value="0x800A" />
<token name="FUNC_REVERSE_SUBTRACT" value="0x800B" />
<token name="MIN" value="0x8007" />
<token name="MAX" value="0x8008" />
<token name="ZERO" value="0" />
<token name="ONE" value="1" />
<token name="SRC_COLOR" value="0x0300" />
<token name="ONE_MINUS_SRC_COLOR" value="0x0301" />
<token name="DST_COLOR" value="0x0306" />
<token name="ONE_MINUS_DST_COLOR" value="0x0307" />
<token name="SRC_ALPHA" value="0x0302" />
<token name="ONE_MINUS_SRC_ALPHA" value="0x0303" />
<token name="DST_ALPHA" value="0x0304" />
<token name="ONE_MINUS_DST_ALPHA" value="0x0305" />
<token name="CONSTANT_COLOR" value="0x8001" />
<token name="ONE_MINUS_CONSTANT_COLOR" value="0x8002" />
<token name="CONSTANT_ALPHA" value="0x8003" />
<token name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004" />
<token name="SRC_ALPHA_SATURATE" value="0x0308" />
</enum>
<enum name="EXT_draw_instanced" /> <enum name="EXT_draw_instanced" />
<enum name="EXT_geometry_shader">
<token name="GEOMETRY_SHADER_EXT" value="0x8DD9" />
<token name="GEOMETRY_SHADER_BIT_EXT" value="0x00000004" />
<token name="GEOMETRY_LINKED_VERTICES_OUT_EXT" value="0x8916" />
<token name="GEOMETRY_LINKED_INPUT_TYPE_EXT" value="0x8917" />
<token name="GEOMETRY_LINKED_OUTPUT_TYPE_EXT" value="0x8918" />
<token name="GEOMETRY_SHADER_INVOCATIONS_EXT" value="0x887F" />
<token name="LAYER_PROVOKING_VERTEX_EXT" value="0x825E" />
<token name="LINES_ADJACENCY_EXT" value="0x000A" />
<token name="LINE_STRIP_ADJACENCY_EXT" value="0x000B" />
<token name="TRIANGLES_ADJACENCY_EXT" value="0x000C" />
<token name="TRIANGLE_STRIP_ADJACENCY_EXT" value="0x000D" />
<token name="MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT" value="0x8DDF" />
<token name="MAX_GEOMETRY_UNIFORM_BLOCKS_EXT" value="0x8A2C" />
<token name="MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT" value="0x8A32" />
<token name="MAX_GEOMETRY_INPUT_COMPONENTS_EXT" value="0x9123" />
<token name="MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT" value="0x9124" />
<token name="MAX_GEOMETRY_OUTPUT_VERTICES_EXT" value="0x8DE0" />
<token name="MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT" value="0x8DE1" />
<token name="MAX_GEOMETRY_SHADER_INVOCATIONS_EXT" value="0x8E5A" />
<token name="MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT" value="0x8C29" />
<token name="MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT" value="0x92CF" />
<token name="MAX_GEOMETRY_ATOMIC_COUNTERS_EXT" value="0x92D5" />
<token name="MAX_GEOMETRY_IMAGE_UNIFORMS_EXT" value="0x90CD" />
<token name="MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT" value="0x90D7" />
<token name="FIRST_VERTEX_CONVENTION_EXT" value="0x8E4D" />
<token name="LAST_VERTEX_CONVENTION_EXT" value="0x8E4E" />
<token name="UNDEFINED_VERTEX_EXT" value="0x8260" />
<token name="PRIMITIVES_GENERATED_EXT" value="0x8C87" />
<token name="FRAMEBUFFER_DEFAULT_LAYERS_EXT" value="0x9312" />
<token name="MAX_FRAMEBUFFER_LAYERS_EXT" value="0x9317" />
<token name="FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT" value="0x8DA8" />
<token name="FRAMEBUFFER_ATTACHMENT_LAYERED_EXT" value="0x8DA7" />
<token name="REFERENCED_BY_GEOMETRY_SHADER_EXT" value="0x9309" />
</enum>
<enum name="EXT_gpu_shader5" />
<enum name="EXT_instanced_arrays"> <enum name="EXT_instanced_arrays">
<token name="VERTEX_ATTRIB_ARRAY_DIVISOR_EXT" value="0x88FE" /> <token name="VERTEX_ATTRIB_ARRAY_DIVISOR_EXT" value="0x88FE" />
</enum> </enum>
@ -42166,6 +42248,8 @@
<token name="COMPRESSED_SRGB_PVRTC_4BPPV1_EXT" value="0x8A55" /> <token name="COMPRESSED_SRGB_PVRTC_4BPPV1_EXT" value="0x8A55" />
<token name="COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT" value="0x8A56" /> <token name="COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT" value="0x8A56" />
<token name="COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT" value="0x8A57" /> <token name="COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT" value="0x8A57" />
<token name="COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG" value="0x93F0" />
<token name="COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG" value="0x93F1" />
</enum> </enum>
<enum name="EXT_read_format_bgra"> <enum name="EXT_read_format_bgra">
<token name="BGRA_EXT" value="0x80E1" /> <token name="BGRA_EXT" value="0x80E1" />
@ -42194,7 +42278,9 @@
<enum name="EXT_shader_framebuffer_fetch"> <enum name="EXT_shader_framebuffer_fetch">
<token name="FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT" value="0x8A52" /> <token name="FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT" value="0x8A52" />
</enum> </enum>
<enum name="EXT_shader_implicit_conversions" />
<enum name="EXT_shader_integer_mix" /> <enum name="EXT_shader_integer_mix" />
<enum name="EXT_shader_io_blocks" />
<enum name="EXT_shader_pixel_local_storage"> <enum name="EXT_shader_pixel_local_storage">
<token name="MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT" value="0x8F63" /> <token name="MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT" value="0x8F63" />
<token name="MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT" value="0x8F67" /> <token name="MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT" value="0x8F67" />
@ -42216,6 +42302,75 @@
<enum name="EXT_sRGB_write_control"> <enum name="EXT_sRGB_write_control">
<token name="FRAMEBUFFER_SRGB_EXT" value="0x8DB9" /> <token name="FRAMEBUFFER_SRGB_EXT" value="0x8DB9" />
</enum> </enum>
<enum name="EXT_tessellation_shader">
<token name="PATCHES_EXT" value="0x000E" />
<token name="PATCH_VERTICES_EXT" value="0x8E72" />
<token name="TESS_CONTROL_OUTPUT_VERTICES_EXT" value="0x8E75" />
<token name="TESS_GEN_MODE_EXT" value="0x8E76" />
<token name="TESS_GEN_SPACING_EXT" value="0x8E77" />
<token name="TESS_GEN_VERTEX_ORDER_EXT" value="0x8E78" />
<token name="TESS_GEN_POINT_MODE_EXT" value="0x8E79" />
<token name="TRIANGLES" value="0x0004" />
<token name="ISOLINES_EXT" value="0x8E7A" />
<token name="QUADS_EXT" value="0x0007" />
<token name="EQUAL" value="0x0202" />
<token name="FRACTIONAL_ODD_EXT" value="0x8E7B" />
<token name="FRACTIONAL_EVEN_EXT" value="0x8E7C" />
<token name="CCW" value="0x0901" />
<token name="CW" value="0x0900" />
<token name="MAX_PATCH_VERTICES_EXT" value="0x8E7D" />
<token name="MAX_TESS_GEN_LEVEL_EXT" value="0x8E7E" />
<token name="MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT" value="0x8E7F" />
<token name="MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT" value="0x8E80" />
<token name="MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT" value="0x8E81" />
<token name="MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT" value="0x8E82" />
<token name="MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT" value="0x8E83" />
<token name="MAX_TESS_PATCH_COMPONENTS_EXT" value="0x8E84" />
<token name="MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT" value="0x8E85" />
<token name="MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT" value="0x8E86" />
<token name="MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT" value="0x8E89" />
<token name="MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT" value="0x8E8A" />
<token name="MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT" value="0x886C" />
<token name="MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT" value="0x886D" />
<token name="MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT" value="0x8E1E" />
<token name="MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT" value="0x8E1F" />
<token name="MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT" value="0x92CD" />
<token name="MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT" value="0x92CE" />
<token name="MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT" value="0x92D3" />
<token name="MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT" value="0x92D4" />
<token name="MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT" value="0x90CB" />
<token name="MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT" value="0x90CC" />
<token name="MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT" value="0x90D8" />
<token name="MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT" value="0x90D9" />
<token name="PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED" value="0x8221" />
<token name="IS_PER_PATCH_EXT" value="0x92E7" />
<token name="REFERENCED_BY_TESS_CONTROL_SHADER_EXT" value="0x9307" />
<token name="REFERENCED_BY_TESS_EVALUATION_SHADER_EXT" value="0x9308" />
<token name="TESS_CONTROL_SHADER_EXT" value="0x8E88" />
<token name="TESS_EVALUATION_SHADER_EXT" value="0x8E87" />
<token name="TESS_CONTROL_SHADER_BIT_EXT" value="0x00000008" />
<token name="TESS_EVALUATION_SHADER_BIT_EXT" value="0x00000010" />
</enum>
<enum name="EXT_texture_border_clamp">
<token name="TEXTURE_BORDER_COLOR_EXT" value="0x1004" />
<token name="CLAMP_TO_BORDER_EXT" value="0x812D" />
</enum>
<enum name="EXT_texture_buffer">
<token name="TEXTURE_BUFFER_EXT" value="0x8C2A" />
<token name="TEXTURE_BUFFER_BINDING_EXT" value="0x8C2A" />
<token name="MAX_TEXTURE_BUFFER_SIZE_EXT" value="0x8C2B" />
<token name="TEXTURE_BINDING_BUFFER_EXT" value="0x8C2C" />
<token name="TEXTURE_BUFFER_DATA_STORE_BINDING_EXT" value="0x8C2D" />
<token name="TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT" value="0x919F" />
<token name="SAMPLER_BUFFER_EXT" value="0x8DC2" />
<token name="INT_SAMPLER_BUFFER_EXT" value="0x8DD0" />
<token name="UNSIGNED_INT_SAMPLER_BUFFER_EXT" value="0x8DD8" />
<token name="IMAGE_BUFFER_EXT" value="0x9051" />
<token name="INT_IMAGE_BUFFER_EXT" value="0x905C" />
<token name="UNSIGNED_INT_IMAGE_BUFFER_EXT" value="0x9067" />
<token name="TEXTURE_BUFFER_OFFSET_EXT" value="0x919D" />
<token name="TEXTURE_BUFFER_SIZE_EXT" value="0x919E" />
</enum>
<enum name="EXT_texture_compression_dxt1"> <enum name="EXT_texture_compression_dxt1">
<token name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0" /> <token name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0" />
<token name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1" /> <token name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1" />
@ -42226,6 +42381,17 @@
<token name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2" /> <token name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2" />
<token name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3" /> <token name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3" />
</enum> </enum>
<enum name="EXT_texture_cube_map_array">
<token name="TEXTURE_CUBE_MAP_ARRAY_EXT" value="0x9009" />
<token name="TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT" value="0x900A" />
<token name="SAMPLER_CUBE_MAP_ARRAY_EXT" value="0x900C" />
<token name="SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT" value="0x900D" />
<token name="INT_SAMPLER_CUBE_MAP_ARRAY_EXT" value="0x900E" />
<token name="UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT" value="0x900F" />
<token name="IMAGE_CUBE_MAP_ARRAY_EXT" value="0x9054" />
<token name="INT_IMAGE_CUBE_MAP_ARRAY_EXT" value="0x905F" />
<token name="UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT" value="0x906A" />
</enum>
<enum name="EXT_texture_filter_anisotropic"> <enum name="EXT_texture_filter_anisotropic">
<token name="TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FE" /> <token name="TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FE" />
<token name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FF" /> <token name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FF" />
@ -42272,6 +42438,13 @@
<enum name="EXT_texture_type_2_10_10_10_REV"> <enum name="EXT_texture_type_2_10_10_10_REV">
<token name="UNSIGNED_INT_2_10_10_10_REV_EXT" value="0x8368" /> <token name="UNSIGNED_INT_2_10_10_10_REV_EXT" value="0x8368" />
</enum> </enum>
<enum name="EXT_texture_view">
<token name="TEXTURE_VIEW_MIN_LEVEL_EXT" value="0x82DB" />
<token name="TEXTURE_VIEW_NUM_LEVELS_EXT" value="0x82DC" />
<token name="TEXTURE_VIEW_MIN_LAYER_EXT" value="0x82DD" />
<token name="TEXTURE_VIEW_NUM_LAYERS_EXT" value="0x82DE" />
<token name="TEXTURE_IMMUTABLE_LEVELS" value="0x82DF" />
</enum>
<enum name="EXT_unpack_subimage"> <enum name="EXT_unpack_subimage">
<token name="UNPACK_ROW_LENGTH_EXT" value="0x0CF2" /> <token name="UNPACK_ROW_LENGTH_EXT" value="0x0CF2" />
<token name="UNPACK_SKIP_ROWS_EXT" value="0x0CF3" /> <token name="UNPACK_SKIP_ROWS_EXT" value="0x0CF3" />
@ -44005,9 +44178,11 @@
<token name="LINE_STRIP_ADJACENCY_ARB" value="0x000B" /> <token name="LINE_STRIP_ADJACENCY_ARB" value="0x000B" />
<token name="LINE_STRIP_ADJACENCY_EXT" value="0x000B" /> <token name="LINE_STRIP_ADJACENCY_EXT" value="0x000B" />
<token name="PATCHES" value="0x000E" /> <token name="PATCHES" value="0x000E" />
<token name="PATCHES_EXT" value="0x000E" />
<token name="POINTS" value="0x0000" /> <token name="POINTS" value="0x0000" />
<token name="POLYGON" value="0x0009" deprecated="3.2" /> <token name="POLYGON" value="0x0009" deprecated="3.2" />
<token name="QUADS" value="0x0007" deprecated="3.2" /> <token name="QUADS" value="0x0007" deprecated="3.2" />
<token name="QUADS_EXT" value="0x0007" />
<token name="QUAD_STRIP" value="0x0008" deprecated="3.2" /> <token name="QUAD_STRIP" value="0x0008" deprecated="3.2" />
<token name="TRIANGLES" value="0x0004" /> <token name="TRIANGLES" value="0x0004" />
<token name="TRIANGLES_ADJACENCY" value="0x000C" /> <token name="TRIANGLES_ADJACENCY" value="0x000C" />
@ -44305,8 +44480,11 @@
<token name="FRAGMENT_SHADER_BIT" value="0x00000002" /> <token name="FRAGMENT_SHADER_BIT" value="0x00000002" />
<token name="FRAGMENT_SHADER_BIT_EXT" value="0x00000002" /> <token name="FRAGMENT_SHADER_BIT_EXT" value="0x00000002" />
<token name="GEOMETRY_SHADER_BIT" value="0x00000004" /> <token name="GEOMETRY_SHADER_BIT" value="0x00000004" />
<token name="GEOMETRY_SHADER_BIT_EXT" value="0x00000004" />
<token name="TESS_CONTROL_SHADER_BIT" value="0x00000008" /> <token name="TESS_CONTROL_SHADER_BIT" value="0x00000008" />
<token name="TESS_CONTROL_SHADER_BIT_EXT" value="0x00000008" />
<token name="TESS_EVALUATION_SHADER_BIT" value="0x00000010" /> <token name="TESS_EVALUATION_SHADER_BIT" value="0x00000010" />
<token name="TESS_EVALUATION_SHADER_BIT_EXT" value="0x00000010" />
<token name="COMPUTE_SHADER_BIT" value="0x00000020" /> <token name="COMPUTE_SHADER_BIT" value="0x00000020" />
<token name="ALL_SHADER_BITS" value="0xFFFFFFFF" /> <token name="ALL_SHADER_BITS" value="0xFFFFFFFF" />
<token name="ALL_SHADER_BITS_EXT" value="0xFFFFFFFF" /> <token name="ALL_SHADER_BITS_EXT" value="0xFFFFFFFF" />
@ -44365,6 +44543,31 @@
<param name="mode" type="BlendEquationModeEXT" flow="in" /> <param name="mode" type="BlendEquationModeEXT" flow="in" />
<returns type="void" /> <returns type="void" />
</function> </function>
<function name="BlendEquationiEXT" category="EXT_draw_buffers_indexed" extension="EXT">
<param name="buf" type="GLuint" flow="in" />
<param name="mode" type="GLenum" flow="in" />
<returns type="void" />
</function>
<function name="BlendEquationSeparateiEXT" category="EXT_draw_buffers_indexed" extension="EXT">
<param name="buf" type="GLuint" flow="in" />
<param name="modeRGB" type="GLenum" flow="in" />
<param name="modeAlpha" type="GLenum" flow="in" />
<returns type="void" />
</function>
<function name="BlendFunciEXT" category="EXT_draw_buffers_indexed" extension="EXT">
<param name="buf" type="GLuint" flow="in" />
<param name="src" type="GLenum" flow="in" />
<param name="dst" type="GLenum" flow="in" />
<returns type="void" />
</function>
<function name="BlendFuncSeparateiEXT" category="EXT_draw_buffers_indexed" extension="EXT">
<param name="buf" type="GLuint" flow="in" />
<param name="srcRGB" type="GLenum" flow="in" />
<param name="dstRGB" type="GLenum" flow="in" />
<param name="srcAlpha" type="GLenum" flow="in" />
<param name="dstAlpha" type="GLenum" flow="in" />
<returns type="void" />
</function>
<function name="BlendParameteriNV" category="NV_blend_equation_advanced" extension="NV"> <function name="BlendParameteriNV" category="NV_blend_equation_advanced" extension="NV">
<param name="pname" type="GLenum" flow="in" /> <param name="pname" type="GLenum" flow="in" />
<param name="value" type="GLint" flow="in" /> <param name="value" type="GLint" flow="in" />
@ -44402,6 +44605,14 @@
<param name="timeout" type="GLuint64" flow="in" /> <param name="timeout" type="GLuint64" flow="in" />
<returns type="GLenum" /> <returns type="GLenum" />
</function> </function>
<function name="ColorMaskiEXT" category="EXT_draw_buffers_indexed" extension="EXT">
<param name="index" type="GLuint" flow="in" />
<param name="r" type="Boolean" flow="in" />
<param name="g" type="Boolean" flow="in" />
<param name="b" type="Boolean" flow="in" />
<param name="a" type="Boolean" flow="in" />
<returns type="void" />
</function>
<function name="CompressedTexImage3DOES" category="OES_texture_3D" extension="OES"> <function name="CompressedTexImage3DOES" category="OES_texture_3D" extension="OES">
<param name="target" type="GLenum" flow="in" /> <param name="target" type="GLenum" flow="in" />
<param name="level" type="GLint" flow="in" /> <param name="level" type="GLint" flow="in" />
@ -44436,6 +44647,24 @@
<param name="size" type="BufferSize" flow="in" /> <param name="size" type="BufferSize" flow="in" />
<returns type="void" /> <returns type="void" />
</function> </function>
<function name="CopyImageSubDataEXT" category="EXT_copy_image" extension="EXT">
<param name="srcName" type="GLuint" flow="in" />
<param name="srcTarget" type="GLenum" flow="in" />
<param name="srcLevel" type="GLint" flow="in" />
<param name="srcX" type="GLint" flow="in" />
<param name="srcY" type="GLint" flow="in" />
<param name="srcZ" type="GLint" flow="in" />
<param name="dstName" type="GLuint" flow="in" />
<param name="dstTarget" type="GLenum" flow="in" />
<param name="dstLevel" type="GLint" flow="in" />
<param name="dstX" type="GLint" flow="in" />
<param name="dstY" type="GLint" flow="in" />
<param name="dstZ" type="GLint" flow="in" />
<param name="srcWidth" type="GLsizei" flow="in" />
<param name="srcHeight" type="GLsizei" flow="in" />
<param name="srcDepth" type="GLsizei" flow="in" />
<returns type="void" />
</function>
<function name="CopyTexSubImage3DOES" category="OES_texture_3D" extension="OES"> <function name="CopyTexSubImage3DOES" category="OES_texture_3D" extension="OES">
<param name="target" type="GLenum" flow="in" /> <param name="target" type="GLenum" flow="in" />
<param name="level" type="GLint" flow="in" /> <param name="level" type="GLint" flow="in" />
@ -44562,6 +44791,11 @@
<param name="driverControl" type="GLuint" flow="in" /> <param name="driverControl" type="GLuint" flow="in" />
<returns type="void" /> <returns type="void" />
</function> </function>
<function name="DisableiEXT" category="EXT_draw_buffers_indexed" extension="EXT">
<param name="target" type="GLenum" flow="in" />
<param name="index" type="GLuint" flow="in" />
<returns type="void" />
</function>
<function name="DiscardFramebufferEXT" category="EXT_discard_framebuffer" extension="EXT"> <function name="DiscardFramebufferEXT" category="EXT_discard_framebuffer" extension="EXT">
<param name="target" type="GLenum" flow="in" /> <param name="target" type="GLenum" flow="in" />
<param name="numAttachments" type="GLsizei" flow="in" /> <param name="numAttachments" type="GLsizei" flow="in" />
@ -44643,6 +44877,11 @@
<param name="driverControl" type="GLuint" flow="in" /> <param name="driverControl" type="GLuint" flow="in" />
<returns type="void" /> <returns type="void" />
</function> </function>
<function name="EnableiEXT" category="EXT_draw_buffers_indexed" extension="EXT">
<param name="target" type="GLenum" flow="in" />
<param name="index" type="GLuint" flow="in" />
<returns type="void" />
</function>
<function name="EndPerfMonitorAMD" category="AMD_performance_monitor" extension="AMD"> <function name="EndPerfMonitorAMD" category="AMD_performance_monitor" extension="AMD">
<param name="monitor" type="GLuint" flow="in" /> <param name="monitor" type="GLuint" flow="in" />
<returns type="void" /> <returns type="void" />
@ -44781,6 +45020,13 @@
<param name="zoffset" type="GLint" flow="in" /> <param name="zoffset" type="GLint" flow="in" />
<returns type="void" /> <returns type="void" />
</function> </function>
<function name="FramebufferTextureEXT" category="EXT_geometry_shader" extension="EXT">
<param name="target" type="FramebufferTarget" flow="in" />
<param name="attachment" type="FramebufferAttachment" flow="in" />
<param name="texture" type="Texture" flow="in" />
<param name="level" type="CheckedInt32" flow="in" />
<returns type="void" />
</function>
<function name="GenFencesNV" category="NV_fence" extension="NV"> <function name="GenFencesNV" category="NV_fence" extension="NV">
<param name="n" type="GLsizei" flow="in" /> <param name="n" type="GLsizei" flow="in" />
<param name="fences" type="FenceNV *" flow="out" count="n" /> <param name="fences" type="FenceNV *" flow="out" count="n" />
@ -45070,6 +45316,18 @@
<param name="params" type="GLuint *" flow="out" /> <param name="params" type="GLuint *" flow="out" />
<returns type="void" /> <returns type="void" />
</function> </function>
<function name="GetSamplerParameterIivEXT" category="EXT_texture_border_clamp" extension="EXT">
<param name="sampler" type="GLuint" flow="in" />
<param name="pname" type="GLenum" flow="in" />
<param name="params" type="GLint *" flow="out" count="COMPSIZE(pname)" />
<returns type="void" />
</function>
<function name="GetSamplerParameterIuivEXT" category="EXT_texture_border_clamp" extension="EXT">
<param name="sampler" type="GLuint" flow="in" />
<param name="pname" type="GLenum" flow="in" />
<param name="params" type="GLuint *" flow="out" count="COMPSIZE(pname)" />
<returns type="void" />
</function>
<function name="GetSyncivAPPLE" category="APPLE_sync" extension="APPLE"> <function name="GetSyncivAPPLE" category="APPLE_sync" extension="APPLE">
<param name="sync" type="GLsync" flow="in" /> <param name="sync" type="GLsync" flow="in" />
<param name="pname" type="GLenum" flow="in" /> <param name="pname" type="GLenum" flow="in" />
@ -45078,6 +45336,18 @@
<param name="values" type="GLint *" flow="out" count="bufSize" /> <param name="values" type="GLint *" flow="out" count="bufSize" />
<returns type="void" /> <returns type="void" />
</function> </function>
<function name="GetTexParameterIivEXT" category="EXT_texture_border_clamp" extension="EXT">
<param name="target" type="TextureTarget" flow="in" />
<param name="pname" type="GetTextureParameter" flow="in" />
<param name="params" type="GLint *" flow="out" count="COMPSIZE(pname)" />
<returns type="void" />
</function>
<function name="GetTexParameterIuivEXT" category="EXT_texture_border_clamp" extension="EXT">
<param name="target" type="TextureTarget" flow="in" />
<param name="pname" type="GetTextureParameter" flow="in" />
<param name="params" type="GLuint *" flow="out" count="COMPSIZE(pname)" />
<returns type="void" />
</function>
<function name="GetTranslatedShaderSourceANGLE" category="ANGLE_translated_shader_source" extension="ANGLE"> <function name="GetTranslatedShaderSourceANGLE" category="ANGLE_translated_shader_source" extension="ANGLE">
<param name="shader" type="GLuint" flow="in" /> <param name="shader" type="GLuint" flow="in" />
<param name="bufsize" type="GLsizei" flow="in" /> <param name="bufsize" type="GLsizei" flow="in" />
@ -45090,6 +45360,11 @@
<param name="marker" type="GLchar *" flow="in" /> <param name="marker" type="GLchar *" flow="in" />
<returns type="void" /> <returns type="void" />
</function> </function>
<function name="IsEnablediEXT" category="EXT_draw_buffers_indexed" extension="EXT">
<param name="target" type="GLenum" flow="in" />
<param name="index" type="GLuint" flow="in" />
<returns type="Boolean" />
</function>
<function name="IsFenceNV" category="NV_fence" extension="NV"> <function name="IsFenceNV" category="NV_fence" extension="NV">
<param name="fence" type="FenceNV" flow="in" /> <param name="fence" type="FenceNV" flow="in" />
<returns type="Boolean" /> <returns type="Boolean" />
@ -45174,6 +45449,11 @@
<param name="label" type="GLchar *" flow="in" /> <param name="label" type="GLchar *" flow="in" />
<returns type="void" /> <returns type="void" />
</function> </function>
<function name="PatchParameteriEXT" category="EXT_tessellation_shader" extension="EXT">
<param name="pname" type="GLenum" flow="in" />
<param name="value" type="GLint" flow="in" />
<returns type="void" />
</function>
<function name="PopDebugGroup" category="KHR_debug" extension="Core"> <function name="PopDebugGroup" category="KHR_debug" extension="Core">
<returns type="void" /> <returns type="void" />
</function> </function>
@ -45529,6 +45809,18 @@
<function name="ResolveMultisampleFramebufferAPPLE" category="APPLE_framebuffer_multisample" extension="APPLE"> <function name="ResolveMultisampleFramebufferAPPLE" category="APPLE_framebuffer_multisample" extension="APPLE">
<returns type="void" /> <returns type="void" />
</function> </function>
<function name="SamplerParameterIivEXT" category="EXT_texture_border_clamp" extension="EXT">
<param name="sampler" type="GLuint" flow="in" />
<param name="pname" type="GLenum" flow="in" />
<param name="param" type="GLint *" flow="in" count="COMPSIZE(pname)" />
<returns type="void" />
</function>
<function name="SamplerParameterIuivEXT" category="EXT_texture_border_clamp" extension="EXT">
<param name="sampler" type="GLuint" flow="in" />
<param name="pname" type="GLenum" flow="in" />
<param name="param" type="GLuint *" flow="in" count="COMPSIZE(pname)" />
<returns type="void" />
</function>
<function name="SelectPerfMonitorCountersAMD" category="AMD_performance_monitor" extension="AMD"> <function name="SelectPerfMonitorCountersAMD" category="AMD_performance_monitor" extension="AMD">
<param name="monitor" type="GLuint" flow="in" /> <param name="monitor" type="GLuint" flow="in" />
<param name="enable" type="Boolean" flow="in" /> <param name="enable" type="Boolean" flow="in" />
@ -45554,6 +45846,20 @@
<param name="fence" type="FenceNV" flow="in" /> <param name="fence" type="FenceNV" flow="in" />
<returns type="Boolean" /> <returns type="Boolean" />
</function> </function>
<function name="TexBufferEXT" category="EXT_texture_buffer" extension="EXT">
<param name="target" type="TextureTarget" flow="in" />
<param name="internalformat" type="GLenum" flow="in" />
<param name="buffer" type="GLuint" flow="in" />
<returns type="void" />
</function>
<function name="TexBufferRangeEXT" category="EXT_texture_buffer" extension="EXT">
<param name="target" type="GLenum" flow="in" />
<param name="internalformat" type="GLenum" flow="in" />
<param name="buffer" type="GLuint" flow="in" />
<param name="offset" type="BufferOffset" flow="in" />
<param name="size" type="BufferSize" flow="in" />
<returns type="void" />
</function>
<function name="TexImage3DOES" category="OES_texture_3D" extension="OES"> <function name="TexImage3DOES" category="OES_texture_3D" extension="OES">
<param name="target" type="GLenum" flow="in" /> <param name="target" type="GLenum" flow="in" />
<param name="level" type="GLint" flow="in" /> <param name="level" type="GLint" flow="in" />
@ -45567,6 +45873,18 @@
<param name="pixels" type="void *" flow="in" count="COMPSIZE(format,type,width,height,depth)" /> <param name="pixels" type="void *" flow="in" count="COMPSIZE(format,type,width,height,depth)" />
<returns type="void" /> <returns type="void" />
</function> </function>
<function name="TexParameterIivEXT" category="EXT_texture_border_clamp" extension="EXT">
<param name="target" type="TextureTarget" flow="in" />
<param name="pname" type="TextureParameterName" flow="in" />
<param name="params" type="GLint *" flow="in" count="COMPSIZE(pname)" />
<returns type="void" />
</function>
<function name="TexParameterIuivEXT" category="EXT_texture_border_clamp" extension="EXT">
<param name="target" type="TextureTarget" flow="in" />
<param name="pname" type="TextureParameterName" flow="in" />
<param name="params" type="GLuint *" flow="in" count="COMPSIZE(pname)" />
<returns type="void" />
</function>
<function name="TexStorage1DEXT" category="EXT_texture_storage" extension="EXT"> <function name="TexStorage1DEXT" category="EXT_texture_storage" extension="EXT">
<param name="target" type="GLenum" flow="in" /> <param name="target" type="GLenum" flow="in" />
<param name="levels" type="GLsizei" flow="in" /> <param name="levels" type="GLsizei" flow="in" />
@ -45642,6 +45960,17 @@
<param name="depth" type="GLsizei" flow="in" /> <param name="depth" type="GLsizei" flow="in" />
<returns type="void" /> <returns type="void" />
</function> </function>
<function name="TextureViewEXT" category="EXT_texture_view" extension="EXT">
<param name="texture" type="GLuint" flow="in" />
<param name="target" type="GLenum" flow="in" />
<param name="origtexture" type="GLuint" flow="in" />
<param name="internalformat" type="GLenum" flow="in" />
<param name="minlevel" type="GLuint" flow="in" />
<param name="numlevels" type="GLuint" flow="in" />
<param name="minlayer" type="GLuint" flow="in" />
<param name="numlayers" type="GLuint" flow="in" />
<returns type="void" />
</function>
<function name="UniformMatrix2x3fvNV" category="NV_non_square_matrices" extension="NV"> <function name="UniformMatrix2x3fvNV" category="NV_non_square_matrices" extension="NV">
<param name="location" type="GLint" flow="in" /> <param name="location" type="GLint" flow="in" />
<param name="count" type="GLsizei" flow="in" /> <param name="count" type="GLsizei" flow="in" />

View file

@ -188,6 +188,10 @@ namespace OpenTK.Graphics.ES11
/// </summary> /// </summary>
GeometryShaderBit = ((int)0x00000004) , GeometryShaderBit = ((int)0x00000004) ,
/// <summary> /// <summary>
/// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
/// </summary>
GeometryShaderBitExt = ((int)0x00000004) ,
/// <summary>
/// Original was GL_LINE_BIT = 0x00000004 /// Original was GL_LINE_BIT = 0x00000004
/// </summary> /// </summary>
LineBit = ((int)0x00000004) , LineBit = ((int)0x00000004) ,
@ -220,6 +224,10 @@ namespace OpenTK.Graphics.ES11
/// </summary> /// </summary>
TessControlShaderBit = ((int)0x00000008) , TessControlShaderBit = ((int)0x00000008) ,
/// <summary> /// <summary>
/// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
/// </summary>
TessControlShaderBitExt = ((int)0x00000008) ,
/// <summary>
/// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
/// </summary> /// </summary>
TextureFetchBarrierBit = ((int)0x00000008) , TextureFetchBarrierBit = ((int)0x00000008) ,
@ -244,6 +252,10 @@ namespace OpenTK.Graphics.ES11
/// </summary> /// </summary>
TessEvaluationShaderBit = ((int)0x00000010) , TessEvaluationShaderBit = ((int)0x00000010) ,
/// <summary> /// <summary>
/// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
/// </summary>
TessEvaluationShaderBitExt = ((int)0x00000010) ,
/// <summary>
/// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 /// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
/// </summary> /// </summary>
ColorBufferBit5Qcom = ((int)0x00000020) , ColorBufferBit5Qcom = ((int)0x00000020) ,
@ -492,6 +504,10 @@ namespace OpenTK.Graphics.ES11
/// </summary> /// </summary>
Quads = ((int)0x0007) , Quads = ((int)0x0007) ,
/// <summary> /// <summary>
/// Original was GL_QUADS_EXT = 0x0007
/// </summary>
QuadsExt = ((int)0x0007) ,
/// <summary>
/// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
/// </summary> /// </summary>
MapInvalidateBufferBit = ((int)0x0008) , MapInvalidateBufferBit = ((int)0x0008) ,
@ -568,6 +584,10 @@ namespace OpenTK.Graphics.ES11
/// </summary> /// </summary>
Patches = ((int)0x000E) , Patches = ((int)0x000E) ,
/// <summary> /// <summary>
/// Original was GL_PATCHES_EXT = 0x000E
/// </summary>
PatchesExt = ((int)0x000E) ,
/// <summary>
/// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
/// </summary> /// </summary>
MapFlushExplicitBit = ((int)0x0010) , MapFlushExplicitBit = ((int)0x0010) ,
@ -14512,6 +14532,10 @@ namespace OpenTK.Graphics.ES11
/// </summary> /// </summary>
Quads = ((int)0x0007) , Quads = ((int)0x0007) ,
/// <summary> /// <summary>
/// Original was GL_QUADS_EXT = 0x0007
/// </summary>
QuadsExt = ((int)0x0007) ,
/// <summary>
/// Original was GL_QUAD_STRIP = 0x0008 /// Original was GL_QUAD_STRIP = 0x0008
/// </summary> /// </summary>
QuadStrip = ((int)0x0008) , QuadStrip = ((int)0x0008) ,
@ -14571,6 +14595,10 @@ namespace OpenTK.Graphics.ES11
/// Original was GL_PATCHES = 0x000E /// Original was GL_PATCHES = 0x000E
/// </summary> /// </summary>
Patches = ((int)0x000E) , Patches = ((int)0x000E) ,
/// <summary>
/// Original was GL_PATCHES_EXT = 0x000E
/// </summary>
PatchesExt = ((int)0x000E) ,
} }
/// <summary> /// <summary>
@ -15933,14 +15961,26 @@ namespace OpenTK.Graphics.ES11
/// </summary> /// </summary>
GeometryShaderBit = ((int)0x00000004) , GeometryShaderBit = ((int)0x00000004) ,
/// <summary> /// <summary>
/// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
/// </summary>
GeometryShaderBitExt = ((int)0x00000004) ,
/// <summary>
/// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
/// </summary> /// </summary>
TessControlShaderBit = ((int)0x00000008) , TessControlShaderBit = ((int)0x00000008) ,
/// <summary> /// <summary>
/// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
/// </summary>
TessControlShaderBitExt = ((int)0x00000008) ,
/// <summary>
/// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
/// </summary> /// </summary>
TessEvaluationShaderBit = ((int)0x00000010) , TessEvaluationShaderBit = ((int)0x00000010) ,
/// <summary> /// <summary>
/// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
/// </summary>
TessEvaluationShaderBitExt = ((int)0x00000010) ,
/// <summary>
/// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020
/// </summary> /// </summary>
ComputeShaderBit = ((int)0x00000020) , ComputeShaderBit = ((int)0x00000020) ,

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@ -907,6 +907,10 @@ namespace OpenTK.Graphics.OpenGL
/// </summary> /// </summary>
GeometryShaderBit = ((int)0x00000004) , GeometryShaderBit = ((int)0x00000004) ,
/// <summary> /// <summary>
/// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
/// </summary>
GeometryShaderBitExt = ((int)0x00000004) ,
/// <summary>
/// Original was GL_8X_BIT_ATI = 0x00000004 /// Original was GL_8X_BIT_ATI = 0x00000004
/// </summary> /// </summary>
Gl8XBitAti = ((int)0x00000004) , Gl8XBitAti = ((int)0x00000004) ,
@ -955,6 +959,10 @@ namespace OpenTK.Graphics.OpenGL
/// </summary> /// </summary>
TessControlShaderBit = ((int)0x00000008) , TessControlShaderBit = ((int)0x00000008) ,
/// <summary> /// <summary>
/// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
/// </summary>
TessControlShaderBitExt = ((int)0x00000008) ,
/// <summary>
/// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
/// </summary> /// </summary>
TextureFetchBarrierBit = ((int)0x00000008) , TextureFetchBarrierBit = ((int)0x00000008) ,
@ -983,6 +991,10 @@ namespace OpenTK.Graphics.OpenGL
/// </summary> /// </summary>
TessEvaluationShaderBit = ((int)0x00000010) , TessEvaluationShaderBit = ((int)0x00000010) ,
/// <summary> /// <summary>
/// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
/// </summary>
TessEvaluationShaderBitExt = ((int)0x00000010) ,
/// <summary>
/// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020
/// </summary> /// </summary>
ComputeShaderBit = ((int)0x00000020) , ComputeShaderBit = ((int)0x00000020) ,
@ -1219,6 +1231,10 @@ namespace OpenTK.Graphics.OpenGL
/// </summary> /// </summary>
Quads = ((int)0x0007) , Quads = ((int)0x0007) ,
/// <summary> /// <summary>
/// Original was GL_QUADS_EXT = 0x0007
/// </summary>
QuadsExt = ((int)0x0007) ,
/// <summary>
/// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
/// </summary> /// </summary>
MapInvalidateBufferBit = ((int)0x0008) , MapInvalidateBufferBit = ((int)0x0008) ,
@ -1299,6 +1315,10 @@ namespace OpenTK.Graphics.OpenGL
/// </summary> /// </summary>
Patches = ((int)0x000E) , Patches = ((int)0x000E) ,
/// <summary> /// <summary>
/// Original was GL_PATCHES_EXT = 0x000E
/// </summary>
PatchesExt = ((int)0x000E) ,
/// <summary>
/// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
/// </summary> /// </summary>
MapFlushExplicitBit = ((int)0x0010) , MapFlushExplicitBit = ((int)0x0010) ,
@ -47752,6 +47772,10 @@ namespace OpenTK.Graphics.OpenGL
/// </summary> /// </summary>
Quads = ((int)0x0007) , Quads = ((int)0x0007) ,
/// <summary> /// <summary>
/// Original was GL_QUADS_EXT = 0x0007
/// </summary>
QuadsExt = ((int)0x0007) ,
/// <summary>
/// Original was GL_QUAD_STRIP = 0x0008 /// Original was GL_QUAD_STRIP = 0x0008
/// </summary> /// </summary>
QuadStrip = ((int)0x0008) , QuadStrip = ((int)0x0008) ,
@ -47811,6 +47835,10 @@ namespace OpenTK.Graphics.OpenGL
/// Original was GL_PATCHES = 0x000E /// Original was GL_PATCHES = 0x000E
/// </summary> /// </summary>
Patches = ((int)0x000E) , Patches = ((int)0x000E) ,
/// <summary>
/// Original was GL_PATCHES_EXT = 0x000E
/// </summary>
PatchesExt = ((int)0x000E) ,
} }
/// <summary> /// <summary>
@ -52749,14 +52777,26 @@ namespace OpenTK.Graphics.OpenGL
/// </summary> /// </summary>
GeometryShaderBit = ((int)0x00000004) , GeometryShaderBit = ((int)0x00000004) ,
/// <summary> /// <summary>
/// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
/// </summary>
GeometryShaderBitExt = ((int)0x00000004) ,
/// <summary>
/// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
/// </summary> /// </summary>
TessControlShaderBit = ((int)0x00000008) , TessControlShaderBit = ((int)0x00000008) ,
/// <summary> /// <summary>
/// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
/// </summary>
TessControlShaderBitExt = ((int)0x00000008) ,
/// <summary>
/// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
/// </summary> /// </summary>
TessEvaluationShaderBit = ((int)0x00000010) , TessEvaluationShaderBit = ((int)0x00000010) ,
/// <summary> /// <summary>
/// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
/// </summary>
TessEvaluationShaderBitExt = ((int)0x00000010) ,
/// <summary>
/// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020
/// </summary> /// </summary>
ComputeShaderBit = ((int)0x00000020) , ComputeShaderBit = ((int)0x00000020) ,

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@ -823,6 +823,10 @@ namespace OpenTK.Graphics.OpenGL4
/// </summary> /// </summary>
GeometryShaderBit = ((int)0x00000004) , GeometryShaderBit = ((int)0x00000004) ,
/// <summary> /// <summary>
/// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
/// </summary>
GeometryShaderBitExt = ((int)0x00000004) ,
/// <summary>
/// Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004 /// Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004
/// </summary> /// </summary>
QueryStencilFailEventBitAmd = ((int)0x00000004) , QueryStencilFailEventBitAmd = ((int)0x00000004) ,
@ -843,6 +847,10 @@ namespace OpenTK.Graphics.OpenGL4
/// </summary> /// </summary>
TessControlShaderBit = ((int)0x00000008) , TessControlShaderBit = ((int)0x00000008) ,
/// <summary> /// <summary>
/// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
/// </summary>
TessControlShaderBitExt = ((int)0x00000008) ,
/// <summary>
/// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
/// </summary> /// </summary>
TextureFetchBarrierBit = ((int)0x00000008) , TextureFetchBarrierBit = ((int)0x00000008) ,
@ -859,6 +867,10 @@ namespace OpenTK.Graphics.OpenGL4
/// </summary> /// </summary>
TessEvaluationShaderBit = ((int)0x00000010) , TessEvaluationShaderBit = ((int)0x00000010) ,
/// <summary> /// <summary>
/// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
/// </summary>
TessEvaluationShaderBitExt = ((int)0x00000010) ,
/// <summary>
/// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020
/// </summary> /// </summary>
ComputeShaderBit = ((int)0x00000020) , ComputeShaderBit = ((int)0x00000020) ,
@ -1011,6 +1023,10 @@ namespace OpenTK.Graphics.OpenGL4
/// </summary> /// </summary>
Quads = ((int)0x0007) , Quads = ((int)0x0007) ,
/// <summary> /// <summary>
/// Original was GL_QUADS_EXT = 0x0007
/// </summary>
QuadsExt = ((int)0x0007) ,
/// <summary>
/// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
/// </summary> /// </summary>
MapInvalidateBufferBit = ((int)0x0008) , MapInvalidateBufferBit = ((int)0x0008) ,
@ -1079,6 +1095,10 @@ namespace OpenTK.Graphics.OpenGL4
/// </summary> /// </summary>
Patches = ((int)0x000E) , Patches = ((int)0x000E) ,
/// <summary> /// <summary>
/// Original was GL_PATCHES_EXT = 0x000E
/// </summary>
PatchesExt = ((int)0x000E) ,
/// <summary>
/// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
/// </summary> /// </summary>
MapFlushExplicitBit = ((int)0x0010) , MapFlushExplicitBit = ((int)0x0010) ,
@ -24516,6 +24536,10 @@ namespace OpenTK.Graphics.OpenGL4
/// </summary> /// </summary>
Quads = ((int)0x0007) , Quads = ((int)0x0007) ,
/// <summary> /// <summary>
/// Original was GL_QUADS_EXT = 0x0007
/// </summary>
QuadsExt = ((int)0x0007) ,
/// <summary>
/// Original was GL_LINES_ADJACENCY = 0x000A /// Original was GL_LINES_ADJACENCY = 0x000A
/// </summary> /// </summary>
LinesAdjacency = ((int)0x000A) , LinesAdjacency = ((int)0x000A) ,
@ -24567,6 +24591,10 @@ namespace OpenTK.Graphics.OpenGL4
/// Original was GL_PATCHES = 0x000E /// Original was GL_PATCHES = 0x000E
/// </summary> /// </summary>
Patches = ((int)0x000E) , Patches = ((int)0x000E) ,
/// <summary>
/// Original was GL_PATCHES_EXT = 0x000E
/// </summary>
PatchesExt = ((int)0x000E) ,
} }
/// <summary> /// <summary>
@ -27865,14 +27893,26 @@ namespace OpenTK.Graphics.OpenGL4
/// </summary> /// </summary>
GeometryShaderBit = ((int)0x00000004) , GeometryShaderBit = ((int)0x00000004) ,
/// <summary> /// <summary>
/// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
/// </summary>
GeometryShaderBitExt = ((int)0x00000004) ,
/// <summary>
/// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
/// </summary> /// </summary>
TessControlShaderBit = ((int)0x00000008) , TessControlShaderBit = ((int)0x00000008) ,
/// <summary> /// <summary>
/// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
/// </summary>
TessControlShaderBitExt = ((int)0x00000008) ,
/// <summary>
/// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
/// </summary> /// </summary>
TessEvaluationShaderBit = ((int)0x00000010) , TessEvaluationShaderBit = ((int)0x00000010) ,
/// <summary> /// <summary>
/// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
/// </summary>
TessEvaluationShaderBitExt = ((int)0x00000010) ,
/// <summary>
/// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020
/// </summary> /// </summary>
ComputeShaderBit = ((int)0x00000020) , ComputeShaderBit = ((int)0x00000020) ,