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When the user requests a GraphicsMode that is not directly supported by the GPU/drivers, we should relax the requested parameters until we find a supported mode. An exception should only be thrown when there is no usable mode. This makes the X11 backend match the behavior of Windows. The SDL/X11 backend works a little bit differently, in that it falls back to the a default mode directly if the requested mode is not available. There is nothing we can do about that. |
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| .. | ||
| Bind | ||
| Build.UpdateVersion | ||
| Compatibility | ||
| Converter | ||
| Examples | ||
| Generator.Rewrite | ||
| GLControl | ||
| OpenTK | ||