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[Examples] Display modifier key information
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@ -42,12 +42,15 @@ namespace Examples.Tests
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double variable_refresh_timestep_pos = -1;
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double variable_refresh_timestep_pos = -1;
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double fixed_update_timestep_pos = -1;
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double fixed_update_timestep_pos = -1;
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KeyModifiers modifiers;
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public GameWindowStates()
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public GameWindowStates()
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: base(800, 600, GraphicsMode.Default)
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: base(800, 600, GraphicsMode.Default)
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{
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{
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VSync = VSyncMode.On;
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VSync = VSyncMode.On;
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Keyboard.KeyRepeat = true;
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Keyboard.KeyRepeat = true;
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KeyDown += KeyDownHandler;
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KeyDown += KeyDownHandler;
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KeyUp += KeyUpHandler;
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KeyPress += KeyPressHandler;
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KeyPress += KeyPressHandler;
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MouseEnter += delegate { mouse_in_window = true; };
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MouseEnter += delegate { mouse_in_window = true; };
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@ -106,6 +109,12 @@ namespace Examples.Tests
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case Key.Comma: TargetRenderFrequency--; break;
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case Key.Comma: TargetRenderFrequency--; break;
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case Key.Period: TargetRenderFrequency++; break;
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case Key.Period: TargetRenderFrequency++; break;
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}
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}
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modifiers = e.Modifiers;
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}
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void KeyUpHandler(object sender, KeyboardKeyEventArgs e)
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{
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modifiers = e.Modifiers;
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}
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}
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void MouseMoveHandler(object sender, MouseMoveEventArgs e)
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void MouseMoveHandler(object sender, MouseMoveEventArgs e)
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@ -136,10 +145,10 @@ namespace Examples.Tests
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return offset + gfx.MeasureString(str, TextFont).Width;
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return offset + gfx.MeasureString(str, TextFont).Width;
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}
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}
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static int DrawKeyboards(Graphics gfx, int line)
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int DrawKeyboards(Graphics gfx, int line)
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{
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{
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line++;
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line++;
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DrawString(gfx, "Keyboard:", line++);
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DrawString(gfx, String.Format("Keyboard ({0}):", modifiers), line++);
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for (int i = 0; i < 4; i++)
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for (int i = 0; i < 4; i++)
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{
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{
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var state = OpenTK.Input.Keyboard.GetState(i);
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var state = OpenTK.Input.Keyboard.GetState(i);
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