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Fixed Tilde and Number1 scancodes
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@ -47,7 +47,7 @@ namespace OpenTK.Platform.SDL2
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// Number keys (0-9)
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Add(Code.SDL_SCANCODE_0, Key.Number0);
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for (int i = 1; i < 9; i++)
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for (int i = 0; i < 9; i++)
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{
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Add(Code.SDL_SCANCODE_1 + i, Key.Number1 + i);
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}
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@ -75,7 +75,7 @@ namespace OpenTK.Platform.SDL2
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Add(Code.SDL_SCANCODE_SEMICOLON, Key.Semicolon); // Varies by keyboard, ;: on Win2K/US
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Add(Code.SDL_SCANCODE_SLASH, Key.Slash); // Varies by keyboard, /? on Win2K/US
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//Add(Code., Key.Tilde); // Varies by keyboard, `~ on Win2K/US
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Add(Code.SDL_SCANCODE_GRAVE, Key.Tilde); // Varies by keyboard, `~ on Win2K/US
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Add(Code.SDL_SCANCODE_LEFTBRACKET, Key.BracketLeft); // Varies by keyboard, [{ on Win2K/US
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Add(Code.SDL_SCANCODE_BACKSLASH, Key.BackSlash); // Varies by keyboard, \| on Win2K/US
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Add(Code.SDL_SCANCODE_RIGHTBRACKET, Key.BracketRight); // Varies by keyboard, ]} on Win2K/US
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