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Improved argument parsing code.
This commit is contained in:
parent
1db9c38ed8
commit
b4839fd78b
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@ -13,6 +13,7 @@ using System.Security;
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using Bind.CL;
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using Bind.CL;
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using Bind.ES;
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using Bind.ES;
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using Bind.GL2;
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using Bind.GL2;
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using System.Text.RegularExpressions;
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namespace Bind
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namespace Bind
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{
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{
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@ -56,12 +57,16 @@ namespace Bind
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try
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try
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{
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{
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foreach (string a in arguments)
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var split = new Regex(@"-\w+", RegexOptions.Compiled);
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foreach (var argument in arguments)
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{
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{
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if (a.StartsWith("--") || a.StartsWith("-") || a.StartsWith("/"))
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string a = argument.Replace("--", "-").Trim();
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var match = split.Match(a);
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if (match.Success)
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{
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{
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string[] b = a.Split(new char[] { '-', ':', '=' }, StringSplitOptions.RemoveEmptyEntries);
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string opt = match.Value.Substring(1).Trim();
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switch (b[0])
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string val = a.Substring(match.Value.Length + 1).Trim();
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switch (opt)
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{
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{
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case "?":
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case "?":
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case "help":
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case "help":
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@ -69,17 +74,17 @@ namespace Bind
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return;
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return;
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case "in":
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case "in":
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case "input":
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case "input":
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Settings.InputPath = string.Join(Path.DirectorySeparatorChar.ToString(), b.Skip(1).ToArray());
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Settings.InputPath = val;
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break;
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break;
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case "out":
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case "out":
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case "output":
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case "output":
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Settings.OutputPath = string.Join(Path.DirectorySeparatorChar.ToString(), b.Skip(1).ToArray());
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Settings.OutputPath = val;
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break;
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break;
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case "l":
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case "l":
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case "lang":
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case "lang":
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case "language":
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case "language":
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{
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{
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string arg = b[1].ToLower();
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string arg = val.ToLower();
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if (arg == "cpp" || arg == "c++" || arg == "c")
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if (arg == "cpp" || arg == "c++" || arg == "c")
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{
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{
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Settings.Language = GeneratorLanguage.Cpp;
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Settings.Language = GeneratorLanguage.Cpp;
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@ -92,33 +97,32 @@ namespace Bind
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}
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}
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case "mode":
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case "mode":
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{
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{
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string arg = b[1].ToLower();
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string arg = val.ToLower();
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SetGeneratorMode(dirName, arg);
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SetGeneratorMode(dirName, arg);
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if (b.Length > 2)
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dirName = val;
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dirName = b[2];
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break;
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break;
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}
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}
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case "namespace":
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case "namespace":
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case "ns":
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case "ns":
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Settings.OutputNamespace = b[1];
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Settings.OutputNamespace = val;
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break;
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break;
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case "class":
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case "class":
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Settings.OutputClass = b[1];
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Settings.OutputClass = val;
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break;
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break;
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case "gl":
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case "gl":
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Settings.GLClass = b[1];
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Settings.GLClass = val;
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break;
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break;
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case "legacy":
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case "legacy":
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case "o":
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case "o":
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case "option":
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case "option":
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Settings.Compatibility |= b[1].ToLower() == "tao" ? Settings.Legacy.Tao : Settings.Legacy.None;
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Settings.Compatibility |= val.ToLower() == "tao" ? Settings.Legacy.Tao : Settings.Legacy.None;
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Settings.Compatibility |= b[1].ToLower() == "simple_enums" ? Settings.Legacy.NoAdvancedEnumProcessing : Settings.Legacy.None;
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Settings.Compatibility |= val.ToLower() == "simple_enums" ? Settings.Legacy.NoAdvancedEnumProcessing : Settings.Legacy.None;
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Settings.Compatibility |= b[1].ToLower() == "safe" ? Settings.Legacy.NoPublicUnsafeFunctions : Settings.Legacy.None;
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Settings.Compatibility |= val.ToLower() == "safe" ? Settings.Legacy.NoPublicUnsafeFunctions : Settings.Legacy.None;
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//Settings.Compatibility |= b[1].ToLower().Contains("novoid") ? Settings.Legacy.TurnVoidPointersToIntPtr : Settings.Legacy.None;
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//Settings.Compatibility |= b[1].ToLower().Contains("novoid") ? Settings.Legacy.TurnVoidPointersToIntPtr : Settings.Legacy.None;
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Settings.Compatibility |= b[1].ToLower() == "permutations" ? Settings.Legacy.GenerateAllPermutations : Settings.Legacy.None;
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Settings.Compatibility |= val.ToLower() == "permutations" ? Settings.Legacy.GenerateAllPermutations : Settings.Legacy.None;
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Settings.Compatibility |= b[1].ToLower() == "enums_in_class" ? Settings.Legacy.NestedEnums : Settings.Legacy.None;
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Settings.Compatibility |= val.ToLower() == "enums_in_class" ? Settings.Legacy.NestedEnums : Settings.Legacy.None;
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Settings.Compatibility |= b[1].ToLower() == "nodocs" ? Settings.Legacy.NoDocumentation : Settings.Legacy.None;
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Settings.Compatibility |= val.ToLower() == "nodocs" ? Settings.Legacy.NoDocumentation : Settings.Legacy.None;
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Settings.Compatibility |= b[1].ToLower() == "keep_untyped_enums" ? Settings.Legacy.KeepUntypedEnums : Settings.Legacy.None;
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Settings.Compatibility |= val.ToLower() == "keep_untyped_enums" ? Settings.Legacy.KeepUntypedEnums : Settings.Legacy.None;
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break;
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break;
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default:
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default:
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throw new ArgumentException(
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throw new ArgumentException(
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