mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-23 15:35:34 +00:00
Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads.
This commit is contained in:
parent
1c8b77cd1b
commit
b2ac1d4c61
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@ -55,7 +55,7 @@ namespace Bind
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public void Write(Bind.Structures.Enum e)
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{
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foreach (string s in splitLines.Split(e.ToString()))
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WriteLine(s);
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WriteLine(s.TrimEnd('\r', '\n'));
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}
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public void Write(Bind.Structures.Function f)
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@ -94,7 +94,7 @@ namespace Bind.Structures
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sb.Append(c.ToString());
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sb.AppendLine(",");
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}
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sb.AppendLine("}");
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sb.Append("}");
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return sb.ToString();
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}
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@ -297,7 +297,7 @@ namespace Bind.Structures
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{
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sb.AppendLine(" " + s);
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}
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sb.AppendLine("}");
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sb.Append("}");
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return sb.ToString();
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}
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@ -16,6 +16,7 @@ using OpenTK;
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using OpenTK.Platform;
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using OpenTK.Input;
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using System.Diagnostics;
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using System.Threading;
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namespace Examples.Tests
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{
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@ -95,13 +96,13 @@ namespace Examples.Tests
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k.KeyUp += new KeyUpEvent(LogKeyUp);
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}
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//PollTimer.Tick += new EventHandler(PollTimer_Tick);
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//PollTimer.Start();
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Application.Idle += new EventHandler(Application_Idle);
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Application.Idle += new EventHandler(UpdateDevices);
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}
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void Application_Idle(object sender, EventArgs e)
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void UpdateDevices(object sender, EventArgs e)
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{
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driver.Poll();
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// Update mouse coordinates.
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MouseXText.Text = driver.Mouse[ChooseMouse.SelectedIndex].X.ToString();
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MouseYText.Text = driver.Mouse[ChooseMouse.SelectedIndex].Y.ToString();
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@ -113,14 +114,14 @@ namespace Examples.Tests
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void LogMouseButtonDown(IMouse sender, MouseButton button)
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{
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Trace.WriteLine(String.Format("Mouse button down: {0} on device: {1}", button, sender.DeviceID));
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//Trace.WriteLine(String.Format("Mouse button down: {0} on device: {1}", button, sender.DeviceID));
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if (sender.DeviceID == driver.Mouse[ChooseMouse.SelectedIndex].DeviceID)
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MouseButtons.Items.Add(button);
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}
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void LogMouseButtonUp(IMouse sender, MouseButton button)
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{
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Trace.WriteLine(String.Format("Mouse button up: {0} on device: {1}", button, sender.DeviceID));
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//Trace.WriteLine(String.Format("Mouse button up: {0} on device: {1}", button, sender.DeviceID));
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if (sender.DeviceID == driver.Mouse[ChooseMouse.SelectedIndex].DeviceID)
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MouseButtons.Items.Remove(button);
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}
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File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
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@ -11,7 +11,6 @@ using System.Collections.Generic;
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using System.Text;
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using System.Runtime.InteropServices;
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using System.Reflection;
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using OpenTK.Platform;
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using System.Diagnostics;
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using System.Reflection.Emit;
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@ -218,7 +217,7 @@ namespace OpenTK.OpenGL
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{
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MethodInfo m;
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return
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Utilities.GetExtensionDelegate(name, signature) ??
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GetExtensionDelegate(name, signature) ??
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/*((m = importsClass.GetMethod(name.Substring(2), BindingFlags.Static | BindingFlags.NonPublic)) != null ?*/
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(Imports.import.TryGetValue((name.Substring(2)), out m) ?
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Delegate.CreateDelegate(signature, m) : null);
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@ -349,5 +348,126 @@ namespace OpenTK.OpenGL
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}
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#endregion
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#region --- GetProcAddress ---
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private static IGetProcAddress getProcAddress;
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internal interface IGetProcAddress
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{
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IntPtr GetProcAddress(string function);
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}
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internal class GetProcAddressWindows : IGetProcAddress
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{
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public IntPtr GetProcAddress(string function)
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{
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return OpenTK.Platform.Windows.Wgl.Imports.GetProcAddress(function);
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}
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}
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internal class GetProcAddressX11 : IGetProcAddress
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{
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public IntPtr GetProcAddress(string function)
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{
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return X11.Glx.GetProcAddress(function);
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}
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}
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internal class GetProcAddressOSX : IGetProcAddress
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{
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public IntPtr GetProcAddress(string function)
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{
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string fname = "_" + function;
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if (!OSX.Functions.NSIsSymbolNameDefined(fname))
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return IntPtr.Zero;
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IntPtr symbol = OSX.Functions.NSLookupAndBindSymbol(fname);
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if (symbol != IntPtr.Zero)
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symbol = OSX.Functions.NSAddressOfSymbol(symbol);
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return symbol;
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}
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}
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#region private static IntPtr GetAddress(string function)
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/// <summary>
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/// Retrieves the entry point for a dynamically exported OpenGL function.
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/// </summary>
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/// <param name="name">The function string for the OpenGL function (eg. "glNewList")</param>
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/// <returns>
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/// An IntPtr contaning the address for the entry point, or IntPtr.Zero if the specified
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/// OpenGL function is not dynamically exported.
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/// </returns>
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/// <remarks>
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/// <para>
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/// The Marshal.GetDelegateForFunctionPointer method can be used to turn the return value
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/// into a call-able delegate.
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/// </para>
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/// <para>
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/// This function is cross-platform. It determines the underlying platform and uses the
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/// correct wgl, glx or agl GetAddress function to retrieve the function pointer.
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/// </para>
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/// <see cref="Marshal.GetDelegateForFunctionPointer"/>
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/// <seealso cref="Gl.GetDelegateForExtensionMethod"/>
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/// </remarks>
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private static IntPtr GetAddress(string function)
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{
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if (getProcAddress == null)
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{
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if (System.Environment.OSVersion.Platform == PlatformID.Win32NT ||
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System.Environment.OSVersion.Platform == PlatformID.Win32S ||
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System.Environment.OSVersion.Platform == PlatformID.Win32Windows ||
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System.Environment.OSVersion.Platform == PlatformID.WinCE)
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{
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getProcAddress = new GetProcAddressWindows();
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}
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else if (System.Environment.OSVersion.Platform == PlatformID.Unix)
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{
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getProcAddress = new GetProcAddressX11();
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}
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else
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{
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throw new PlatformNotSupportedException(
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"Extension loading is only supported under X11 and Windows. We are sorry for the inconvience.");
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}
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}
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return getProcAddress.GetProcAddress(function);
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}
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#endregion
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#region private static Delegate GetExtensionDelegate(string name, Type signature)
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/// <summary>
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/// Creates a System.Delegate that can be used to call a dynamically exported OpenGL function.
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/// </summary>
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/// <param name="name">The name of the OpenGL function (eg. "glNewList")</param>
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/// <param name="signature">The signature of the OpenGL function.</param>
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/// <returns>
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/// A System.Delegate that can be used to call this OpenGL function or null
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/// if the function is not available in the current OpenGL context.
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/// </returns>
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private static Delegate GetExtensionDelegate(string name, Type signature)
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{
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IntPtr address = GetAddress(name);
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if (address == IntPtr.Zero ||
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address == new IntPtr(1) || // Workaround for buggy nvidia drivers which return
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address == new IntPtr(2)) // 1 or 2 instead of IntPtr.Zero for some extensions.
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{
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return null;
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}
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else
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{
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return Marshal.GetDelegateForFunctionPointer(address, signature);
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}
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}
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#endregion
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#endregion
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}
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}
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@ -21,147 +21,6 @@ namespace OpenTK.Platform
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/// </summary>
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public static class Utilities
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{
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#region --- LoadAddress ---
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internal interface ILoadAddress
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{
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IntPtr LoadAddress(string function);
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}
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internal class LoadAddressWindows : ILoadAddress
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{
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public IntPtr LoadAddress(string function)
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{
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return OpenTK.Platform.Windows.Wgl.Imports.GetProcAddress(function);
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}
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}
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internal class LoadAddressX11 : ILoadAddress
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{
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public IntPtr LoadAddress(string function)
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{
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return X11.Glx.GetProcAddress(function);
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}
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}
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internal class LoadAddressOSX : ILoadAddress
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{
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public IntPtr LoadAddress(string function)
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{
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string fname = "_" + function;
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if (!OSX.Functions.NSIsSymbolNameDefined(fname))
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return IntPtr.Zero;
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IntPtr symbol = OSX.Functions.NSLookupAndBindSymbol(fname);
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if (symbol != IntPtr.Zero)
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symbol = OSX.Functions.NSAddressOfSymbol(symbol);
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return symbol;
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}
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}
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#endregion
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#region --- Fields ---
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/// <summary>
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/// Enumerates the platforms OpenTK can run on.
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/// </summary>
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private enum Platform
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{
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Unknown,
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Windows,
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X11,
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X11_ARB,
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OSX
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};
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private static ILoadAddress loadAddress;
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#endregion
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private static Platform platform = Platform.Unknown;
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#region public static IntPtr GetAddress(string function)
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/// <summary>
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/// Retrieves the entry point for a dynamically exported OpenGL function.
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/// </summary>
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/// <param name="name">The function string for the OpenGL function (eg. "glNewList")</param>
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/// <returns>
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/// An IntPtr contaning the address for the entry point, or IntPtr.Zero if the specified
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/// OpenGL function is not dynamically exported.
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/// </returns>
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/// <remarks>
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/// <para>
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/// The Marshal.GetDelegateForFunctionPointer method can be used to turn the return value
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/// into a call-able delegate.
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/// </para>
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/// <para>
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/// This function is cross-platform. It determines the underlying platform and uses the
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/// correct wgl, glx or agl GetAddress function to retrieve the function pointer.
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/// </para>
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/// <see cref="Marshal.GetDelegateForFunctionPointer"/>
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/// <seealso cref="Gl.GetDelegateForExtensionMethod"/>
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/// </remarks>
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public static IntPtr GetAddress(string function)
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{
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if (platform == Platform.Unknown)
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{
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if (System.Environment.OSVersion.Platform == PlatformID.Win32NT ||
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System.Environment.OSVersion.Platform == PlatformID.Win32S ||
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System.Environment.OSVersion.Platform == PlatformID.Win32Windows ||
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System.Environment.OSVersion.Platform == PlatformID.WinCE)
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{
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platform = Platform.Windows;
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loadAddress = new LoadAddressWindows();
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}
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else if (System.Environment.OSVersion.Platform == PlatformID.Unix)
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{
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platform = Platform.X11;
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loadAddress = new LoadAddressX11();
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}
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else
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{
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throw new PlatformNotSupportedException(
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"Extension loading is only supported under X11 and Windows. We are sorry for the inconvience.");
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}
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}
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return loadAddress.LoadAddress(function);
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}
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#endregion
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#region private static Delegate GetExtensionDelegate(string name, Type signature)
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/// <summary>
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/// Creates a System.Delegate that can be used to call a dynamically exported OpenGL function.
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/// </summary>
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/// <param name="name">The name of the OpenGL function (eg. "glNewList")</param>
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/// <param name="signature">The signature of the OpenGL function.</param>
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/// <returns>
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/// A System.Delegate that can be used to call this OpenGL function or null
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/// if the function is not available in the current OpenGL context.
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/// </returns>
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internal static Delegate GetExtensionDelegate(string name, Type signature)
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{
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IntPtr address = GetAddress(name);
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if (address == IntPtr.Zero ||
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address == new IntPtr(1) || // Workaround for buggy nvidia drivers which return
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address == new IntPtr(2)) // 1 or 2 instead of IntPtr.Zero for some extensions.
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{
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return null;
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}
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else
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{
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return Marshal.GetDelegateForFunctionPointer(address, signature);
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}
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}
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#endregion
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static bool throw_on_error;
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internal static bool ThrowOnX11Error
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{
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@ -47,7 +47,7 @@ namespace OpenTK.Platform.Windows
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Debug.Unindent();
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AllocateBuffer();
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//AllocateBuffer();
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}
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#endregion
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@ -145,53 +145,27 @@ namespace OpenTK.Platform.Windows
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get { return mouseDriver.Mouse; }
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}
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int allocated_buffer_size; // rin_data size in bytes.
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IntPtr rin_data; // Unmanaged buffer with grow-only behavior. Freed at Dispose(bool).
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/// <summary>
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/// Allocates a buffer for buffered reading of RawInput structs. Starts at 16*sizeof(RawInput) and
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/// doubles the buffer every call thereafter.
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/// </summary>
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private void AllocateBuffer()
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{
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// Find the size of the buffer (grow-only).
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if (allocated_buffer_size == 0)
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{
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allocated_buffer_size = 16536 * rawInputStructSize;
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}
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else
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{
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allocated_buffer_size *= 2;
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}
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// Allocate the new buffer.
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if (rin_data != IntPtr.Zero)
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{
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Marshal.FreeHGlobal(rin_data);
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}
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rin_data = Marshal.AllocHGlobal(allocated_buffer_size);
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if (rin_data == IntPtr.Zero)
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{
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throw new OutOfMemoryException(String.Format(
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"Failed to allocate {0} bytes for raw input structures.", allocated_buffer_size));
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}
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}
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public void Poll()
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{
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return;
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// We will do a buffered read for all input devices and route the RawInput structures
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// to the correct 'ProcessData' handlers. First, we need to find out the size of the
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// buffer to allocate for the structures. Then we allocate the buffer and read the
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// structures, calling the correct handler for each one. Last, we free the allocated
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// buffer.
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int size = 0;
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API.GetRawInputBuffer(IntPtr.Zero, ref size, API.RawInputHeaderSize);
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size *= 256;
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IntPtr rin_data = Marshal.AllocHGlobal(size);
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while (true)
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{
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// Iterate reading all available RawInput structures and routing them to their respective
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// handlers.
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int num = API.GetRawInputBuffer(rin_data, ref allocated_buffer_size, API.RawInputHeaderSize);
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int num = API.GetRawInputBuffer(rin_data, ref size, API.RawInputHeaderSize);
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if (num == 0)
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return;
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break;
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else if (num < 0)
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{
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/*int error = Marshal.GetLastWin32Error();
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@ -207,23 +181,32 @@ namespace OpenTK.Platform.Windows
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}*/
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Debug.Print("GetRawInputBuffer failed with code: {0}", Marshal.GetLastWin32Error());
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//AllocateBuffer();
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return;
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break;
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}
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RawInput[] rin_structs = new RawInput[num];
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IntPtr next_rin = rin_data;
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int i = num;
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while (--i > 0)
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for (int i = 0; i < num; i++)
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{
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RawInput rin;
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rin = (RawInput)Marshal.PtrToStructure(next_rin, typeof(RawInput));
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if (rin.Header.Type == RawInputDeviceType.KEYBOARD)
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keyboardDriver.ProcessKeyboardEvent(rin);
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else if (rin.Header.Type == RawInputDeviceType.MOUSE)
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mouseDriver.ProcessEvent(rin);
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rin_structs[i] = (RawInput)Marshal.PtrToStructure(next_rin, typeof(RawInput));
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switch (rin_structs[i].Header.Type)
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{
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case RawInputDeviceType.KEYBOARD:
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keyboardDriver.ProcessKeyboardEvent(rin_structs[i]);
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break;
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case RawInputDeviceType.MOUSE:
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mouseDriver.ProcessEvent(rin_structs[i]);
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break;
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}
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next_rin = API.NextRawInputStructure(next_rin);
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}
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API.DefRawInputProc(rin_data, num, (uint)API.RawInputHeaderSize);
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API.DefRawInputProc(rin_structs, num, (uint)API.RawInputHeaderSize);
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}
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Marshal.FreeHGlobal(rin_data);
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}
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#endregion
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@ -242,11 +225,6 @@ namespace OpenTK.Platform.Windows
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{
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if (!disposed)
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{
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if (rin_data != IntPtr.Zero)
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{
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Marshal.FreeHGlobal(rin_data);
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}
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if (manual)
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{
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keyboardDriver.Dispose();
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