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BezierCurve.cs
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Obsoleted OpenTK.Functions in favor of OpenTK.MathHelper (reason: XNA compatibility).
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2009-08-14 12:37:18 +00:00 |
BezierCurveCubic.cs
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Replaced tabs with spaces.
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2009-07-17 08:27:25 +00:00 |
BezierCurveQuadric.cs
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Replaced tabs with spaces.
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2009-07-17 08:27:25 +00:00 |
Box2.cs
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Fixed issue [#2072]: "Box2 constructor bug".
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2010-10-11 07:54:46 +00:00 |
Functions.cs
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Fixed a large number of documentation warnings.
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2009-09-04 21:44:39 +00:00 |
Half.cs
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Fix a bug in single->half conversion.
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2014-06-02 11:16:43 +01:00 |
MathHelper.cs
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[Math] Added MathHelper.Clamp
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2014-01-06 01:52:08 +01:00 |
Matrix2.cs
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Fix for setting Matrix/Vector values by Index
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2013-09-24 15:46:34 +01:00 |
Matrix2d.cs
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Fix for setting Matrix/Vector values by Index
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2013-09-24 15:46:34 +01:00 |
Matrix2x3.cs
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Fix for setting Matrix/Vector values by Index
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2013-09-24 15:46:34 +01:00 |
Matrix2x3d.cs
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Fix for setting Matrix/Vector values by Index
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2013-09-24 15:46:34 +01:00 |
Matrix2x4.cs
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Fix for setting Matrix/Vector values by Index
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2013-09-24 15:46:34 +01:00 |
Matrix2x4d.cs
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Fix for setting Matrix/Vector values by Index
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2013-09-24 15:46:34 +01:00 |
Matrix3.cs
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Add XML documentation to matrix Add methods.
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2014-11-03 01:33:27 +01:00 |
Matrix3d.cs
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Add XML documentation to matrix Add methods.
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2014-11-03 01:33:27 +01:00 |
Matrix3x2.cs
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Fix for setting Matrix/Vector values by Index
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2013-09-24 15:46:34 +01:00 |
Matrix3x2d.cs
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Fix for setting Matrix/Vector values by Index
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2013-09-24 15:46:34 +01:00 |
Matrix3x4.cs
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Fix for setting Matrix/Vector values by Index
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2013-09-24 15:46:34 +01:00 |
Matrix3x4d.cs
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Fix for setting Matrix/Vector values by Index
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2013-09-24 15:46:34 +01:00 |
Matrix4.cs
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Changed Matrix4[d].CreateFromRotationMatrix to a new constructor.
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2014-09-11 12:33:34 -04:00 |
Matrix4d.cs
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Changed Matrix4[d].CreateFromRotationMatrix to a new constructor.
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2014-09-11 12:33:34 -04:00 |
Matrix4x2.cs
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Fix for setting Matrix/Vector values by Index
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2013-09-24 15:46:34 +01:00 |
Matrix4x2d.cs
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Fix for setting Matrix/Vector values by Index
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2013-09-24 15:46:34 +01:00 |
Matrix4x3.cs
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Fix for setting Matrix/Vector values by Index
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2013-09-24 15:46:34 +01:00 |
Matrix4x3d.cs
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Fix for setting Matrix/Vector values by Index
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2013-09-24 15:46:34 +01:00 |
Point.cs
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Normalized line endings
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2013-10-11 01:58:54 +02:00 |
Quaternion.cs
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Added support for Euler angles in Quaternion and Quaterniond by adding proper vec3 and pitch-yaw-roll constructors, and also added similar static helper functions. I unit tested them locally and the results match to the calculator found from the bottom of this web page: http://www.euclideanspace.com/maths/geometry/rotations/conversions/eulerToQuaternion/index.htm
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2014-10-12 21:37:26 +03:00 |
Quaterniond.cs
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Added support for Euler angles in Quaternion and Quaterniond by adding proper vec3 and pitch-yaw-roll constructors, and also added similar static helper functions. I unit tested them locally and the results match to the calculator found from the bottom of this web page: http://www.euclideanspace.com/maths/geometry/rotations/conversions/eulerToQuaternion/index.htm
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2014-10-12 21:37:26 +03:00 |
Rectangle.cs
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Normalized line endings
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2013-10-11 01:58:54 +02:00 |
Size.cs
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Normalized line endings
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2013-10-11 01:58:54 +02:00 |
Vector2.cs
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Added multiplication operator to all vectors
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2014-03-17 16:59:09 -04:00 |
Vector2d.cs
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Added multiplication operator to all vectors
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2014-03-17 16:59:09 -04:00 |
Vector2h.cs
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Eliminated cls-compliance warnings in the math library
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2013-12-15 22:02:08 +01:00 |
Vector3.cs
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Merge pull request #220 from Frassle/project
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2015-05-11 12:07:24 +02:00 |
Vector3d.cs
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[Math] Fix NaN issue in CalculateAngle
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2015-02-21 10:55:39 +00:00 |
Vector3h.cs
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Eliminated cls-compliance warnings in the math library
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2013-12-15 22:02:08 +01:00 |
Vector4.cs
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Added multiplication operator to all vectors
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2014-03-17 16:59:09 -04:00 |
Vector4d.cs
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[Math] Replaced tab characters with spaces
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2014-03-31 18:20:08 +02:00 |
Vector4h.cs
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Eliminated cls-compliance warnings in the math library
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2013-12-15 22:02:08 +01:00 |