[Examples] Draw device index for Joysticks and GamePads

This commit is contained in:
thefiddler 2014-01-05 21:32:24 +01:00
parent 05af21e61b
commit fc81f30251

View file

@ -236,7 +236,7 @@ namespace Examples.Tests
GamePadState state = GamePad.GetState(i); GamePadState state = GamePad.GetState(i);
if (state.IsConnected) if (state.IsConnected)
{ {
DrawString(gfx, caps.ToString(), line++); DrawString(gfx, String.Format("{0}: {1}", i, caps), line++);
DrawString(gfx, state.ToString(), line++); DrawString(gfx, state.ToString(), line++);
} }
} }
@ -248,7 +248,7 @@ namespace Examples.Tests
JoystickState state = Joystick.GetState(i); JoystickState state = Joystick.GetState(i);
if (state.IsConnected) if (state.IsConnected)
{ {
DrawString(gfx, caps.ToString(), line++); DrawString(gfx, String.Format("{0}: {1}", i, caps), line++);
DrawString(gfx, state.ToString(), line++); DrawString(gfx, state.ToString(), line++);
} }
} }