Disabled initialization from Windows.Forms. InputDriver now needs a GameWindow to function.

This commit is contained in:
the_fiddler 2007-09-26 11:52:40 +00:00
parent 9ade72ad34
commit f4b0c19f44

View file

@ -19,7 +19,7 @@ namespace OpenTK
#region --- Constructors ---
public InputDriver(IWindowInfo parent)
public InputDriver(GameWindow parent)
{
if (parent == null)
throw new ArgumentException("A valid window (IWindowInfo) must be specified to construct an InputDriver");
@ -27,13 +27,14 @@ namespace OpenTK
if (Environment.OSVersion.Version.Major > 5 ||
(Environment.OSVersion.Version.Major == 5 && Environment.OSVersion.Version.Minor >= 1))
{
inputDriver = new OpenTK.Platform.Windows.WinRawInput(parent);
inputDriver = new OpenTK.Platform.Windows.WinRawInput(parent.WindowInfo);
}
else if (Environment.OSVersion.Platform == PlatformID.Unix)
{
inputDriver = new OpenTK.Platform.X11.X11Input(
parent is OpenTK.Platform.X11.WindowInfo ? (OpenTK.Platform.X11.WindowInfo)parent :
parent is OpenTK.Platform.WindowInfo ? (OpenTK.Platform.X11.WindowInfo)(parent as OpenTK.Platform.WindowInfo) : null);
//inputDriver = new OpenTK.Platform.X11.X11Input(
// parent is OpenTK.Platform.X11.WindowInfo ? (OpenTK.Platform.X11.WindowInfo)parent :
// parent is OpenTK.Platform.WindowInfo ? (OpenTK.Platform.X11.WindowInfo)(parent as OpenTK.Platform.WindowInfo) : null);
inputDriver = new OpenTK.Platform.X11.X11Input(parent.WindowInfo);
}
else
{
@ -46,12 +47,12 @@ namespace OpenTK
#region --- IInputDriver Members ---
public IList<Keyboard> Keyboard
public IList<KeyboardDevice> Keyboard
{
get { return inputDriver.Keyboard; }
}
public IList<Mouse> Mouse
public IList<MouseDevice> Mouse
{
get { return inputDriver.Mouse; }
}