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[Core] Added MouseCursor class
This branch marks the beginning of hardware cursor support (affects issue #9)
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Source/OpenTK/MouseCursor.cs
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Source/OpenTK/MouseCursor.cs
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#region License
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//
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// Cursor.cs
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//
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// Author:
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// Stefanos A. <stapostol@gmail.com>
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//
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// Copyright (c) 2006-2014 Stefanos Apostolopoulos
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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#endregion
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using System;
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namespace OpenTK
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{
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public class MouseCursor
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{
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static readonly MouseCursor default_cursor = new MouseCursor();
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byte[] rgba;
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int width;
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int height;
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int x;
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int y;
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MouseCursor()
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{
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}
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public MouseCursor(byte[] rgba, int width, int height, int x, int y)
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{
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if (rgba == null)
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throw new ArgumentNullException();
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if (width < 0 || width > 256 || height < 0 || height > 256)
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throw new ArgumentOutOfRangeException();
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if (rgba.Length < width * height * 4)
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throw new ArgumentOutOfRangeException();
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if (x < 0 || x >= width || y < 0 || y >= height)
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throw new ArgumentOutOfRangeException();
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this.rgba = rgba;
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this.width = width;
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this.height = height;
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this.x = x;
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this.y = y;
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}
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internal byte[] Rgba { get { return rgba; } }
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internal int Width { get { return width; } }
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internal int Height { get { return height; } }
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internal int X { get { return x; } }
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internal int Y { get { return y; } }
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public static MouseCursor Default
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{
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get
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{
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return default_cursor;
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}
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}
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}
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}
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
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<PropertyGroup>
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<ProjectType>Local</ProjectType>
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@ -759,6 +759,7 @@
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<Compile Include="Input\JoystickHat.cs" />
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<Compile Include="Input\HatPosition.cs" />
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<Compile Include="Input\JoystickHatState.cs" />
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<Compile Include="MouseCursor.cs" />
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<Compile Include="Input\KeyModifiers.cs" />
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<Compile Include="Platform\MacOS\CocoaContext.cs" />
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<Compile Include="Platform\MacOS\CocoaNativeWindow.cs" />
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@ -823,5 +824,4 @@
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</Properties>
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</MonoDevelop>
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</ProjectExtensions>
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<ItemGroup />
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</Project>
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