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Added NONE as an option in BufferStorageFlags
None is a desirable option in this enum because it's used much like BufferUsageHint.StaticDraw for ARB_Buffer_Storage. Using it explicitly in user code is more clear than 0, and makes it more clear to the inexperienced author that none is an option.
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@ -2911,6 +2911,7 @@
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<token name="BUFFER_MAP_POINTER" value="0x88BD" />
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<token name="BUFFER_MAP_POINTER" value="0x88BD" />
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</enum>
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</enum>
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<enum name="BufferStorageFlags">
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<enum name="BufferStorageFlags">
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<use enum="VERSION_1_1" token="NONE" />
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<use enum="VERSION_3_0" token="MAP_READ_BIT" />
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<use enum="VERSION_3_0" token="MAP_READ_BIT" />
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<use enum="VERSION_3_0" token="MAP_WRITE_BIT" />
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<use enum="VERSION_3_0" token="MAP_WRITE_BIT" />
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<use enum="VERSION_4_4" token="CLIENT_STORAGE_BIT" />
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<use enum="VERSION_4_4" token="CLIENT_STORAGE_BIT" />
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@ -29585,6 +29585,10 @@ namespace OpenTK.Graphics.OpenGL
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/// </summary>
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/// </summary>
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public enum BufferStorageFlags : int
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public enum BufferStorageFlags : int
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{
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{
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/// <summary>
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/// Original was GL_NONE = 0
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/// </summary>
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None = ((int)0),
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/// <summary>
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/// <summary>
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/// Original was GL_MAP_READ_BIT = 0x0001
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/// Original was GL_MAP_READ_BIT = 0x0001
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/// </summary>
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/// </summary>
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@ -15632,6 +15632,10 @@ namespace OpenTK.Graphics.OpenGL4
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/// </summary>
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/// </summary>
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public enum BufferStorageFlags : int
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public enum BufferStorageFlags : int
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{
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{
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/// <summary>
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/// Original was GL_NONE = 0
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/// </summary>
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None = ((int)0),
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/// <summary>
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/// <summary>
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/// Original was GL_MAP_READ_BIT = 0x0001
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/// Original was GL_MAP_READ_BIT = 0x0001
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/// </summary>
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/// </summary>
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