Opentk/Source/OpenTK/Platform/Windows
thefiddler 0d4fddd9b4 [Win] Skip devices with too many axes
These are likely not joysticks / gamepads, but multitouch-capable HID
devices.
2014-09-11 12:51:50 +02:00
..
Bindings [Win] Added collection id to dictionary keys 2014-09-11 12:51:49 +02:00
API.cs [Win] Added helper raw input methods 2014-09-11 12:51:48 +02:00
WglHelper.cs [Win] Fixed warnings 2014-04-26 18:22:50 +02:00
WinDisplayDevice.cs Fixed compilation warnings on Mono 3.4.0 2014-07-21 17:46:39 +02:00
WinFactory.cs [Win] Completed raw input IJoystickDriver2 2014-09-11 12:51:47 +02:00
WinGLContext.cs [OpenTK] Reduce duplication in GraphicsContextBase 2014-07-23 10:08:57 +02:00
WinGLNative.cs [Win] Improve WinMM.GetCapabilities performance 2014-09-11 12:51:46 +02:00
WinGraphicsMode.cs Fixed compilation warnings on Mono 3.4.0 2014-07-21 17:46:39 +02:00
WinInputBase.cs [Win] Initial implementation of WinRawJoystick 2014-09-11 12:51:46 +02:00
WinKeyMap.cs [Win] Replaced KeyMap dictionary with switch 2014-04-25 14:13:55 +02:00
WinRawInput.cs [Win] Raw input parsing moved to input drivers 2014-09-11 12:51:48 +02:00
WinRawJoystick.cs [Win] Skip devices with too many axes 2014-09-11 12:51:50 +02:00
WinRawKeyboard.cs [Win] Raw input parsing moved to input drivers 2014-09-11 12:51:48 +02:00
WinRawMouse.cs [Win] Raw input parsing moved to input drivers 2014-09-11 12:51:48 +02:00
WinWindowInfo.cs Re-added WindowHandle property 2013-11-13 18:25:49 +01:00
XInputJoystick.cs [Win] Correct XInput axes/button/hat mapping 2014-09-11 12:51:49 +02:00