Fixed the issues caused by merging in our changes as patches from the old repo.

This commit is contained in:
Robert Rouhani 2013-01-16 18:08:03 -08:00
parent 59c652aaf8
commit bf1401e115
4 changed files with 4 additions and 80 deletions

View file

@ -32,7 +32,7 @@ namespace OpenTK.Input
/// <summary>
/// Encapsulates the state of a GamePad device.
/// </summary>
public struct GamePadState : IEquatable<GamePadState>
public struct GamePadState /*: IEquatable<GamePadState>*/
{
}

View file

@ -842,81 +842,6 @@ namespace OpenTK
return result;
}
#region CreateFromQuaternion
/// <summary>
/// Build a rotation matrix from the specified quaternion.
/// </summary>
/// <param name="q">Quaternion to translate.</param>
/// <param name="m">Matrix result.</param>
public static void CreateFromQuaternion(ref Quaternion q,ref Matrix4 m)
{
m = Matrix4.Identity;
float X = q.X;
float Y = q.Y;
float Z = q.Z;
float W = q.W;
float xx = X * X;
float xy = X * Y;
float xz = X * Z;
float xw = X * W;
float yy = Y * Y;
float yz = Y * Z;
float yw = Y * W;
float zz = Z * Z;
float zw = Z * W;
m.M11 = 1 - 2 * (yy + zz);
m.M21 = 2 * (xy - zw);
m.M31 = 2 * (xz + yw);
m.M12 = 2 * (xy + zw);
m.M22 = 1 - 2 * (xx + zz);
m.M32 = 2 * (yz - xw);
m.M13 = 2 * (xz - yw);
m.M23 = 2 * (yz + xw);
m.M33 = 1 - 2 * (xx + yy);
}
/// <summary>
/// Build a rotation matrix from the specified quaternion.
/// </summary>
/// <param name="q">Quaternion to translate.</param>
/// <returns>A matrix instance.</returns>
public static Matrix4 CreateFromQuaternion(ref Quaternion q)
{
Matrix4 result = Matrix4.Identity;
float X = q.X;
float Y = q.Y;
float Z = q.Z;
float W = q.W;
float xx = X * X;
float xy = X * Y;
float xz = X * Z;
float xw = X * W;
float yy = Y * Y;
float yz = Y * Z;
float yw = Y * W;
float zz = Z * Z;
float zw = Z * W;
result.M11 = 1 - 2 * (yy + zz);
result.M21 = 2 * (xy - zw);
result.M31 = 2 * (xz + yw);
result.M12 = 2 * (xy + zw);
result.M22 = 1 - 2 * (xx + zz);
result.M32 = 2 * (yz - xw);
result.M13 = 2 * (xz - yw);
result.M23 = 2 * (yz + xw);
result.M33 = 1 - 2 * (xx + yy);
return result;
}
#endregion
#endregion
#region Obsolete Functions

View file

@ -766,7 +766,6 @@
</EmbeddedResource>
<Compile Include="Platform\MacOS\HIDInput.cs" />
<Compile Include="IntPtrEqualityComparer.cs" />
<Compile Include="Math\Matrix3.cs" />
<Compile Include="Input\GamePadButton.cs" />
<Compile Include="Input\GamePadAxis.cs" />
</ItemGroup>

View file

@ -89,7 +89,7 @@ namespace OpenTK.Platform.X11
public IList<JoystickDevice> Joysticks
{
get { Poll(); return sticks_readonly; }
get { Poll(); return sticks_readonly; }
}
public void Poll()
@ -267,8 +267,8 @@ namespace OpenTK.Platform.X11
public GamePadState GetState(int index)
{
Poll();
Poll();
throw new NotImplementedException();
}
public string GetDeviceName(int index)