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Marked double precision math structures as internal (need more work before release).
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@ -15,7 +15,7 @@ namespace OpenTK.Math
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{
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{
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[Serializable]
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[Serializable]
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[StructLayout(LayoutKind.Sequential)]
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[StructLayout(LayoutKind.Sequential)]
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public struct Matrix3d : IEquatable<Matrix3d>
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internal struct Matrix3d : IEquatable<Matrix3d>
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{
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{
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#region Fields & Access
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#region Fields & Access
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@ -15,7 +15,7 @@ namespace OpenTK.Math
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{
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{
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[Serializable]
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[Serializable]
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[StructLayout(LayoutKind.Sequential)]
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[StructLayout(LayoutKind.Sequential)]
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public struct Matrix4d : IEquatable<Matrix4d>
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internal struct Matrix4d : IEquatable<Matrix4d>
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{
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{
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#region Fields & Access
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#region Fields & Access
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@ -19,7 +19,7 @@ namespace OpenTK.Math
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/// <summary>A 4-dimensional vector using double-precision floating point numbers.</summary>
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/// <summary>A 4-dimensional vector using double-precision floating point numbers.</summary>
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[Serializable]
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[Serializable]
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[StructLayout(LayoutKind.Sequential)]
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[StructLayout(LayoutKind.Sequential)]
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public struct Vector4d : IEquatable<Vector4d>, IComparer<Vector4d>, IComparable<Vector4d>
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internal struct Vector4d : IEquatable<Vector4d>, IComparer<Vector4d>, IComparable<Vector4d>
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{
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{
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#region Fields & Access
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#region Fields & Access
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