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GraphicsMode.Default used to be set to (DisplayDevice.Default.BitsPerPixel, 16, 0, 0, 0, 2, false) for improved compatibility with older systems. However, this appears to be causing issues with specific modern GPUs. Switch the default mode to (32, 24, 8) until a more proper solution can be found. |
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Bind | ||
Build.UpdateVersion | ||
Compatibility | ||
Converter | ||
Examples | ||
GLControl | ||
OpenTK | ||
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