X11/GameWindow context creation should be fixed.

This commit is contained in:
the_fiddler 2008-01-15 11:14:16 +00:00
parent 64cf1ee3c8
commit e404e9791e

View file

@ -420,10 +420,9 @@ namespace OpenTK.Platform.X11
API.MapRaised(window.Display, window.Handle); API.MapRaised(window.Display, window.Handle);
mapped = true; mapped = true;
driver = new X11Input(window); glContext.CreateContext(true, null);
//GL.LoadAll(); driver = new X11Input(window);
//Glu.LoadAll();
Debug.Unindent(); Debug.Unindent();
Debug.WriteLine("GameWindow creation completed successfully!"); Debug.WriteLine("GameWindow creation completed successfully!");