mirror of
https://github.com/Ryujinx/Opentk.git
synced 2025-02-02 20:51:06 +00:00
[X11] Split X11 and XI2 input drivers
This commit is contained in:
parent
7d1bec58cc
commit
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@ -800,6 +800,8 @@
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</Compile>
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</Compile>
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<Compile Include="Platform\X11\Bindings\Xkb.cs" />
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<Compile Include="Platform\X11\Bindings\Xkb.cs" />
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<Compile Include="Input\MouseScroll.cs" />
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<Compile Include="Input\MouseScroll.cs" />
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<Compile Include="Platform\X11\X11Input.cs" />
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<Compile Include="Platform\X11\XI2Input.cs" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PropertyGroup>
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@ -34,7 +34,25 @@ namespace OpenTK.Platform.X11
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{
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{
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class X11Factory : PlatformFactoryBase
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class X11Factory : PlatformFactoryBase
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{
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{
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static IMouseDriver2 MouseDriver;
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IInputDriver2 input_driver;
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IInputDriver2 InputDriver
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{
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get
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{
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if (input_driver == null)
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{
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if (XI2Mouse.IsSupported(IntPtr.Zero))
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{
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input_driver = new XI2Input();
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}
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else
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{
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input_driver = new X11Input();
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}
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}
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return input_driver;
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}
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}
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#region Constructors
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#region Constructors
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@ -83,25 +101,17 @@ namespace OpenTK.Platform.X11
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public override IKeyboardDriver2 CreateKeyboardDriver()
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public override IKeyboardDriver2 CreateKeyboardDriver()
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{
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{
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return new X11Keyboard();
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return InputDriver.KeyboardDriver;
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}
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}
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public override IMouseDriver2 CreateMouseDriver()
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public override IMouseDriver2 CreateMouseDriver()
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{
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{
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lock (this)
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return InputDriver.MouseDriver;
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{
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MouseDriver =
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MouseDriver ??
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(XI2Mouse.IsSupported(IntPtr.Zero) ?
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(IMouseDriver2)new XI2Mouse() : // Requires xorg 1.7 or higher.
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(IMouseDriver2)new X11Mouse()); // Always supported.
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return MouseDriver;
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}
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}
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}
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public override IJoystickDriver2 CreateJoystickDriver()
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public override IJoystickDriver2 CreateJoystickDriver()
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{
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{
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return new X11Joystick();
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return InputDriver.JoystickDriver;
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}
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}
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#endregion
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#endregion
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@ -109,12 +119,12 @@ namespace OpenTK.Platform.X11
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protected override void Dispose(bool manual)
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protected override void Dispose(bool manual)
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{
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{
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base.Dispose(manual);
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base.Dispose(manual);
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if (manual && MouseDriver != null)
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if (manual)
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{
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{
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if (MouseDriver is IDisposable)
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if (input_driver is IDisposable)
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{
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{
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(MouseDriver as IDisposable).Dispose();
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(input_driver as IDisposable).Dispose();
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MouseDriver = null;
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input_driver = null;
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}
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}
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}
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}
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}
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}
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97
Source/OpenTK/Platform/X11/X11Input.cs
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97
Source/OpenTK/Platform/X11/X11Input.cs
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@ -0,0 +1,97 @@
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#region License
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//
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// X11Input.cs
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//
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// Author:
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// thefiddler <stapostol@gmail.com>
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//
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// Copyright (c) 2006-2014
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Diagnostics;
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using OpenTK.Input;
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namespace OpenTK.Platform.X11
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{
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class X11Input : IInputDriver2
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{
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readonly X11Mouse mouse = new X11Mouse();
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readonly X11Keyboard keyboard = new X11Keyboard();
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readonly X11Joystick joystick = new X11Joystick();
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readonly IGamePadDriver gamepad = new MappedGamePadDriver();
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internal X11Input()
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{
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Debug.WriteLine("Using X11 core input driver.");
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Debug.WriteLine("[Warning] Mouse functionality will be significantly reduced.");
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Debug.WriteLine("[Warning] Copy OpenTK.dll.config to use the XI2 input driver instead.");
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}
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#region IInputDriver2 Members
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public IMouseDriver2 MouseDriver
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{
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get
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{
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return mouse;
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}
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}
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public IKeyboardDriver2 KeyboardDriver
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{
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get
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{
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return keyboard;
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}
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}
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public IGamePadDriver GamePadDriver
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{
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get
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{
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return gamepad;
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}
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}
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public IJoystickDriver2 JoystickDriver
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{
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get
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{
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return joystick;
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}
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}
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#endregion
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#region IDisposable Members
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public void Dispose()
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{
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joystick.Dispose();
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}
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#endregion
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}
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}
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95
Source/OpenTK/Platform/X11/XI2Input.cs
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95
Source/OpenTK/Platform/X11/XI2Input.cs
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@ -0,0 +1,95 @@
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#region License
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//
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// XI2Input.cs
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//
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// Author:
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// thefiddler <stapostol@gmail.com>
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//
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// Copyright (c) 2006-2014
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Diagnostics;
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using OpenTK.Input;
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namespace OpenTK.Platform.X11
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{
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class XI2Input : IInputDriver2
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{
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readonly XI2Mouse mouse_keyboard = new XI2Mouse();
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readonly X11Joystick joystick = new X11Joystick();
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readonly IGamePadDriver gamepad = new MappedGamePadDriver();
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internal XI2Input()
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{
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Debug.WriteLine("Using XI2 input driver.");
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}
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#region IInputDriver2 Members
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public IMouseDriver2 MouseDriver
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{
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get
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{
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return mouse_keyboard;
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}
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}
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public IKeyboardDriver2 KeyboardDriver
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{
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get
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{
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return mouse_keyboard;
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}
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}
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public IGamePadDriver GamePadDriver
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{
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get
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{
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return gamepad;
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}
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}
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public IJoystickDriver2 JoystickDriver
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{
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get
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{
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return joystick;
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}
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}
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#endregion
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#region IDisposable Members
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public void Dispose()
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{
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mouse_keyboard.Dispose();
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joystick.Dispose();
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}
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#endregion
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}
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}
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