Removed obsolete solution files and folders.

This commit is contained in:
the_fiddler 2009-09-06 09:38:27 +00:00
parent c542cb94da
commit fd70497785
2 changed files with 0 additions and 105 deletions

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@ -1,27 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CHeaderToXML", "CHeaderToXML\CHeaderToXML.csproj", "{F6E28EBF-6D0F-4E00-8717-0F45DFEFE79F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F6E28EBF-6D0F-4E00-8717-0F45DFEFE79F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F6E28EBF-6D0F-4E00-8717-0F45DFEFE79F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F6E28EBF-6D0F-4E00-8717-0F45DFEFE79F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F6E28EBF-6D0F-4E00-8717-0F45DFEFE79F}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
VisualSVNWorkingCopyRoot = .
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
version = 0.1
StartupItem = CHeaderToXML\CHeaderToXML.csproj
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{F6E28EBF-6D0F-4E00-8717-0F45DFEFE79F}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>CHeaderToXML</RootNamespace>
<AssemblyName>CHeaderToXML</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Commandlineparameters>-p:gl -v:1.1 ../../Headers/ES11/gl.h</Commandlineparameters>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data.DataSetExtensions">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Main.cs" />
<Compile Include="Options.cs" />
<Compile Include="Parser.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ESCLParser.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="Readme.txt" />
<Content Include="XML schema notes.txt" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<ItemGroup>
<None Include="Headers\ES20\gl2.h" />
<None Include="Headers\ES20\gl2ext.h" />
<None Include="Headers\ES11\gl.h" />
<None Include="Headers\ES11\glext.h" />
<None Include="Headers\ES10\gl.h" />
<None Include="Headers\EGL\egl.h" />
<None Include="Headers\EGL\eglext.h" />
<None Include="Headers\CL10\cl.h" />
<None Include="Headers\CL10\cl_gl.h" />
</ItemGroup>
</Project>