[X11] Split X11 and XI2 input drivers

This commit is contained in:
thefiddler 2014-05-15 10:22:01 +02:00
parent 7d1bec58cc
commit b4f4be7ece
4 changed files with 220 additions and 16 deletions

View file

@ -800,6 +800,8 @@
</Compile>
<Compile Include="Platform\X11\Bindings\Xkb.cs" />
<Compile Include="Input\MouseScroll.cs" />
<Compile Include="Platform\X11\X11Input.cs" />
<Compile Include="Platform\X11\XI2Input.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<PropertyGroup>

View file

@ -34,7 +34,25 @@ namespace OpenTK.Platform.X11
{
class X11Factory : PlatformFactoryBase
{
static IMouseDriver2 MouseDriver;
IInputDriver2 input_driver;
IInputDriver2 InputDriver
{
get
{
if (input_driver == null)
{
if (XI2Mouse.IsSupported(IntPtr.Zero))
{
input_driver = new XI2Input();
}
else
{
input_driver = new X11Input();
}
}
return input_driver;
}
}
#region Constructors
@ -83,25 +101,17 @@ namespace OpenTK.Platform.X11
public override IKeyboardDriver2 CreateKeyboardDriver()
{
return new X11Keyboard();
return InputDriver.KeyboardDriver;
}
public override IMouseDriver2 CreateMouseDriver()
{
lock (this)
{
MouseDriver =
MouseDriver ??
(XI2Mouse.IsSupported(IntPtr.Zero) ?
(IMouseDriver2)new XI2Mouse() : // Requires xorg 1.7 or higher.
(IMouseDriver2)new X11Mouse()); // Always supported.
return MouseDriver;
}
return InputDriver.MouseDriver;
}
public override IJoystickDriver2 CreateJoystickDriver()
{
return new X11Joystick();
return InputDriver.JoystickDriver;
}
#endregion
@ -109,12 +119,12 @@ namespace OpenTK.Platform.X11
protected override void Dispose(bool manual)
{
base.Dispose(manual);
if (manual && MouseDriver != null)
if (manual)
{
if (MouseDriver is IDisposable)
if (input_driver is IDisposable)
{
(MouseDriver as IDisposable).Dispose();
MouseDriver = null;
(input_driver as IDisposable).Dispose();
input_driver = null;
}
}
}

View file

@ -0,0 +1,97 @@
#region License
//
// X11Input.cs
//
// Author:
// thefiddler <stapostol@gmail.com>
//
// Copyright (c) 2006-2014
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#endregion
using System;
using System.Diagnostics;
using OpenTK.Input;
namespace OpenTK.Platform.X11
{
class X11Input : IInputDriver2
{
readonly X11Mouse mouse = new X11Mouse();
readonly X11Keyboard keyboard = new X11Keyboard();
readonly X11Joystick joystick = new X11Joystick();
readonly IGamePadDriver gamepad = new MappedGamePadDriver();
internal X11Input()
{
Debug.WriteLine("Using X11 core input driver.");
Debug.WriteLine("[Warning] Mouse functionality will be significantly reduced.");
Debug.WriteLine("[Warning] Copy OpenTK.dll.config to use the XI2 input driver instead.");
}
#region IInputDriver2 Members
public IMouseDriver2 MouseDriver
{
get
{
return mouse;
}
}
public IKeyboardDriver2 KeyboardDriver
{
get
{
return keyboard;
}
}
public IGamePadDriver GamePadDriver
{
get
{
return gamepad;
}
}
public IJoystickDriver2 JoystickDriver
{
get
{
return joystick;
}
}
#endregion
#region IDisposable Members
public void Dispose()
{
joystick.Dispose();
}
#endregion
}
}

View file

@ -0,0 +1,95 @@
#region License
//
// XI2Input.cs
//
// Author:
// thefiddler <stapostol@gmail.com>
//
// Copyright (c) 2006-2014
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#endregion
using System;
using System.Diagnostics;
using OpenTK.Input;
namespace OpenTK.Platform.X11
{
class XI2Input : IInputDriver2
{
readonly XI2Mouse mouse_keyboard = new XI2Mouse();
readonly X11Joystick joystick = new X11Joystick();
readonly IGamePadDriver gamepad = new MappedGamePadDriver();
internal XI2Input()
{
Debug.WriteLine("Using XI2 input driver.");
}
#region IInputDriver2 Members
public IMouseDriver2 MouseDriver
{
get
{
return mouse_keyboard;
}
}
public IKeyboardDriver2 KeyboardDriver
{
get
{
return mouse_keyboard;
}
}
public IGamePadDriver GamePadDriver
{
get
{
return gamepad;
}
}
public IJoystickDriver2 JoystickDriver
{
get
{
return joystick;
}
}
#endregion
#region IDisposable Members
public void Dispose()
{
mouse_keyboard.Dispose();
joystick.Dispose();
}
#endregion
}
}