Fixed newline and indentation behavior

Mono and .Net have a few minor differences in their StreamWriter
implementations. Added workarounds to produce identical output on all
platforms.
This commit is contained in:
Stefanos A. 2013-11-01 14:00:46 +01:00
parent b7f2379f87
commit add848f32d

View file

@ -1,7 +1,30 @@
#region --- License ---
/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
using System;
@ -39,39 +62,48 @@ namespace Bind
public override void Write(string value)
{
bool is_multiline = false;
foreach (var line in splitLines.Split(value))
var lines = splitLines.Split(value);
bool is_multiline = lines.Length > 1;
if (is_multiline)
{
base.Write(line);
base.Write(System.Environment.NewLine);
is_multiline = true;
// Write all internal lines
for (int i = 0; i < lines.Length - 1; i++)
{
var line = lines[i];
WriteIndentations();
base.Write(line);
base.Write(System.Environment.NewLine);
}
// Write the last line without appending a newline
WriteIndentations();
base.Write(lines[lines.Length - 1]);
}
if (!is_multiline)
else
{
for (int i = indent_level; i > 0; i--)
base.Write(" ");
WriteIndentations();
base.Write(value);
}
}
public override void WriteLine(string value)
{
// Todo: it seems that spacing is not correct if this code
// is enabled on Linux/Mono. However, it works as it should on Windows/.Net.
// This could be related to line-ending differences, but I haven't been able to
// find the cause yet.
// This ugly workaround should work until the real cause is found.
if (Environment.OSVersion.Platform == PlatformID.Win32Windows ||
Environment.OSVersion.Platform == PlatformID.Win32NT ||
Environment.OSVersion.Platform == PlatformID.Win32S ||
Environment.OSVersion.Platform == PlatformID.WinCE)
// The Mono implementation of WriteLine calls Write internally.
// The .Net implementation does not.
// If running on Mono, we must avoid indenting in WriteLine
// because then we'll indent twice (once in WriteLine and once in Write).
// If running on .Net we must indent in both WriteLine and Write.
// Neat, no?
if (System.Type.GetType("Mono.Runtime") == null)
{
for (int i = indent_level; i > 0; i--)
base.Write(" ");
WriteIndentations();
}
base.WriteLine(value);
}
void WriteIndentations()
{
for (int i = indent_level; i > 0; i--)
base.Write(" ");
}
}
}