mirror of
https://github.com/Ryujinx/Opentk.git
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194 lines
5.3 KiB
C#
194 lines
5.3 KiB
C#
#region License
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//
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// JoystickState.cs
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//
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// Author:
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// Stefanos A. <stapostol@gmail.com>
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//
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// Copyright (c) 2006-2013 Stefanos Apostolopoulos
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Text;
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namespace OpenTK.Input
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{
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public struct JoystickState : IEquatable<JoystickState>
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{
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// If we ever add more values to JoystickAxis or JoystickButton
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// then we'll need to increase these limits.
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internal const int MaxAxes = 10;
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internal const int MaxButtons = 32;
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const float ConversionFactor = 1.0f / (short.MaxValue + 0.5f);
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unsafe fixed short axes[MaxAxes];
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int buttons;
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bool is_connected;
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#region Public Members
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public float GetAxis(JoystickAxis axis)
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{
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return GetAxis((int)axis);
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}
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public float GetAxis(int axis)
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{
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float value = 0.0f;
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if (axis >= 0 && axis < MaxAxes)
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{
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value = GetAxisUnsafe(axis) * ConversionFactor;
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}
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else
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{
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Debug.Print("[Joystick] Invalid axis {0}", axis);
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}
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return value;
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}
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public ButtonState GetButton(JoystickButton button)
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{
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return (buttons & (1 << (int)button)) != 0 ? ButtonState.Pressed : ButtonState.Released;
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}
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public bool IsButtonDown(JoystickButton button)
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{
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return (buttons & (1 << (int)button)) != 0;
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}
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public bool IsButtonUp(JoystickButton button)
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{
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return (buttons & (1 << (int)button)) == 0;
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}
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public bool IsConnected
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{
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get { return is_connected; }
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}
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public override string ToString()
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{
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StringBuilder sb = new StringBuilder();
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for (int i = 0; i < MaxAxes; i++)
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{
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sb.Append(" ");
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sb.Append(String.Format("{0:f4}", GetAxis(i)));
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}
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return String.Format(
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"{{Axes:{0}; Buttons: {1}; IsConnected: {2}}}",
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sb.ToString(),
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Convert.ToString((int)buttons, 2).PadLeft(16, '0'),
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IsConnected);
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}
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public override int GetHashCode()
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{
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int hash = buttons.GetHashCode() ^ IsConnected.GetHashCode();
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for (int i = 0; i < MaxAxes; i++)
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{
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hash ^= GetAxisUnsafe(i).GetHashCode();
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}
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return hash;
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}
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public override bool Equals(object obj)
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{
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return
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obj is JoystickState &&
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Equals((JoystickState)obj);
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}
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#endregion
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#region Internal Members
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internal void SetAxis(JoystickAxis axis, short value)
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{
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int index = (int)axis;
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if (index < 0 || index >= MaxAxes)
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throw new ArgumentOutOfRangeException("axis");
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unsafe
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{
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fixed (short* paxes = axes)
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{
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*(paxes + index) = value;
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}
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}
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}
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internal void SetButton(JoystickButton button, bool value)
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{
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int index = 1 << (int)button;
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if (value)
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{
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buttons |= index;
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}
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else
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{
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buttons &= ~index;
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}
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}
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internal void SetIsConnected(bool value)
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{
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is_connected = value;
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}
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#endregion
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#region Private Members
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short GetAxisUnsafe(int index)
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{
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unsafe
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{
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fixed (short* paxis = axes)
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{
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return *(paxis + index);
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}
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}
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}
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#endregion
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#region IEquatable<JoystickState> Members
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public bool Equals(JoystickState other)
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{
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bool equals =
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buttons == other.buttons &&
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IsConnected == other.IsConnected;
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for (int i = 0; equals && i < MaxAxes; i++)
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{
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equals &= GetAxisUnsafe(i) == other.GetAxisUnsafe(i);
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}
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return equals;
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}
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#endregion
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}
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}
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