mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-24 17:25:28 +00:00
Fixed capitalization of Texture2D etc.
This commit is contained in:
parent
0a06757331
commit
ecda68e709
|
@ -138,16 +138,22 @@ namespace Bind.Structures
|
|||
if ((Settings.Compatibility & Settings.Legacy.NoAdvancedEnumProcessing) == Settings.Legacy.None)
|
||||
{
|
||||
bool next_char_uppercase = true;
|
||||
bool is_after_digit = false;
|
||||
|
||||
foreach (char c in s)
|
||||
{
|
||||
if (c != '_')
|
||||
if (c == '_')
|
||||
next_char_uppercase = true;
|
||||
else if (Char.IsDigit(c))
|
||||
{
|
||||
translator.Append(next_char_uppercase ? Char.ToUpper(c) : Char.ToLower(c));
|
||||
next_char_uppercase = false;
|
||||
is_after_digit = true;
|
||||
translator.Append(c);
|
||||
}
|
||||
else
|
||||
next_char_uppercase = true;
|
||||
{
|
||||
translator.Append(next_char_uppercase || (is_after_digit && c == 'd') ? Char.ToUpper(c) : Char.ToLower(c));
|
||||
is_after_digit = next_char_uppercase = false;
|
||||
}
|
||||
}
|
||||
|
||||
translator[0] = Char.ToUpper(translator[0]);
|
||||
|
|
|
@ -101,7 +101,7 @@ namespace Bind.Structures
|
|||
// Translate the constant's name to match .Net naming conventions
|
||||
if ((Settings.Compatibility & Settings.Legacy.NoAdvancedEnumProcessing) == Settings.Legacy.None)
|
||||
{
|
||||
bool is_after_underscore = true; // Detect if we just passed a '_' and make the next char
|
||||
bool is_after_underscore_or_number = true; // Detect if we just passed a '_' or a number and make the next char
|
||||
// uppercase.
|
||||
bool is_previous_uppercase = false; // Detect if previous character was uppercase, and turn
|
||||
// the current one to lowercase.
|
||||
|
@ -109,16 +109,18 @@ namespace Bind.Structures
|
|||
foreach (char c in name)
|
||||
{
|
||||
char char_to_add;
|
||||
if (c != '_')
|
||||
if (c == '_')
|
||||
is_after_underscore_or_number = true;
|
||||
else
|
||||
{
|
||||
char_to_add = is_after_underscore ? Char.ToUpper(c) :
|
||||
if (Char.IsDigit(c))
|
||||
is_after_underscore_or_number = true;
|
||||
char_to_add = is_after_underscore_or_number ? Char.ToUpper(c) :
|
||||
is_previous_uppercase ? Char.ToLower(c) : c;
|
||||
is_previous_uppercase = Char.IsUpper(c);
|
||||
translator.Append(char_to_add);
|
||||
is_after_underscore = false;
|
||||
is_after_underscore_or_number = false;
|
||||
}
|
||||
else
|
||||
is_after_underscore = true;
|
||||
}
|
||||
|
||||
translator[0] = Char.ToUpper(translator[0]);
|
||||
|
|
Loading…
Reference in a new issue