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Add OpenTK.GLWidget as a friend assembly, allowing it to access internals.
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// <auto-generated/>
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// <auto-generated/>
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using System;
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using System;
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using System.Reflection;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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[assembly: AssemblyTitleAttribute("OpenTK")]
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[assembly: AssemblyTitleAttribute("OpenTK")]
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[assembly: AssemblyProductAttribute("OpenTK")]
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[assembly: AssemblyProductAttribute("OpenTK")]
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@ -9,6 +10,9 @@ using System.Reflection;
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[assembly: AssemblyFileVersionAttribute("3.0.0")]
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[assembly: AssemblyFileVersionAttribute("3.0.0")]
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[assembly: CLSCompliantAttribute(true)]
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[assembly: CLSCompliantAttribute(true)]
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[assembly: AssemblyCopyrightAttribute("Copyright (c) 2006 - 2016 Stefanos Apostolopoulos <stapostol@gmail.com> for the Open Toolkit library.")]
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[assembly: AssemblyCopyrightAttribute("Copyright (c) 2006 - 2016 Stefanos Apostolopoulos <stapostol@gmail.com> for the Open Toolkit library.")]
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[assembly: InternalsVisibleTo("OpenTK.GLWidget, PublicKey=0024000004800000940000000602000000240000525341310004000011000000a3e05aafb87f71fb8fd02b512707f289c12341de98c6ce2ec1494b71c20cb2032cbd65d091b447df3ec772257efb9fa3591201937890e067da1d29a339948a12b29c2847a787cc9fbef2a3bf78267026e85f36aab827228df4bb580e3ae0599ade036f0a97a0e6982f5406d98d114455f332350f6d8369db655e9c3e7976c2c8")]
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namespace System {
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namespace System {
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internal static class AssemblyVersionInformation {
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internal static class AssemblyVersionInformation {
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internal const System.String AssemblyTitle = "OpenTK";
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internal const System.String AssemblyTitle = "OpenTK";
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