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Specific enums for Version20 feature: "Two Side Stencil".
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@ -846,10 +846,10 @@ VERSION_2_0 enum:
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# VERTEX_PROGRAM_POINT_SIZE = 0x8642 # ARB_vertex_shader
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# VERTEX_PROGRAM_TWO_SIDE = 0x8643 # ARB_vertex_shader
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# VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 # ARB_vertex_shader
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STENCIL_BACK_FUNC = 0x8800 # ARB_stencil_two_side
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STENCIL_BACK_FAIL = 0x8801 # ARB_stencil_two_side
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STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 # ARB_stencil_two_side
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STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 # ARB_stencil_two_side
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# STENCIL_BACK_FUNC = 0x8800 # ARB_stencil_two_side
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# STENCIL_BACK_FAIL = 0x8801 # ARB_stencil_two_side
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# STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 # ARB_stencil_two_side
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# STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 # ARB_stencil_two_side
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# MAX_DRAW_BUFFERS = 0x8824 # ARB_draw_buffers
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# DRAW_BUFFER0 = 0x8825 # ARB_draw_buffers
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# DRAW_BUFFER1 = 0x8826 # ARB_draw_buffers
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@ -918,6 +918,19 @@ VERSION_2_0 enum:
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POINT_SPRITE_COORD_ORIGIN = 0x8CA0 # ARB_point_sprite (added for 2.0)
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LOWER_LEFT = 0x8CA1 # ARB_point_sprite (added for 2.0)
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UPPER_LEFT = 0x8CA2 # ARB_point_sprite (added for 2.0)
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# STENCIL_BACK_REF = 0x8CA3 # ARB_stencil_two_side
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# STENCIL_BACK_VALUE_MASK = 0x8CA4 # ARB_stencil_two_side
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# STENCIL_BACK_WRITEMASK = 0x8CA5 # ARB_stencil_two_side
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# Two Side Stencil
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# http://www.opengl.org/sdk/docs/man/xhtml/glStencilFuncSeparate.xml
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# http://www.opengl.org/sdk/docs/man/xhtml/glStencilMaskSeparate.xml
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# http://www.opengl.org/sdk/docs/man/xhtml/glStencilOpSeparate.xml
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GetPName enum:
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STENCIL_BACK_FUNC = 0x8800 # ARB_stencil_two_side
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STENCIL_BACK_FAIL = 0x8801 # ARB_stencil_two_side
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STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 # ARB_stencil_two_side
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STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 # ARB_stencil_two_side
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STENCIL_BACK_REF = 0x8CA3 # ARB_stencil_two_side
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STENCIL_BACK_VALUE_MASK = 0x8CA4 # ARB_stencil_two_side
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STENCIL_BACK_WRITEMASK = 0x8CA5 # ARB_stencil_two_side
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