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https://github.com/Ryujinx/Opentk.git
synced 2024-12-23 11:35:39 +00:00
Fixed newline and indentation behavior
Mono and .Net have a few minor differences in their StreamWriter implementations. Added workarounds to produce identical output on all platforms.
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@ -1,7 +1,30 @@
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#region --- License ---
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/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
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* See license.txt for license info
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*/
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#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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using System;
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@ -39,39 +62,48 @@ namespace Bind
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public override void Write(string value)
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{
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bool is_multiline = false;
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foreach (var line in splitLines.Split(value))
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var lines = splitLines.Split(value);
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bool is_multiline = lines.Length > 1;
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if (is_multiline)
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{
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base.Write(line);
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base.Write(System.Environment.NewLine);
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is_multiline = true;
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// Write all internal lines
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for (int i = 0; i < lines.Length - 1; i++)
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{
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var line = lines[i];
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WriteIndentations();
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base.Write(line);
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base.Write(System.Environment.NewLine);
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}
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// Write the last line without appending a newline
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WriteIndentations();
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base.Write(lines[lines.Length - 1]);
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}
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if (!is_multiline)
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else
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{
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for (int i = indent_level; i > 0; i--)
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base.Write(" ");
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WriteIndentations();
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base.Write(value);
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}
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}
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public override void WriteLine(string value)
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{
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// Todo: it seems that spacing is not correct if this code
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// is enabled on Linux/Mono. However, it works as it should on Windows/.Net.
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// This could be related to line-ending differences, but I haven't been able to
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// find the cause yet.
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// This ugly workaround should work until the real cause is found.
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if (Environment.OSVersion.Platform == PlatformID.Win32Windows ||
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Environment.OSVersion.Platform == PlatformID.Win32NT ||
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Environment.OSVersion.Platform == PlatformID.Win32S ||
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Environment.OSVersion.Platform == PlatformID.WinCE)
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// The Mono implementation of WriteLine calls Write internally.
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// The .Net implementation does not.
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// If running on Mono, we must avoid indenting in WriteLine
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// because then we'll indent twice (once in WriteLine and once in Write).
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// If running on .Net we must indent in both WriteLine and Write.
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// Neat, no?
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if (System.Type.GetType("Mono.Runtime") == null)
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{
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for (int i = indent_level; i > 0; i--)
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base.Write(" ");
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WriteIndentations();
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}
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base.WriteLine(value);
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}
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void WriteIndentations()
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{
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for (int i = indent_level; i > 0; i--)
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base.Write(" ");
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}
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}
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}
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