Fixed loading of Bitmap on Linux (invalid path separator).

This commit is contained in:
the_fiddler 2007-11-11 20:09:18 +00:00
parent 9725f72fb9
commit b4f044b293

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@ -26,7 +26,7 @@ namespace Examples.Tutorial
[Example("Texture mapping", ExampleCategory.Tutorial, 5)] [Example("Texture mapping", ExampleCategory.Tutorial, 5)]
public class Textures : GameWindow public class Textures : GameWindow
{ {
Bitmap bitmap = new Bitmap("Data\\logo-dark.jpg"); Bitmap bitmap = new Bitmap("Data/logo-dark.jpg");
int texture; int texture;
public Textures() : base(new DisplayMode(800, 600)) { } public Textures() : base(new DisplayMode(800, 600)) { }
@ -46,7 +46,7 @@ namespace Examples.Tutorial
GL.GenTextures(1, out texture); GL.GenTextures(1, out texture);
GL.BindTexture(TextureTarget.Texture2d, texture); GL.BindTexture(TextureTarget.Texture2d, texture);
BitmapData data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), BitmapData data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
ImageLockMode.ReadOnly, bitmap.PixelFormat); ImageLockMode.ReadOnly, bitmap.PixelFormat);