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Fixed documentation which describes w components as z components (patch by iRBiS).
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@ -104,7 +104,7 @@ namespace OpenTK.Math
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/// <param name="x">The x component of the Vector4.</param>
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/// <param name="y">The y component of the Vector4.</param>
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/// <param name="z">The z component of the Vector4.</param>
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/// <param name="w">The z component of the Vector4.</param>
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/// <param name="w">The w component of the Vector4.</param>
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public Vector4(float x, float y, float z, float w)
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{
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X = x;
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@ -138,10 +138,10 @@ namespace OpenTK.Math
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}
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/// <summary>
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/// Constructs a new Vector4 from the specified Vector3 and W component.
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/// Constructs a new Vector4 from the specified Vector3 and w component.
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/// </summary>
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/// <param name="v">The Vector3 to copy components from.</param>
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/// <param name="w">The W component of the new Vector4.</param>
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/// <param name="w">The w component of the new Vector4.</param>
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public Vector4(Vector3 v, float w)
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{
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X = v.X;
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@ -101,7 +101,7 @@ namespace OpenTK.Math
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/// <param name="x">The x component of the Vector4d.</param>
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/// <param name="y">The y component of the Vector4d.</param>
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/// <param name="z">The z component of the Vector4d.</param>
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/// <param name="w">The z component of the Vector4d.</param>
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/// <param name="w">The w component of the Vector4d.</param>
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public Vector4d(double x, double y, double z, double w)
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{
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X = x;
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@ -135,10 +135,10 @@ namespace OpenTK.Math
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}
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/// <summary>
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/// Constructs a new Vector4d from the specified Vector3d and W component.
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/// Constructs a new Vector4d from the specified Vector3d and w component.
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/// </summary>
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/// <param name="v">The Vector3d to copy components from.</param>
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/// <param name="w">The W component of the new Vector4.</param>
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/// <param name="w">The w component of the new Vector4.</param>
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public Vector4d(Vector3 v, double w)
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{
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X = v.X;
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@ -102,7 +102,7 @@ namespace OpenTK
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/// <param name="x">The x component of the Vector4.</param>
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/// <param name="y">The y component of the Vector4.</param>
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/// <param name="z">The z component of the Vector4.</param>
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/// <param name="w">The z component of the Vector4.</param>
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/// <param name="w">The w component of the Vector4.</param>
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public Vector4(float x, float y, float z, float w)
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{
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X = x;
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@ -136,10 +136,10 @@ namespace OpenTK
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}
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/// <summary>
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/// Constructs a new Vector4 from the specified Vector3 and W component.
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/// Constructs a new Vector4 from the specified Vector3 and w component.
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/// </summary>
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/// <param name="v">The Vector3 to copy components from.</param>
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/// <param name="w">The W component of the new Vector4.</param>
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/// <param name="w">The w component of the new Vector4.</param>
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public Vector4(Vector3 v, float w)
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{
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X = v.X;
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@ -100,7 +100,7 @@ namespace OpenTK
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/// <param name="x">The x component of the Vector4d.</param>
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/// <param name="y">The y component of the Vector4d.</param>
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/// <param name="z">The z component of the Vector4d.</param>
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/// <param name="w">The z component of the Vector4d.</param>
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/// <param name="w">The w component of the Vector4d.</param>
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public Vector4d(double x, double y, double z, double w)
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{
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X = x;
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@ -134,10 +134,10 @@ namespace OpenTK
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}
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/// <summary>
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/// Constructs a new Vector4d from the specified Vector3d and W component.
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/// Constructs a new Vector4d from the specified Vector3d and w component.
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/// </summary>
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/// <param name="v">The Vector3d to copy components from.</param>
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/// <param name="w">The W component of the new Vector4.</param>
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/// <param name="w">The w component of the new Vector4.</param>
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public Vector4d(Vector3 v, double w)
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{
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X = v.X;
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