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Remove GLVersion properties, and use the underlying GLArea implementation.
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@ -64,16 +64,6 @@ namespace OpenTK
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/// </summary>
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public bool Stereo { get; set; }
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/// <summary>
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/// The major version of OpenGL to use.
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/// </summary>
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public int GlVersionMajor { get; set; }
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/// <summary>
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/// The minor version of OpenGL to use.
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/// </summary>
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public int GlVersionMinor { get; set; }
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/// <summary>
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/// The set <see cref="GraphicsContextFlags"/> for this widget.
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/// </summary>
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@ -114,8 +104,7 @@ namespace OpenTK
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Samples = graphicsMode.Samples;
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Stereo = graphicsMode.Stereo;
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GlVersionMajor = glVersionMajor;
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GlVersionMinor = glVersionMinor;
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SetRequiredVersion(glVersionMajor, glVersionMinor);
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GraphicsContextFlags = graphicsContextFlags;
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}
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@ -393,7 +382,8 @@ namespace OpenTK
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// Since the GDK context is already created and has been made current, we can retrieve its handle.
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var gdkContextHandle = Factory.Default.CreateGetCurrentGraphicsContext()();
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_GraphicsContext = new GraphicsContext(gdkContextHandle, _WindowInfo, null, GlVersionMajor, GlVersionMinor, GraphicsContextFlags);
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GetRequiredVersion(out int glVersionMajor, out int glVersionMinor);
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_GraphicsContext = new GraphicsContext(gdkContextHandle, _WindowInfo, null, glVersionMajor, glVersionMinor, GraphicsContextFlags);
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_GraphicsContext.MakeCurrent(_WindowInfo);
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if (GraphicsContext.ShareContexts)
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