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Removed Fullscreen property (fixes build issue).
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@ -35,7 +35,6 @@
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//
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//
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this.glControl1.BackColor = System.Drawing.SystemColors.ControlDarkDark;
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this.glControl1.BackColor = System.Drawing.SystemColors.ControlDarkDark;
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this.glControl1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.glControl1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.glControl1.Fullscreen = false;
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this.glControl1.Location = new System.Drawing.Point(0, 0);
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this.glControl1.Location = new System.Drawing.Point(0, 0);
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this.glControl1.Name = "glControl1";
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this.glControl1.Name = "glControl1";
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this.glControl1.Size = new System.Drawing.Size(624, 444);
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this.glControl1.Size = new System.Drawing.Size(624, 444);
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