Opentk/Source/OpenTK/Platform/MacOS
2011-09-06 12:06:30 +00:00
..
CarbonBindings Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [#2671]: "Expose SwapInterval to GameWindow". 2011-09-06 12:06:30 +00:00
AglContext.cs Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [#2671]: "Expose SwapInterval to GameWindow". 2011-09-06 12:06:30 +00:00
Application.cs * EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs, 2010-11-26 11:41:45 +00:00
CarbonGLNative.cs * Platform/MacOS/CarbonGLNative.cs: 2010-11-30 23:22:56 +00:00
CarbonInput.cs * EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs, 2010-11-26 11:41:45 +00:00
CarbonWindowInfo.cs * EventInfo.cs: 2010-11-02 19:49:24 +00:00
EventInfo.cs * EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs, 2010-11-26 11:41:45 +00:00
HIDInput.cs * Platform/MacOS/HIDInput.cs, Platform/MacOS/MacOSFactory.cs: 2010-11-30 23:23:42 +00:00
MacOSException.cs * EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs, 2010-11-26 11:41:45 +00:00
MacOSFactory.cs * Platform/MacOS/HIDInput.cs, Platform/MacOS/MacOSFactory.cs: 2010-11-30 23:23:42 +00:00
MacOSGraphicsMode.cs * MacOSGraphicsMode.cs: 2010-11-24 00:55:19 +00:00
MacOSKeyMap.cs * EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs, 2010-11-26 11:41:45 +00:00
QuartzDisplayDeviceDriver.cs Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend). 2010-11-21 20:16:18 +00:00