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When the user requests a GraphicsMode that is not directly supported by the GPU/drivers, we should relax the requested parameters until we find a supported mode. An exception should only be thrown when there is no usable mode. This makes the X11 backend match the behavior of Windows. The SDL/X11 backend works a little bit differently, in that it falls back to the a default mode directly if the requested mode is not available. There is nothing we can do about that. |
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Bind | ||
Build.UpdateVersion | ||
Compatibility | ||
Converter | ||
Examples | ||
Generator.Rewrite | ||
GLControl | ||
OpenTK |