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* Input/IMouseDriver2.cs: * Platform/X11/X11Mouse.cs: * Platform/X11/XI2Mouse.cs: * Platform/X11/Functions.cs: * Platform/Windows/WMInput.cs: * Platform/X11/X11GLNative.cs: * Platform/Windows/WinRawMouse.cs: Added ability to set the position of the mouse cursor. [X11] Avoid grabbing the pointer, as this causes unexpected side-effects (XInput2 stops working, debugging becomes difficult). We now use XWarpPointer and try to discard the spurious MouseMove events it generates. [X11] Make cursor visible when window loses focus, to make debugging easier. Restore previous state when it regains focus. |
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| .. | ||
| Dummy | ||
| Egl | ||
| MacOS | ||
| Windows | ||
| X11 | ||
| DesktopGraphicsContext.cs | ||
| DisplayDeviceBase.cs | ||
| EmbeddedGraphicsContext.cs | ||
| Factory.cs | ||
| IDisplayDeviceDriver.cs | ||
| INativeGLWindow.cs | ||
| IPlatformFactory.cs | ||
| IWindowInfo.cs | ||
| PlatformException.cs | ||
| Utilities.cs | ||