mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-26 17:55:39 +00:00
245 lines
7.6 KiB
C#
245 lines
7.6 KiB
C#
#region --- License ---
|
|
/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
|
|
* See license.txt for license info
|
|
*/
|
|
#endregion
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
|
|
using OpenTK.Input;
|
|
using System.Diagnostics;
|
|
using System.Threading;
|
|
|
|
namespace OpenTK.Platform.X11
|
|
{
|
|
/// <summary>
|
|
/// Drives the InputDriver on X11.
|
|
/// This class supports OpenTK, and is not intended for users of OpenTK.
|
|
/// </summary>
|
|
internal sealed class X11Input : IInputDriver
|
|
{
|
|
X11Keyboard keyboardDriver;
|
|
X11Mouse mouseDriver;
|
|
X11.WindowInfo window;
|
|
|
|
//XEvent e = new XEvent();
|
|
|
|
Thread pollingThread = null;
|
|
|
|
bool disposed;
|
|
|
|
#region --- Constructors ---
|
|
|
|
/// <summary>
|
|
/// Constructs a new X11Input driver. Creates a hidden InputOnly window, child to
|
|
/// the main application window, which selects input events and routes them to
|
|
/// the device specific drivers (Keyboard, Mouse, Hid).
|
|
/// </summary>
|
|
/// <param name="attach">The window which the InputDriver will attach itself on.</param>
|
|
public X11Input(IWindowInfo attach)
|
|
{
|
|
Debug.WriteLine("Initalizing X11 input driver.");
|
|
Debug.Indent();
|
|
|
|
if (attach == null)
|
|
throw new ArgumentException("A valid parent window must be defined, in order to create an X11Input driver.");
|
|
|
|
window = new X11.WindowInfo(attach);
|
|
/*
|
|
window = new WindowInfo();
|
|
window.Parent = attach;
|
|
|
|
Debug.Print("Creating hidden input window.");
|
|
|
|
XSetWindowAttributes wnd_attr = new XSetWindowAttributes();
|
|
wnd_attr.background_pixel = IntPtr.Zero;
|
|
wnd_attr.border_pixel = IntPtr.Zero;
|
|
//wnd_attr.colormap = IntPtr.Zero;
|
|
wnd_attr.event_mask = (IntPtr)
|
|
(EventMask.StructureNotifyMask |
|
|
EventMask.PointerMotionMask | EventMask.PointerMotionHintMask |
|
|
EventMask.ButtonPressMask | EventMask.ButtonReleaseMask |
|
|
EventMask.KeyPressMask | EventMask.KeyReleaseMask);
|
|
uint cw =
|
|
(uint)SetWindowValuemask.ColorMap | (uint)SetWindowValuemask.EventMask |
|
|
(uint)SetWindowValuemask.BackPixel | (uint)SetWindowValuemask.BorderPixel;
|
|
|
|
window.Handle = Functions.XCreateWindow(window.Display, window.Parent.Handle,
|
|
0, 0, 30, 30, 0, Constants.CopyFromParent, Constants.InputOutput,
|
|
IntPtr.Zero, (UIntPtr)cw, ref wnd_attr);
|
|
|
|
if (window.Handle == IntPtr.Zero)
|
|
throw new ApplicationException("Could not create hidden input window.");
|
|
|
|
Functions.XMapWindow(window.Display, window.Handle);
|
|
*/
|
|
//window = attach;
|
|
keyboardDriver = new X11Keyboard(window);
|
|
mouseDriver = new X11Mouse(window);
|
|
|
|
//pollingThread = new Thread(InternalPoll);
|
|
//pollingThread.Priority = ThreadPriority.BelowNormal;
|
|
//pollingThread.IsBackground = true;
|
|
//pollingThread.Start();
|
|
|
|
Debug.Unindent();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region private void InternalPoll()
|
|
#if false
|
|
private void InternalPoll()
|
|
{
|
|
X11.XEvent e = new XEvent();
|
|
try
|
|
{
|
|
while (!disposed)
|
|
{
|
|
Functions.XMaskEvent(window.Display,
|
|
EventMask.PointerMotionMask | EventMask.PointerMotionHintMask |
|
|
EventMask.ButtonPressMask | EventMask.ButtonReleaseMask |
|
|
EventMask.KeyPressMask | EventMask.KeyReleaseMask |
|
|
EventMask.StructureNotifyMask, ref e);
|
|
|
|
if (disposed)
|
|
return;
|
|
|
|
switch (e.type)
|
|
{
|
|
case XEventName.KeyPress:
|
|
case XEventName.KeyRelease:
|
|
keyboardDriver.ProcessKeyboardEvent(ref e.KeyEvent);
|
|
break;
|
|
|
|
case XEventName.ButtonPress:
|
|
case XEventName.ButtonRelease:
|
|
mouseDriver.ProcessButton(ref e.ButtonEvent);
|
|
break;
|
|
|
|
case XEventName.MotionNotify:
|
|
mouseDriver.ProcessMotion(ref e.MotionEvent);
|
|
break;
|
|
|
|
case XEventName.DestroyNotify:
|
|
Functions.XPutBackEvent(window.Display, ref e);
|
|
//pollingThread.Abort();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
catch (ThreadAbortException expt)
|
|
{
|
|
Functions.XUnmapWindow(window.Display, window.Handle);
|
|
Functions.XDestroyWindow(window.Display, window.Handle);
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
#endregion
|
|
|
|
#region internal void ProcessEvent(ref XEvent e)
|
|
|
|
internal void ProcessEvent(ref XEvent e)
|
|
{
|
|
switch (e.type)
|
|
{
|
|
case XEventName.KeyPress:
|
|
case XEventName.KeyRelease:
|
|
//Debug.Print("Keyboard press");
|
|
keyboardDriver.ProcessKeyboardEvent(ref e.KeyEvent);
|
|
break;
|
|
// See MouseDriver.Poll() instead.
|
|
case XEventName.ButtonPress:
|
|
case XEventName.ButtonRelease:
|
|
//Debug.Print("Button");
|
|
mouseDriver.ProcessButton(ref e.ButtonEvent);
|
|
break;
|
|
|
|
case XEventName.MotionNotify:
|
|
//Debug.Print("Mouse move");
|
|
mouseDriver.ProcessMotion(ref e.MotionEvent);
|
|
break;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region --- IInputDriver Members ---
|
|
|
|
#region public IList<IInputDevice> InputDevices
|
|
|
|
public IList<IInputDevice> InputDevices
|
|
{
|
|
get { throw new Exception("The method or operation is not implemented."); }
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region public IList<Keyboard> Keyboard
|
|
|
|
public IList<KeyboardDevice> Keyboard
|
|
{
|
|
get { return keyboardDriver.Keyboard; }
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region public IList<Mouse> Mouse
|
|
|
|
public IList<MouseDevice> Mouse
|
|
{
|
|
get { return mouseDriver.Mouse; }
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region public void Poll()
|
|
|
|
/// <summary>
|
|
/// Polls and updates state of all keyboard, mouse and joystick devices.
|
|
/// </summary>
|
|
public void Poll()
|
|
{
|
|
//mouseDriver.Poll();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#endregion
|
|
|
|
#region --- IDisposable Members ---
|
|
|
|
public void Dispose()
|
|
{
|
|
this.Dispose(true);
|
|
GC.SuppressFinalize(this);
|
|
}
|
|
|
|
private void Dispose(bool manual)
|
|
{
|
|
if (!disposed)
|
|
{
|
|
//disposing = true;
|
|
if (pollingThread != null && pollingThread.IsAlive)
|
|
pollingThread.Abort();
|
|
|
|
if (manual)
|
|
{
|
|
}
|
|
|
|
disposed = true;
|
|
}
|
|
}
|
|
|
|
~X11Input()
|
|
{
|
|
this.Dispose(false);
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|