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Specific enums for Version14 feature: "Texture LOD Bias".
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@ -569,9 +569,9 @@ VERSION_1_4 enum:
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# SECONDARY_COLOR_ARRAY_STRIDE = 0x845C # 1 I
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# SECONDARY_COLOR_ARRAY_POINTER = 0x845D
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# SECONDARY_COLOR_ARRAY = 0x845E # 1 I
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MAX_TEXTURE_LOD_BIAS = 0x84FD
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TEXTURE_FILTER_CONTROL = 0x8500
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TEXTURE_LOD_BIAS = 0x8501
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# MAX_TEXTURE_LOD_BIAS = 0x84FD
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# TEXTURE_FILTER_CONTROL = 0x8500
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# TEXTURE_LOD_BIAS = 0x8501
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INCR_WRAP = 0x8507
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DECR_WRAP = 0x8508
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# TEXTURE_DEPTH_SIZE = 0x884A
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@ -580,6 +580,16 @@ VERSION_1_4 enum:
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# TEXTURE_COMPARE_FUNC = 0x884D
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# COMPARE_R_TO_TEXTURE = 0x884E
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# Texture LOD Bias (http://www.opengl.org/registry/specs/EXT/texture_lod_bias.txt)
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TextureEnvTarget enum:
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TEXTURE_FILTER_CONTROL = 0x8500
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TextureEnvParameter enum:
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TEXTURE_LOD_BIAS = 0x8501
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GetPName enum:
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MAX_TEXTURE_LOD_BIAS = 0x84FD
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# Blendfunc Separate (http://www.opengl.org/registry/specs/EXT/blend_func_separate.txt)
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GetPName enum:
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BLEND_DST_RGB = 0x80C8
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