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EglContext: directly use Handle when creating exception message
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@ -117,7 +117,7 @@ namespace OpenTK.Platform.Egl
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{
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{
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if (!Egl.SwapBuffers(WindowInfo.Display, WindowInfo.Surface))
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if (!Egl.SwapBuffers(WindowInfo.Display, WindowInfo.Surface))
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{
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{
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throw new GraphicsContextException(string.Format("Failed to swap buffers for context {0} current. Error: {1}", this, Egl.GetError()));
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throw new GraphicsContextException(string.Format("Failed to swap buffers for context {0} current. Error: {1}", Handle, Egl.GetError()));
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}
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}
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}
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}
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@ -133,7 +133,7 @@ namespace OpenTK.Platform.Egl
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WindowInfo = (EglWindowInfo) window;
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WindowInfo = (EglWindowInfo) window;
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if (!Egl.MakeCurrent(WindowInfo.Display, WindowInfo.Surface, WindowInfo.Surface, HandleAsEGLContext))
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if (!Egl.MakeCurrent(WindowInfo.Display, WindowInfo.Surface, WindowInfo.Surface, HandleAsEGLContext))
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{
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{
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throw new GraphicsContextException(string.Format("Failed to make context {0} current. Error: {1}", this, Egl.GetError()));
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throw new GraphicsContextException(string.Format("Failed to make context {0} current. Error: {1}", Handle, Egl.GetError()));
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}
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}
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}
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}
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else
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else
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