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SetCursor function.
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@ -1101,6 +1101,43 @@ namespace OpenTK.Platform.Windows
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uint cbSize, MouseMovePoint* pointsIn,
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MouseMovePoint* pointsBufferOut, int nBufPoints, uint resolution);
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/// <summary>
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/// Sets the cursor shape.
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/// </summary>
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/// <param name="hCursor">
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/// A handle to the cursor. The cursor must have been created by the
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/// CreateCursor function or loaded by the LoadCursor or LoadImage
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/// function. If this parameter is IntPtr.Zero, the cursor is removed
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/// from the screen.
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/// </param>
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/// <returns>
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/// The return value is the handle to the previous cursor, if there was one.
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///
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/// If there was no previous cursor, the return value is null.
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/// </returns>
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/// <remarks>
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/// The cursor is set only if the new cursor is different from the
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/// previous cursor; otherwise, the function returns immediately.
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///
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/// The cursor is a shared resource. A window should set the cursor
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/// shape only when the cursor is in its client area or when the window
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/// is capturing mouse input. In systems without a mouse, the window
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/// should restore the previous cursor before the cursor leaves the
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/// client area or before it relinquishes control to another window.
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///
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/// If your application must set the cursor while it is in a window,
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/// make sure the class cursor for the specified window's class is set
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/// to NULL. If the class cursor is not NULL, the system restores the
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/// class cursor each time the mouse is moved.
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///
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/// The cursor is not shown on the screen if the internal cursor
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/// display count is less than zero. This occurs if the application
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/// uses the ShowCursor function to hide the cursor more times than to
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/// show the cursor.
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/// </remarks>
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[DllImport("user32.dll")]
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public static extern HCURSOR SetCursor(HCURSOR hCursor);
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#region Async input
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#region GetCursorPos
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