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Changed the definition of the TexturePacker.Add() method, to reduce generated garbage.
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@ -40,7 +40,7 @@ namespace OpenTK
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/// <returns>A System.Drawing.Rectangle containing the coordinates of the packed item.</returns>
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/// <exception cref="InvalidOperationException">Occurs if the item is larger than the available TexturePacker area</exception>
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/// <exception cref="ArgumentException">Occurs if the item already exists in the TexturePacker.</exception>
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public Rectangle Add(T item)
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public void Add(T item, out Rectangle rect)
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{
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if (item.Width > root.Rect.Width || item.Height > root.Rect.Height)
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throw new InvalidOperationException("The item is too large for this TexturePacker");
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@ -55,7 +55,7 @@ namespace OpenTK
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throw new InvalidOperationException("There is not enough space to add this item. Consider calling the Clear() method.");
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//items.Add(item, node);
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return node.Rect;
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rect = node.Rect;
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}
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//throw new ArgumentException("The item already exists in the TexturePacker.", "item");
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}
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