Added tokens for [#1796]: "[GL 4.0] Texture Cube Map Array".

This commit is contained in:
the_fiddler 2010-11-21 11:30:55 +00:00
parent d3e2d3fa4a
commit e039e672b4

View file

@ -1166,6 +1166,10 @@
<use enum="VERSION_4_0" token="DOUBLE_MAT3x4" /> <use enum="VERSION_4_0" token="DOUBLE_MAT3x4" />
<use enum="VERSION_4_0" token="DOUBLE_MAT4x2" /> <use enum="VERSION_4_0" token="DOUBLE_MAT4x2" />
<use enum="VERSION_4_0" token="DOUBLE_MAT4x3" /> <use enum="VERSION_4_0" token="DOUBLE_MAT4x3" />
<use enum="VERSION_4_0" token="SAMPLER_CUBE_MAP_ARRAY" />
<use enum="VERSION_4_0" token="SAMPLER_CUBE_MAP_ARRAY_SHADOW" />
<use enum="VERSION_4_0" token="INT_SAMPLER_CUBE_MAP_ARRAY" />
<use enum="VERSION_4_0" token="UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY" />
</enum> </enum>
<enum name="ArrayCap"> <enum name="ArrayCap">
<use enum="GetPName" token="VERTEX_ARRAY" /> <use enum="GetPName" token="VERTEX_ARRAY" />
@ -1861,6 +1865,7 @@
<use enum="VERSION_4_0" token="MAX_TESS_EVALUATION_INPUT_COMPONENTS" /> <use enum="VERSION_4_0" token="MAX_TESS_EVALUATION_INPUT_COMPONENTS" />
<use enum="VERSION_4_0" token="MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS" /> <use enum="VERSION_4_0" token="MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS" />
<use enum="VERSION_4_0" token="MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS" /> <use enum="VERSION_4_0" token="MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS" />
<use enum="VERSION_4_0" token="TEXTURE_CUBE_MAP_ARRAY_BINDING" />
</enum> </enum>
<enum name="GetPointervPName"> <enum name="GetPointervPName">
<token name="FOG_COORD_ARRAY_POINTER" value="0x8456" /> <token name="FOG_COORD_ARRAY_POINTER" value="0x8456" />
@ -2537,6 +2542,8 @@
<token name="TEXTURE_RECTANGLE" value="0x84F5" /> <token name="TEXTURE_RECTANGLE" value="0x84F5" />
<use enum="ARB_texture_rectangle" token="TEXTURE_RECTANGLE_ARB" /> <use enum="ARB_texture_rectangle" token="TEXTURE_RECTANGLE_ARB" />
<use enum="NV_texture_rectangle" token="TEXTURE_RECTANGLE_NV" /> <use enum="NV_texture_rectangle" token="TEXTURE_RECTANGLE_NV" />
<use enum="VERSION_4_0" token="TEXTURE_CUBE_MAP_ARRAY" />
<use enum="VERSION_4_0" token="PROXY_TEXTURE_CUBE_MAP_ARRAY" />
</enum> </enum>
<enum name="TextureTargetMultisample"> <enum name="TextureTargetMultisample">
<token name="PROXY_TEXTURE_2D_MULTISAMPLE" value="0x9101" /> <token name="PROXY_TEXTURE_2D_MULTISAMPLE" value="0x9101" />