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https://github.com/Ryujinx/Opentk.git
synced 2024-12-23 19:45:29 +00:00
[Mac] Do not store *State structs directly
Storing Mouse/KeyboardState structs directly makes updates more difficult than they should be. It is simpler to create simple classes instead.
This commit is contained in:
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@ -55,7 +55,17 @@ namespace OpenTK.Platform.MacOS
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{
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#region Fields
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class JoystickDetails
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class MouseData
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{
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public MouseState State;
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}
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class KeyboardData
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{
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public KeyboardState State;
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}
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class JoystickData
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{
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public string Name;
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public Guid Guid;
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@ -65,27 +75,20 @@ namespace OpenTK.Platform.MacOS
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new Dictionary<int, JoystickButton>();
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}
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class MacJoystick : JoystickDevice<JoystickDetails>
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{
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internal MacJoystick(int id, int axes, int buttons)
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: base(id, axes, buttons)
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{ }
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}
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readonly IOHIDManagerRef hidmanager;
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readonly Dictionary<IntPtr, MouseState> MouseDevices =
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new Dictionary<IntPtr, MouseState>(new IntPtrEqualityComparer());
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readonly Dictionary<IntPtr, MouseData> MouseDevices =
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new Dictionary<IntPtr, MouseData>(new IntPtrEqualityComparer());
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readonly Dictionary<int, IntPtr> MouseIndexToDevice =
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new Dictionary<int, IntPtr>();
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readonly Dictionary<IntPtr, KeyboardState> KeyboardDevices =
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new Dictionary<IntPtr, KeyboardState>(new IntPtrEqualityComparer());
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readonly Dictionary<IntPtr, KeyboardData> KeyboardDevices =
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new Dictionary<IntPtr, KeyboardData>(new IntPtrEqualityComparer());
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readonly Dictionary<int, IntPtr> KeyboardIndexToDevice =
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new Dictionary<int, IntPtr>();
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readonly Dictionary<IntPtr, MacJoystick> JoystickDevices =
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new Dictionary<IntPtr, MacJoystick>(new IntPtrEqualityComparer());
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readonly Dictionary<IntPtr, JoystickData> JoystickDevices =
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new Dictionary<IntPtr, JoystickData>(new IntPtrEqualityComparer());
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readonly Dictionary<int, IntPtr> JoystickIndexToDevice =
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new Dictionary<int, IntPtr>();
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@ -246,20 +249,20 @@ namespace OpenTK.Platform.MacOS
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return;
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}
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MouseState mouse;
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KeyboardState keyboard;
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MacJoystick joystick;
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MouseData mouse;
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KeyboardData keyboard;
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JoystickData joystick;
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if (MouseDevices.TryGetValue(context, out mouse))
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{
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MouseDevices[context] = UpdateMouse(mouse, val);
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UpdateMouse(mouse, val);
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}
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else if (KeyboardDevices.TryGetValue(context, out keyboard))
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{
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KeyboardDevices[context] = UpdateKeyboard(keyboard, val);
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UpdateKeyboard(keyboard, val);
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}
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else if (JoystickDevices.TryGetValue(context, out joystick))
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{
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JoystickDevices[context] = UpdateJoystick(joystick, val);
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UpdateJoystick(joystick, val);
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}
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else
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{
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@ -279,30 +282,24 @@ namespace OpenTK.Platform.MacOS
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if (!MouseDevices.ContainsKey(device))
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{
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Debug.Print("Mouse device {0:x} discovered, sender is {1:x}", device, sender);
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MouseState state = new MouseState();
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state.IsConnected = true;
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MouseIndexToDevice.Add(MouseDevices.Count, device);
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MouseDevices.Add(device, state);
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MouseDevices.Add(device, new MouseData());
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}
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else
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{
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Debug.Print("Mouse device {0:x} reconnected, sender is {1:x}", device, sender);
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MouseState state = MouseDevices[device];
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state.IsConnected = true;
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MouseDevices[device] = state;
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}
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MouseDevices[device].State.SetIsConnected(true);
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}
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void RemoveMouse(CFAllocatorRef sender, CFAllocatorRef device)
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{
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Debug.Print("Mouse device {0:x} disconnected, sender is {1:x}", device, sender);
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// Keep the device in case it comes back later on
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MouseState state = MouseDevices[device];
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state.IsConnected = false;
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MouseDevices[device] = state;
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MouseDevices[device].State.SetIsConnected(false);
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}
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static MouseState UpdateMouse(MouseState state, IOHIDValueRef val)
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static void UpdateMouse(MouseData mouse, IOHIDValueRef val)
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{
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IOHIDElementRef elem = NativeMethods.IOHIDValueGetElement(val);
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int v_int = NativeMethods.IOHIDValueGetIntegerValue(val).ToInt32();
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@ -317,25 +314,23 @@ namespace OpenTK.Platform.MacOS
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switch ((HIDUsageGD)usage)
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{
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case HIDUsageGD.X:
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state.X += v_int;
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mouse.State.X += v_int;
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break;
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case HIDUsageGD.Y:
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state.Y += v_int;
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mouse.State.Y += v_int;
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break;
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case HIDUsageGD.Wheel:
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state.WheelPrecise += v_int;
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mouse.State.WheelPrecise += v_int;
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break;
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}
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break;
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case HIDPage.Button:
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state[OpenTK.Input.MouseButton.Left + usage - 1] = v_int == 1;
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mouse.State[OpenTK.Input.MouseButton.Left + usage - 1] = v_int == 1;
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break;
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}
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return state;
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}
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#endregion
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@ -347,30 +342,24 @@ namespace OpenTK.Platform.MacOS
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if (!KeyboardDevices.ContainsKey(device))
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{
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Debug.Print("Keyboard device {0:x} discovered, sender is {1:x}", device, sender);
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KeyboardState state = new KeyboardState();
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state.IsConnected = true;
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KeyboardIndexToDevice.Add(KeyboardDevices.Count, device);
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KeyboardDevices.Add(device, state);
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KeyboardDevices.Add(device, new KeyboardData());
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}
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else
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{
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Debug.Print("Keyboard device {0:x} reconnected, sender is {1:x}", device, sender);
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KeyboardState state = KeyboardDevices[device];
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state.IsConnected = true;
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KeyboardDevices[device] = state;
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}
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KeyboardDevices[device].State.SetIsConnected(true);
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}
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void RemoveKeyboard(CFAllocatorRef sender, CFAllocatorRef device)
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{
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Debug.Print("Keyboard device {0:x} disconnected, sender is {1:x}", device, sender);
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// Keep the device in case it comes back later on
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KeyboardState state = KeyboardDevices[device];
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state.IsConnected = false;
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KeyboardDevices[device] = state;
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KeyboardDevices[device].State.SetIsConnected(false);
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}
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static KeyboardState UpdateKeyboard(KeyboardState state, IOHIDValueRef val)
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static void UpdateKeyboard(KeyboardData keyboard, IOHIDValueRef val)
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{
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IOHIDElementRef elem = NativeMethods.IOHIDValueGetElement(val);
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int v_int = NativeMethods.IOHIDValueGetIntegerValue(val).ToInt32();
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@ -379,22 +368,21 @@ namespace OpenTK.Platform.MacOS
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// This will supress the debug printing below. Seems like it generates a lot of -1s.
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// Couldn't find any details in USB spec or Apple docs for this behavior.
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if(usage < 0 ) return state;
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switch (page)
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if (usage >= 0)
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{
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case HIDPage.GenericDesktop:
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case HIDPage.KeyboardOrKeypad:
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if (usage >= RawKeyMap.Length)
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{
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Debug.Print("[Warning] Key {0} not mapped.", usage);
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return state;
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}
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state.SetKeyState(RawKeyMap[usage], (byte)usage, v_int != 0);
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break;
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}
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return state;
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switch (page)
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{
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case HIDPage.GenericDesktop:
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case HIDPage.KeyboardOrKeypad:
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if (usage >= RawKeyMap.Length)
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{
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Debug.Print("[Warning] Key {0} not mapped.", usage);
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}
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keyboard.State.SetKeyState(RawKeyMap[usage], (byte)usage, v_int != 0);
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break;
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}
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}
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}
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#endregion
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@ -442,14 +430,15 @@ namespace OpenTK.Platform.MacOS
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return new Guid(guid_bytes.ToArray());
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}
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MacJoystick CreateJoystick(IntPtr sender, IntPtr device)
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JoystickData CreateJoystick(IntPtr sender, IntPtr device)
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{
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MacJoystick joy = null;
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JoystickData joy = null;
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// Retrieve all elements of this device
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CFArrayRef element_array_ref = NativeMethods.IOHIDDeviceCopyMatchingElements(device, IntPtr.Zero, IntPtr.Zero);
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if (element_array_ref != IntPtr.Zero)
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{
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joy = new JoystickData();
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int axes = 0;
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int buttons = 0;
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int dpads = 0;
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}
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}
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joy = new MacJoystick(-1, axes, buttons);
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joy.Details.Name = name;
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joy.Details.Guid = guid;
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joy.Details.State.SetIsConnected(true);
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joy.Details.Capabilities = new JoystickCapabilities(axes, buttons, true);
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joy.Name = name;
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joy.Guid = guid;
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joy.State.SetIsConnected(true);
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joy.Capabilities = new JoystickCapabilities(axes, buttons, true);
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// Map button elements to JoystickButtons
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for (int button = 0; button < button_elements.Count; button++)
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{
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joy.Details.ElementUsageToButton.Add(button_elements[button], JoystickButton.Button0 + button);
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joy.ElementUsageToButton.Add(button_elements[button], JoystickButton.Button0 + button);
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}
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}
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CF.CFRelease(element_array_ref);
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return joy;
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}
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MacJoystick GetJoystick(int index)
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JoystickData GetJoystick(int index)
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{
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IntPtr device;
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if (JoystickIndexToDevice.TryGetValue(index, out device))
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{
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MacJoystick joystick;
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JoystickData joystick;
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if (JoystickDevices.TryGetValue(device, out joystick))
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{
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return joystick;
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@ -541,7 +529,7 @@ namespace OpenTK.Platform.MacOS
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void AddJoystick(CFAllocatorRef sender, CFAllocatorRef device)
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{
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Debug.Print("Joystick device {0:x} discovered, sender is {1:x}", device, sender);
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MacJoystick joy = CreateJoystick(sender, device);
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JoystickData joy = CreateJoystick(sender, device);
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if (joy != null)
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{
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// Add a device->joy lookup entry for this device.
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@ -564,7 +552,7 @@ namespace OpenTK.Platform.MacOS
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for (i = 0; i < JoystickIndexToDevice.Count; i++)
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{
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IntPtr candidate = JoystickIndexToDevice[i];
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if (!JoystickDevices[candidate].Details.State.IsConnected)
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if (!JoystickDevices[candidate].State.IsConnected)
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{
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break;
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}
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@ -587,11 +575,11 @@ namespace OpenTK.Platform.MacOS
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{
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Debug.Print("Joystick device {0:x} disconnected, sender is {1:x}", device, sender);
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// Keep the device in case it comes back later on
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JoystickDevices[device].Details.State = new JoystickState();
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JoystickDevices[device].Details.Capabilities = new JoystickCapabilities();
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JoystickDevices[device].State = new JoystickState();
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JoystickDevices[device].Capabilities = new JoystickCapabilities();
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}
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static MacJoystick UpdateJoystick(MacJoystick joy, IOHIDValueRef val)
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static void UpdateJoystick(JoystickData joy, IOHIDValueRef val)
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{
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IOHIDElementRef elem = NativeMethods.IOHIDValueGetElement(val);
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HIDPage page = NativeMethods.IOHIDElementGetUsagePage(elem);
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JoystickAxis axis = TranslateJoystickAxis(usage);
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if (axis >= JoystickAxis.Axis0 && axis <= JoystickAxis.Last)
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{
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joy.Details.State.SetAxis(axis, offset);
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joy.State.SetAxis(axis, offset);
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}
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break;
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JoystickAxis axis = TranslateJoystickAxis(usage);
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if (axis >= JoystickAxis.Axis0 && axis <= JoystickAxis.Last)
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{
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joy.Details.State.SetAxis(axis, offset);
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joy.State.SetAxis(axis, offset);
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}
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break;
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}
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JoystickButton button = TranslateJoystickButton(joy, usage);
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if (button >= JoystickButton.Button0 && button <= JoystickButton.Last)
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{
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joy.Details.State.SetButton(button, pressed);
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joy.State.SetButton(button, pressed);
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}
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}
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break;
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}
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return joy;
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}
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static short GetJoystickAxis(IOHIDValueRef val, IOHIDElementRef element)
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return value >= 1;
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}
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static JoystickButton TranslateJoystickButton(MacJoystick joy, int usage)
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static JoystickButton TranslateJoystickButton(JoystickData joy, int usage)
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{
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JoystickButton button;
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if (joy.Details.ElementUsageToButton.TryGetValue(usage, out button))
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if (joy.ElementUsageToButton.TryGetValue(usage, out button))
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{
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return button;
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}
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@ -741,9 +727,9 @@ namespace OpenTK.Platform.MacOS
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MouseState IMouseDriver2.GetState()
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{
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MouseState master = new MouseState();
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foreach (KeyValuePair<IntPtr, MouseState> item in MouseDevices)
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foreach (KeyValuePair<IntPtr, MouseData> item in MouseDevices)
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{
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master.MergeBits(item.Value);
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master.MergeBits(item.Value.State);
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}
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return master;
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IntPtr device;
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if (MouseIndexToDevice.TryGetValue(index, out device))
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{
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return MouseDevices[device];
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return MouseDevices[device].State;
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}
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return new MouseState();
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KeyboardState IKeyboardDriver2.GetState()
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{
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KeyboardState master = new KeyboardState();
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foreach (KeyValuePair<IntPtr, KeyboardState> item in KeyboardDevices)
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foreach (KeyValuePair<IntPtr, KeyboardData> item in KeyboardDevices)
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{
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master.MergeBits(item.Value);
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master.MergeBits(item.Value.State);
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}
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return master;
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IntPtr device;
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if (KeyboardIndexToDevice.TryGetValue(index, out device))
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{
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return KeyboardDevices[device];
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return KeyboardDevices[device].State;
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}
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return new KeyboardState();
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JoystickState IJoystickDriver2.GetState(int index)
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{
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MacJoystick joystick = GetJoystick(index);
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JoystickData joystick = GetJoystick(index);
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if (joystick != null)
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{
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return joystick.Details.State;
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return joystick.State;
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}
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return new JoystickState();
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}
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JoystickCapabilities IJoystickDriver2.GetCapabilities(int index)
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{
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MacJoystick joystick = GetJoystick(index);
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JoystickData joystick = GetJoystick(index);
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if (joystick != null)
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{
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return joystick.Details.Capabilities;
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return joystick.Capabilities;
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}
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return new JoystickCapabilities();
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}
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Guid IJoystickDriver2.GetGuid(int index)
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{
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MacJoystick joystick = GetJoystick(index);
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JoystickData joystick = GetJoystick(index);
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if (joystick != null)
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{
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return joystick.Details.Guid;
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return joystick.Guid;
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}
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return new Guid();
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}
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