Marked double precision math structures as internal (need more work before release).

This commit is contained in:
the_fiddler 2008-04-06 15:36:42 +00:00
parent 2af7e2248d
commit b7214409cc
6 changed files with 3 additions and 3 deletions

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@ -15,7 +15,7 @@ namespace OpenTK.Math
{ {
[Serializable] [Serializable]
[StructLayout(LayoutKind.Sequential)] [StructLayout(LayoutKind.Sequential)]
public struct Matrix3d : IEquatable<Matrix3d> internal struct Matrix3d : IEquatable<Matrix3d>
{ {
#region Fields & Access #region Fields & Access

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@ -15,7 +15,7 @@ namespace OpenTK.Math
{ {
[Serializable] [Serializable]
[StructLayout(LayoutKind.Sequential)] [StructLayout(LayoutKind.Sequential)]
public struct Matrix4d : IEquatable<Matrix4d> internal struct Matrix4d : IEquatable<Matrix4d>
{ {
#region Fields & Access #region Fields & Access

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@ -19,7 +19,7 @@ namespace OpenTK.Math
/// <summary>A 4-dimensional vector using double-precision floating point numbers.</summary> /// <summary>A 4-dimensional vector using double-precision floating point numbers.</summary>
[Serializable] [Serializable]
[StructLayout(LayoutKind.Sequential)] [StructLayout(LayoutKind.Sequential)]
public struct Vector4d : IEquatable<Vector4d>, IComparer<Vector4d>, IComparable<Vector4d> internal struct Vector4d : IEquatable<Vector4d>, IComparer<Vector4d>, IComparable<Vector4d>
{ {
#region Fields & Access #region Fields & Access