Opentk/Source/Examples/WinForms/W01_First_Window.cs
the_fiddler e8ec478237 Updated examples to reflect namespace change of DisplayMode and ColorMode.
Renamed T03_RotatingCube.cs to T03_Immediate_Mode_Cube.cs.
Renamed T07_DisplayLists_Cube.cs to T07_Display_Lists_Flower.cs.
Renamed Cube.cs to W02_Immediate_Mode_Cube.cs
Updated colors in T10_GLSL_Cube and T03_Immediate_Mode_Cube
Add S03_Stack_Imbalance.cs test.
Add T01_Simple_Window.cs and T02_Resizable_Window.cs tutorials.
2007-09-02 00:07:40 +00:00

99 lines
2.5 KiB
C#

#region --- License ---
/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#endregion
#region --- Using directives ---
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using OpenTK;
using OpenTK.OpenGL;
#endregion
namespace Examples.WinForms
{
public partial class W01_First_Window : Form, IExample
{
public W01_First_Window()
{
try
{
InitializeComponent();
}
catch (Exception e)
{
System.Diagnostics.Trace.WriteLine("Exception during initialization, aborting: {0}", e.ToString());
return;
}
}
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
glControl1.CreateContext();
}
private void redButton_Click(object sender, EventArgs e)
{
GL.ClearColor(0.7f, 0.0f, 0.0f, 0.0f);
glControl1.Invalidate();
}
private void greenButton_Click(object sender, EventArgs e)
{
GL.ClearColor(0.0f, 0.5f, 0.0f, 0.0f);
glControl1.Invalidate();
}
private void blueButton_Click(object sender, EventArgs e)
{
GL.ClearColor(0.0f, 0.0f, 0.7f, 0.0f);
glControl1.Invalidate();
}
private void glControl1_Paint(object sender, PaintEventArgs e)
{
System.Diagnostics.Debug.Print("Paint");
GL.Clear(GL.Enums.ClearBufferMask.COLOR_BUFFER_BIT);
glControl1.SwapBuffers();
}
private void glControl1_Resize(object sender, OpenTK.Platform.ResizeEventArgs e)
{
if (glControl1.ClientSize.Height == 0)
glControl1.ClientSize = new System.Drawing.Size(glControl1.ClientSize.Width, 1);
GL.Viewport(0, 0, glControl1.ClientSize.Width, glControl1.ClientSize.Height);
}
private void glControl1_KeyDown(object sender, KeyEventArgs e)
{
switch (e.KeyData)
{
case Keys.Escape:
this.Close();
break;
}
}
#region IExample Members
public void Launch()
{
}
#endregion
}
}